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PR
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Adds in scene support (#117)
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2021-04-29 18:56:18 -04:00 |
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io
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Some OOT transfers, some renaming, etc (#75)
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2021-03-27 16:17:41 -05:00 |
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assert.h
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Dump current status
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2018-10-25 22:09:52 -05:00 |
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bstring.h
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Dump current status
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2018-10-25 22:09:52 -05:00 |
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color.h
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z_lights fully matched (#80)
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2021-03-27 14:29:30 -05:00 |
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command_macros_base.h
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Adds in scene support (#117)
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2021-04-29 18:56:18 -04:00 |
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convert.h
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z_lib fully matched (#85)
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2021-04-07 17:16:16 -04:00 |
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functions.h
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En_Ginko_Man (Bank Teller) (#118)
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2021-05-09 22:20:47 -04:00 |
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global.h
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Split headers to be more similar to OOT (#13)
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2020-08-31 19:02:37 -04:00 |
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ichain.h
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Split headers to be more similar to OOT (#13)
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2020-08-31 19:02:37 -04:00 |
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initvars.h
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functions and variables headers cleanup (#63)
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2021-03-11 20:27:39 -05:00 |
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macros.h
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Scene Changes (#114)
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2021-05-09 22:12:42 -04:00 |
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math.h
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z_lib fully matched (#85)
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2021-04-07 17:16:16 -04:00 |
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os.h
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Some OOT transfers, some renaming, etc (#75)
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2021-03-27 16:17:41 -05:00 |
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os_internal.h
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Some OOT transfers, some renaming, etc (#75)
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2021-03-27 16:17:41 -05:00 |
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osint.h
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Adds in scene support (#117)
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2021-04-29 18:56:18 -04:00 |
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ramrom.h
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Use hex instead of decimal
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2018-11-16 22:14:07 -06:00 |
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rdb.h
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Use hex instead of decimal
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2018-11-16 22:14:07 -06:00 |
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regs.h
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Some OOT transfers, some renaming, etc (#75)
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2021-03-27 16:17:41 -05:00 |
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rmon.h
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Dump current status
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2018-10-25 22:09:52 -05:00 |
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section.h
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Decomp idle.c
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2020-01-16 21:35:54 -06:00 |
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segment.h
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Scene Changes (#114)
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2021-05-09 22:12:42 -04:00 |
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segment_symbols.h
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Adds in scene support (#117)
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2021-04-29 18:56:18 -04:00 |
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sptask.h
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Restructure how buffers are set up (#77)
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2021-03-27 12:44:39 -05:00 |
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stdarg.h
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Port a bunch of libultra files from sm64
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2020-01-20 23:27:02 -06:00 |
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stdbool.h
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Scene Changes (#114)
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2021-05-09 22:12:42 -04:00 |
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stdint.h
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z_lib fully matched (#85)
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2021-04-07 17:16:16 -04:00 |
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stdlib.h
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Use structs.h generated from Ghidra project
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2019-09-29 01:37:21 -05:00 |
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string.h
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Dump current status
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2018-10-25 22:09:52 -05:00 |
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ultra64.h
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Dump current status
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2018-10-25 22:09:52 -05:00 |
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ultraerror.h
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Fix variadic function typedef to be legal C
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2020-04-28 15:11:14 -05:00 |
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ultralog.h
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Use hex instead of decimal
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2018-11-16 22:14:07 -06:00 |
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unk.h
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Restructure how buffers are set up (#77)
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2021-03-27 12:44:39 -05:00 |
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variables.h
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Scene Changes (#114)
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2021-05-09 22:12:42 -04:00 |
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viint.h
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Use hex instead of decimal
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2018-11-16 22:14:07 -06:00 |
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xstdio.h
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Use structs.h generated from Ghidra project
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2019-09-29 01:37:21 -05:00 |
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z64.h
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En_Ginko_Man (Bank Teller) (#118)
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2021-05-09 22:20:47 -04:00 |
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z64actor.h
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Ovl en nutsball OK (#115)
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2021-05-04 23:10:59 -04:00 |
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z64animation.h
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z_skelanime OK (#34)
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2020-10-11 13:31:06 -04:00 |
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z64bgcheck.h
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Adds in scene support (#117)
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2021-04-29 18:56:18 -04:00 |
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z64collision_check.h
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z_collision_check.c (#58)
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2021-03-22 17:48:15 -04:00 |
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z64cutscene.h
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bg_haka_curtain OK (#25)
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2020-09-23 21:04:29 -04:00 |
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z64cutscene_commands.h
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Adds in scene support (#117)
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2021-04-29 18:56:18 -04:00 |
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z64dma.h
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Split headers to be more similar to OOT (#13)
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2020-08-31 19:02:37 -04:00 |
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z64effect.h
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Some OOT transfers, some renaming, etc (#75)
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2021-03-27 16:17:41 -05:00 |
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z64item.h
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z_en_item00 (#78)
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2021-03-27 19:55:42 -05:00 |
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z64light.h
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z_lights fully matched (#80)
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2021-03-27 14:29:30 -05:00 |
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z64math.h
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Some OOT transfers, some renaming, etc (#75)
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2021-03-27 16:17:41 -05:00 |
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z64object.h
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Scene Changes (#114)
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2021-05-09 22:12:42 -04:00 |
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z64scene.h
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Scene Changes (#114)
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2021-05-09 22:12:42 -04:00 |