mm/include
Derek Hensley 6fb4a07325
General Cleanup 3 (#1543)
* voicestopread -> voicestopreaddata

* PadMgr_ThreadEntry

* PointLight_t

* OS_VI_UNK28

* print stuff

* Remove OS_PRIORITY_THREADTAIL

* sBoeDlists -> sBoeModelInfo

* Prerender_DrawBackground2D

* segments

* Revert "print stuff"

This reverts commit 1d833e2f0d.

* format

* Update src/overlays/actors/ovl_En_Mkk/z_en_mkk.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

---------

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2024-01-29 10:51:59 -03:00
..
PR General Cleanup 3 (#1543) 2024-01-29 10:51:59 -03:00
audio Introduce Audio `reverb.h` (#1511) 2023-11-24 12:03:38 +11:00
libc Organize `libc` and `libm` files (#1499) 2023-11-28 13:01:14 +11:00
libc64 Organize `libc64` files (#1492) 2023-11-27 12:01:42 +11:00
tables Dmadata Migration (#1526) 2024-01-14 13:04:53 -03:00
CIC6105.h Cleanup pass for CIC6105.c (#1371) 2023-09-24 19:23:44 +10:00
alignment.h Match `Environment_DrawSkyboxStarsImpl` (z_kankyo OK), introduce `rand.h` (#1476) 2023-11-10 10:28:16 +11:00
attributes.h Yet another libultra cleanup (#1384) 2023-10-26 10:44:27 -03:00
audiomgr.h Irqmgr + scheduler Docs (#1527) 2024-01-20 20:47:00 -03:00
audiothread_cmd.h Enable `-Wint-conversion` warning (#1266) 2023-11-02 10:07:38 +11:00
buffers.h Move the system heap and the framebuffers to their own segments (#1488) 2023-11-26 09:47:21 -03:00
build.h Cleanup pass for CIC6105.c (#1371) 2023-09-24 19:23:44 +10:00
carthandle.h Small boot cleanup (#1475) 2023-11-10 10:08:21 +11:00
color.h Match `Environment_DrawSkyboxStarsImpl` (z_kankyo OK), introduce `rand.h` (#1476) 2023-11-10 10:28:16 +11:00
command_macros_base.h `z_demo` with 4 NON_MATCHINGs (#514) 2022-03-04 19:14:52 -05:00
debug.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
fault.h General Cleanup 2 (#1538) 2024-01-28 21:27:50 -03:00
fault_internal.h Port OoT's docs for `fault.c` and `fault_drawer.c` (#1199) 2023-07-08 14:41:25 -04:00
functions.h Extract Kanji + some adjacent docs (#1536) 2024-01-21 12:47:27 +11:00
gamealloc.h Yet another header cleanup (#1508) 2023-11-23 13:55:05 +11:00
gfx.h Yet another header cleanup (#1508) 2023-11-23 13:55:05 +11:00
gfxprint.h General Cleanup 3 (#1543) 2024-01-29 10:51:59 -03:00
global.h Yet another header cleanup (#1284) 2023-06-18 16:43:47 +10:00
ichain.h Yet another header cleanup (#1508) 2023-11-23 13:55:05 +11:00
idle.h Idle + Main bss and cleanup (#1292) 2023-06-26 10:18:50 +10:00
irqmgr.h Irqmgr + scheduler Docs (#1527) 2024-01-20 20:47:00 -03:00
kanread.h Extract Kanji + some adjacent docs (#1536) 2024-01-21 12:47:27 +11:00
listalloc.h PreRender.c OK (#1320) 2023-09-15 19:34:16 -03:00
loadfragment.h Enable `-Wint-conversion` warning (#1266) 2023-11-02 10:07:38 +11:00
macro.inc ABI FPR names (#767) 2022-03-31 18:22:19 +01:00
macros.h Yet another header cleanup (#1508) 2023-11-23 13:55:05 +11:00
main.h Irqmgr + scheduler Docs (#1527) 2024-01-20 20:47:00 -03:00
message_data_fmt_nes.h Text Extraction + some Message Docs (#1530) 2024-01-19 21:16:57 -03:00
message_data_fmt_staff.h Text Extraction + some Message Docs (#1530) 2024-01-19 21:16:57 -03:00
message_data_static.h Text Extraction + some Message Docs (#1530) 2024-01-19 21:16:57 -03:00
padmgr.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
padutils.h General Cleanup (#1529) 2024-01-15 10:03:13 +11:00
prevent_bss_reordering.h Color_RGBAu32 (#253) 2021-08-15 10:56:20 -04:00
prevent_bss_reordering2.h `z64vi*.h` and `sys_cfb.h` headers (#1259) 2023-08-09 19:44:31 -04:00
regs.h `z_en_test7.c` Documentation Pass (#1497) 2023-11-27 21:21:52 +11:00
scheduler.h General Cleanup 2 (#1538) 2024-01-28 21:27:50 -03:00
segment_symbols.h Move the system heap and the framebuffers to their own segments (#1488) 2023-11-26 09:47:21 -03:00
seqcmd.h Audio `sequence.c` OK and documented (#1201) 2023-03-30 19:53:47 +11:00
sequence.h Cleanup External Audio Headers (#1520) 2023-11-29 14:18:09 -03:00
sfx.h Cleanup External Audio Headers (#1520) 2023-11-29 14:18:09 -03:00
slowly.h Slowly Cleanup (#1213) 2023-03-20 00:48:49 +11:00
stack.h Stack cleanups (#1193) 2023-03-08 15:25:51 -03:00
stackcheck.h `stackcheck.h` (#1204) 2023-04-18 17:50:34 -04:00
sys_cfb.h `z64vi*.h` and `sys_cfb.h` headers (#1259) 2023-08-09 19:44:31 -04:00
sys_flashrom.h Enable `-Wint-conversion` warning (#1266) 2023-11-02 10:07:38 +11:00
sys_matrix.h Format Script Update (#904) 2022-10-04 04:06:04 +01:00
system_heap.h Docs Cleanup (#1153) 2023-05-29 13:04:07 +10:00
tha.h Enable `-Wint-conversion` warning (#1266) 2023-11-02 10:07:38 +11:00
thga.h THA docs (#1177) 2023-03-24 14:38:04 -03:00
ultra64.h Yet another libultra cleanup (#1384) 2023-10-26 10:44:27 -03:00
unk.h `z_demo` with 4 NON_MATCHINGs (#514) 2022-03-04 19:14:52 -05:00
variables.h General Cleanup 2 (#1538) 2024-01-28 21:27:50 -03:00
viconfig.h General Cleanup (#1529) 2024-01-15 10:03:13 +11:00
vt.h Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
yaz0.h General Cleanup (#1529) 2024-01-15 10:03:13 +11:00
z64.h Organize `libc64` files (#1492) 2023-11-27 12:01:42 +11:00
z64actor.h General Cleanup 2 (#1538) 2024-01-28 21:27:50 -03:00
z64animation.h Player doc: anim wrappers (#1434) 2023-11-18 23:55:04 +11:00
z64animation_legacy.h Yet another header cleanup (#1284) 2023-06-18 16:43:47 +10:00
z64audio.h Cleanup External Audio Headers (#1520) 2023-11-29 14:18:09 -03:00
z64bgcheck.h General Cleanup 2 (#1538) 2024-01-28 21:27:50 -03:00
z64bombers_notebook.h General Cleanup 2 (#1538) 2024-01-28 21:27:50 -03:00
z64camera.h `code_80140E80` OK and preliminary documentation, Fbdemo_Wipe4 OK and documented (#1106) 2023-10-26 17:42:24 +11:00
z64collision_check.h Boss01 (Odolwa) OK and documented (#1452) 2023-10-29 08:29:43 +11:00
z64curve.h Update ZAPD (#1533) 2024-01-14 12:34:50 -03:00
z64cutscene.h Update ZAPD (#1533) 2024-01-14 12:34:50 -03:00
z64cutscene_commands.h Update ZAPD (#1533) 2024-01-14 12:34:50 -03:00
z64debug_display.h Debug mode (#1185) 2023-03-08 00:06:49 -05:00
z64debug_text.h Debug mode (#1185) 2023-03-08 00:06:49 -05:00
z64dma.h Dmadata Migration (#1526) 2024-01-14 13:04:53 -03:00
z64door.h Object Cleanup (#1410) 2023-10-05 17:37:52 -03:00
z64eff_blure.h Split effect headers and a bit of cleanup (#1482) 2023-11-27 12:24:46 -03:00
z64eff_footmark.h `z_eff_footmark` cleanup (#1180) 2023-02-27 17:56:04 -05:00
z64eff_shield_particle.h Split effect headers and a bit of cleanup (#1482) 2023-11-27 12:24:46 -03:00
z64eff_spark.h Split effect headers and a bit of cleanup (#1482) 2023-11-27 12:24:46 -03:00
z64eff_ss_dead.h Split effect headers and a bit of cleanup (#1482) 2023-11-27 12:24:46 -03:00
z64eff_tire_mark.h Split effect headers and a bit of cleanup (#1482) 2023-11-27 12:24:46 -03:00
z64effect.h Split effect headers and a bit of cleanup (#1482) 2023-11-27 12:24:46 -03:00
z64effect_ss.h Split effect headers and a bit of cleanup (#1482) 2023-11-27 12:24:46 -03:00
z64environment.h `z_en_test4.c` Documented (#1498) 2023-11-25 17:34:33 +11:00
z64frameadvance.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
z64game.h Yet another header cleanup (#1508) 2023-11-23 13:55:05 +11:00
z64game_over.h `z64game_over.h` (#1183) 2023-03-24 15:29:54 -03:00
z64horse.h `z_horse.c` OK (#1245) 2023-06-01 15:11:11 -04:00
z64interface.h Yet another header cleanup (#1284) 2023-06-18 16:43:47 +10:00
z64item.h Z_message (2 NON_MATCHINGS) (#1398) 2023-10-04 08:51:45 +11:00
z64jpeg.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
z64lib.h Yet another header cleanup (#1508) 2023-11-23 13:55:05 +11:00
z64light.h Yet another header cleanup (#1508) 2023-11-23 13:55:05 +11:00
z64malloc.h Yet another header cleanup (#1508) 2023-11-23 13:55:05 +11:00
z64map.h z_map_exp OK and somewhat documented (#877) 2022-07-11 23:23:01 -04:00
z64math.h ObjMure2 OK and documented (#1525) 2024-01-14 15:36:22 -03:00
z64message.h General Cleanup 2 (#1538) 2024-01-28 21:27:50 -03:00
z64object.h Port Proposed OoT Object Docs (#1361) 2023-10-04 14:01:04 +11:00
z64ocarina.h Cleanup External Audio Headers (#1520) 2023-11-29 14:18:09 -03:00
z64player.h General Cleanup (#1529) 2024-01-15 10:03:13 +11:00
z64prerender.h PreRender.c OK (#1320) 2023-09-15 19:34:16 -03:00
z64quake.h `code_80140E80` OK and preliminary documentation, Fbdemo_Wipe4 OK and documented (#1106) 2023-10-26 17:42:24 +11:00
z64rumble.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
z64save.h Animation Cleanup: En_S* (#1517) 2024-01-20 20:15:46 -03:00
z64scene.h Update ZAPD (#1533) 2024-01-14 12:34:50 -03:00
z64schedule.h Use `CURRENT_TIME` Macro (#1514) 2023-11-27 20:04:54 +11:00
z64shrink_window.h `z64game_over.h` (#1183) 2023-03-24 15:29:54 -03:00
z64skin.h General Cleanup (#1529) 2024-01-15 10:03:13 +11:00
z64skin_matrix.h Yet another header cleanup (#1508) 2023-11-23 13:55:05 +11:00
z64skybox.h Skybox Docs (#1534) 2024-01-14 15:56:19 -03:00
z64snap.h Misc cleanup 13 (#1189) 2023-03-07 23:44:18 -05:00
z64sound_source.h Yet another header cleanup (#1284) 2023-06-18 16:43:47 +10:00
z64speed_meter.h General Cleanup 2 (#1538) 2024-01-28 21:27:50 -03:00
z64subs.h Object Cleanup (#1410) 2023-10-05 17:37:52 -03:00
z64thread.h Dmadata Migration (#1526) 2024-01-14 13:04:53 -03:00
z64transition.h Yet another header cleanup (#1508) 2023-11-23 13:55:05 +11:00
z64view.h Speedmeter OK (#1393) 2023-10-03 15:52:41 +11:00
z64vimode.h `z64vi*.h` and `sys_cfb.h` headers (#1259) 2023-08-09 19:44:31 -04:00
z64vis.h Framebuffer filter docs (#1528) 2024-01-20 21:04:28 -03:00
z64visfbuf.h `code_80140E80` OK and preliminary documentation, Fbdemo_Wipe4 OK and documented (#1106) 2023-10-26 17:42:24 +11:00
z64voice.h General Cleanup 2 (#1538) 2024-01-28 21:27:50 -03:00
z_en_hy_code.h Text Extraction + some Message Docs (#1530) 2024-01-19 21:16:57 -03:00
z_fireobj.h Misc Cleanup 3 (#1268) 2023-06-06 08:57:45 +10:00
z_prenmi.h `z64game.h` (#1250) 2023-06-06 08:54:18 -04:00
z_title_setup.h `z64game.h` (#1250) 2023-06-06 08:54:18 -04:00