mm/include
Anghelo Carvajal 1a58b590f0
`ovl_En_Ma_Yto`: Cremia OK and mostly documented (#209)
* EnMaYto_Update

* init

* func_80B8E84C

* CURRENT_DAY and run format

* a few other functions

* symlink to diff.py

* identify lots of functions

* and more functions

* small

* and a bunch more

* Another bunch

* small

* another bunch of functions

* And so on

* Another bunch

* func_80B8E6E0

* func_80B8E938

* func_80B8EA38

* Fix conflicts

* Another bunch

* two functions

* func_80B9083C

* func_80B8FA14

* OK

* Import data

* params and a bit of function renaming

* Minor reorder in object_script

* Fix merge issues and warnings

* Rename a few stuff

* fix merge issues

* And more renames

* More renames

* And moreeee

* Almost everything renamed

* Clock time and reformat

* Fix merge issues and add some undeclared functions

* Reorder alphabetically

* run format

* Minor styling stuff

* review changes

* Update src/overlays/actors/ovl_En_Ma_Yto/z_en_ma_yto.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Kenix's suggestions

* engineer's suggestions

* Run formatter

* whoops

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2021-07-21 21:58:57 -04:00
..
PR EnClearTag OK and documented (#214) 2021-07-20 11:07:05 -04:00
io z_olib.c OK and Documented (#202) 2021-07-13 21:59:04 -04:00
assert.h
bstring.h
color.h
command_macros_base.h Update ZAPD to use scene macros, improve texture system and others (#129) 2021-06-02 18:18:38 -04:00
convert.h
functions.h `ovl_En_Ma_Yto`: Cremia OK and mostly documented (#209) 2021-07-21 21:58:57 -04:00
global.h
ichain.h
initvars.h General Cleanup (#155) 2021-05-20 21:24:47 -04:00
macros.h `ovl_En_Ma_Yto`: Cremia OK and mostly documented (#209) 2021-07-21 21:58:57 -04:00
math.h
os.h
os_internal.h
osint.h Adds in scene support (#117) 2021-04-29 18:56:18 -04:00
ramrom.h
rdb.h
regs.h
rmon.h
section.h
segment.h Scene Changes (#114) 2021-05-09 22:12:42 -04:00
segment_symbols.h Adds in scene support (#117) 2021-04-29 18:56:18 -04:00
sfx.h `ovl_En_Ma4` matched and mostly documented (#199) 2021-07-13 21:49:05 -04:00
sptask.h
stdarg.h
stdbool.h Scene Changes (#114) 2021-05-09 22:12:42 -04:00
stdint.h
stdlib.h
string.h
ultra64.h
ultraerror.h
ultralog.h
unk.h
variables.h EnClearTag OK and documented (#214) 2021-07-20 11:07:05 -04:00
viint.h
xstdio.h
z64.h EnClearTag OK and documented (#214) 2021-07-20 11:07:05 -04:00
z64actor.h EnClearTag OK and documented (#214) 2021-07-20 11:07:05 -04:00
z64animation.h `ovl_En_Ma_Yts` OK and partially documented (#164) 2021-06-09 18:38:35 -04:00
z64bgcheck.h Document most of global context (#198) 2021-07-05 21:14:27 -04:00
z64collision_check.h Introduce DamageTable formatting and macros (#211) 2021-07-17 00:35:29 -04:00
z64cutscene.h Document most of global context (#198) 2021-07-05 21:14:27 -04:00
z64cutscene_commands.h Adds in scene support (#117) 2021-04-29 18:56:18 -04:00
z64dma.h
z64effect.h effect_soft_sprite matching! (#177) 2021-06-10 18:05:40 -04:00
z64item.h `ovl_En_Ma_Yto`: Cremia OK and mostly documented (#209) 2021-07-21 21:58:57 -04:00
z64light.h Document most of global context (#198) 2021-07-05 21:14:27 -04:00
z64math.h z_olib.c OK and Documented (#202) 2021-07-13 21:59:04 -04:00
z64object.h Scene Changes (#114) 2021-05-09 22:12:42 -04:00
z64player.h z64player.h and Player struct work (#195) 2021-07-01 23:15:26 -04:00
z64save.h En_Weather_Tag (#178) 2021-06-11 08:15:09 -04:00
z64scene.h en_invadepoh OK (#200) 2021-07-17 00:04:37 -04:00