mirror of https://github.com/zeldaret/mm.git
![]() * stuff * Renaming in-process - Changed action names and setup names based on examples. - Undid some ill-advised changes that broke matching. - Misc variable naming. Need verification and not all complete. * wip renaming * A bit more progress on determining names for everything. * Done with naming. * Touchup before review * Updates from review: - Leave displacementY/unk_AC0 naming to z_actor work. - Remove unnecessary include of z64math.h, indirect inclusion preferred - Add trailing comma for better formatting of sDisplayLists - Rename of static vectors sNullVec3f->sZeroVec, sUnitVectorX->sUnitVecX - Restore pad instead of using local const. Change const to #define - Prefer index over idx - Remove 'b' prefix from bHasNewRootCornerPos - Const -> Enum and formatting in ObjKendoKanban_IsPlayerOnTop - Rename 'Aerial' to 'Tumble' * Missed items in review: - Missed an instance of displacementY->unk_AC0 renaming (Cause of build failure) - Whitespace formatting - UNK_TYPE2 undo * More adjustments from review: - Undo accidental formatting changes to z64player.h, restoring to master. - Naming and Formatting changes. - Removing some comments. * From review, qualify enum and #define with obj name, whitespace cleanup. |
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.. | ||
ZAPD | ||
ZAPDConfigs/MM | ||
asm-differ | ||
asm-processor | ||
buildtools | ||
disasm | ||
fado | ||
filelists/mm.us.rev1 | ||
graphovl | ||
ido_recomp | ||
overlayhelpers | ||
sizes | ||
warnings_count | ||
z64compress | ||
.gitignore | ||
Makefile | ||
assist.py | ||
calc_bss.sh | ||
check_format.sh | ||
entr.py | ||
extract_baserom.py | ||
fixbaserom.py | ||
get_actor_sizes.py | ||
global_bss_check.py | ||
m2ctx.py | ||
namefixer.py | ||
permuter_settings.toml | ||
progress.py | ||
regconvert.py | ||
reloc_spec_check.sh | ||
rename_global_asm.py | ||
rename_sym.sh | ||
set_o32abi_bit.py | ||
sfxconvert.py | ||
sort_actor_funcs.py | ||
timeconv.py | ||
vt_fmt.py | ||
vtxdis.c | ||
z64compress_wrapper.py |