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<Root>
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<!-- Used for the unused water vortex actor. -->
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<File Name="object_stream" Segment="6">
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<Texture Name="gWaterVortexTex" OutName="water_vortex" Format="i4" Width="64" Height="64" Offset="0x0" />
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<DList Name="gWaterVortexDL" Offset="0x950" />
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</File>
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</Root>
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