mirror of https://github.com/zeldaret/mm.git
* match function * major cleanups * rename switch functions * use graph_alloc to fix fake matches * more documentation * more matches, lots of changes * lots more work * format * Update z_scene_proc.c * very hard lagrange interpolation function OK! * remove any remaining * documentation done, only two functions left * a few more things * one function left! * document another oot leftover * last function decompiled, not matched yet * scene_proc complete * start work on z_scene * done with z_scene * remove unessecary typedefs * fix some things to remove warnings * Add z_scene_table and decomp data * Delete ctx.c * add draw cfg enum * cleanup * most scene table functions done * done for now * all scene files done * Update include/z64scene.h Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl> * add missing macros * fix some renames * scene texture file rename * added temporary structs so it still builds * more structs * even more old structs * fix boyo * should fix compile error * lets hope nothing broke * ub comment back Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl> |
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| .. | ||
| PR | ||
| io | ||
| assert.h | ||
| bstring.h | ||
| color.h | ||
| command_macros_base.h | ||
| convert.h | ||
| functions.h | ||
| global.h | ||
| ichain.h | ||
| initvars.h | ||
| macros.h | ||
| math.h | ||
| os.h | ||
| os_internal.h | ||
| osint.h | ||
| ramrom.h | ||
| rdb.h | ||
| regs.h | ||
| rmon.h | ||
| section.h | ||
| segment.h | ||
| segment_symbols.h | ||
| sptask.h | ||
| stdarg.h | ||
| stdbool.h | ||
| stdint.h | ||
| stdlib.h | ||
| string.h | ||
| ultra64.h | ||
| ultraerror.h | ||
| ultralog.h | ||
| unk.h | ||
| variables.h | ||
| viint.h | ||
| xstdio.h | ||
| z64.h | ||
| z64actor.h | ||
| z64animation.h | ||
| z64bgcheck.h | ||
| z64collision_check.h | ||
| z64cutscene.h | ||
| z64cutscene_commands.h | ||
| z64dma.h | ||
| z64effect.h | ||
| z64item.h | ||
| z64light.h | ||
| z64math.h | ||
| z64object.h | ||
| z64scene.h | ||