James Scott
|
95ac198873
|
fixed msg.nick
|
2012-12-13 22:43:24 -05:00 |
James Scott
|
6a0b86f8af
|
Small fixes, moved events back to self references, and fixed a typo for the game object list.
|
2012-12-13 22:42:13 -05:00 |
James Scott
|
6ec0ed3601
|
No super
|
2012-12-13 22:39:37 -05:00 |
James Scott
|
786bea72b3
|
Helps if I rename this
|
2012-12-13 22:38:43 -05:00 |
James Scott
|
30a0c2d4ee
|
Fixing self renference for the inner class.
|
2012-12-13 22:37:40 -05:00 |
James Scott
|
9c3c042fd4
|
Fixed a classname conflict
|
2012-12-13 22:36:11 -05:00 |
James Scott
|
ef05e2f7d5
|
getting rid of the self references for the schedules
|
2012-12-13 22:33:33 -05:00 |
James Scott
|
7271257924
|
Maybe this
|
2012-12-13 22:32:49 -05:00 |
James Scott
|
bfb24de6bd
|
Some small fixes
|
2012-12-13 22:30:31 -05:00 |
James Scott
|
dc35751868
|
Lots of changes, moved most of the game logic into a class, this should fix the scheduling issues, lots of bug commits comming.
|
2012-12-13 22:23:39 -05:00 |
James Scott
|
4df02ab5f7
|
bugs!
|
2012-12-13 20:52:19 -05:00 |
James Scott
|
bd4d0f1bda
|
it helps if we tell the bot we can start
|
2012-12-13 20:49:36 -05:00 |
James Scott
|
58e1eeda05
|
Sublime and slow fingers
|
2012-12-13 20:45:04 -05:00 |
James Scott
|
1d21bca63f
|
Fixed the maxPlayers typo
|
2012-12-13 20:43:22 -05:00 |
James Scott
|
5ba83c59b3
|
debugging!
|
2012-12-13 20:39:53 -05:00 |
James Scott
|
c8d0754d9d
|
added RUNNING init
|
2012-12-13 20:37:00 -05:00 |
James Scott
|
f06738f4ff
|
More fixng small drunk bugs.
|
2012-12-13 20:35:13 -05:00 |
James Scott
|
9e72447a06
|
fixed some small typos, should use a linter
|
2012-12-13 20:29:26 -05:00 |
James Scott
|
22b92e5666
|
renamed the camel case methods to lowercase
|
2012-12-13 20:25:14 -05:00 |
James Scott
|
6eb7e78b51
|
Seeing if standardizing the methods will fix the problem I am seeing with the command scanner.
|
2012-12-13 20:22:15 -05:00 |
James Scott
|
3d3952fa09
|
it helps to have code that actually will raise the exception you are catching.
|
2012-12-13 20:16:17 -05:00 |
James Scott
|
3681e0086a
|
Stupid typos, sorry for shitting up the commit graph.
|
2012-12-13 20:14:00 -05:00 |
James Scott
|
38485e206a
|
Fixed the start game command
|
2012-12-13 20:12:51 -05:00 |
James Scott
|
97ea0611ac
|
fixed the constructor
|
2012-12-13 20:09:41 -05:00 |
James Scott
|
831b2d229a
|
found drunken code issues
|
2012-12-13 20:06:23 -05:00 |
James Scott
|
9392650bc2
|
Damn encoding issues
|
2012-12-13 20:04:51 -05:00 |
James Scott
|
7e4b3bb9ab
|
Rewrote that line to fix the encoding
|
2012-12-13 20:02:30 -05:00 |
James Scott
|
a19710d0fe
|
added encoding
|
2012-12-13 19:57:49 -05:00 |
James Scott
|
891f76f394
|
added a stop method to start testing basic irc functions
|
2012-12-13 19:51:13 -05:00 |
James Scott
|
87674a8c81
|
More work on the game logic, and some small fixes with flow control.
I am sure there are a lot of bugs, but this is a step.
|
2012-12-13 10:18:48 -05:00 |
berryman
|
0418415244
|
Merge remote-tracking branch 'origin/master'
|
2012-12-12 23:51:21 -05:00 |
berryman
|
f8db17c8fb
|
example code extended
|
2012-12-12 23:50:34 -05:00 |
Bearcode
|
36885ca971
|
Merge pull request #2 from scottjab/master
Added Voting
|
2012-12-12 20:50:34 -08:00 |
James Scott
|
d405d6720a
|
fixed the prefixNick typo.
|
2012-12-12 23:49:26 -05:00 |
James Scott
|
f34a4798df
|
Added basic untested voting.
|
2012-12-12 23:46:22 -05:00 |
berryman
|
1de8d03709
|
example code added
|
2012-12-12 23:38:37 -05:00 |
berryman
|
65f96be425
|
game logic for advancing the round
|
2012-12-12 23:31:35 -05:00 |
berryman
|
3f028cbea3
|
test case for game object tests all of it's own objects
|
2012-12-12 22:13:15 -05:00 |
berryman
|
1ad5c158b5
|
gitignore
|
2012-12-12 21:47:36 -05:00 |
berryman
|
d752f2155e
|
Merge remote-tracking branch 'origin/master'
|
2012-12-12 21:44:57 -05:00 |
berryman
|
9da22dbb3b
|
testing of the PlayerHand built by game
|
2012-12-12 21:44:40 -05:00 |
Bearcode
|
e453ded92b
|
Merge pull request #1 from scottjab/master
Boiler plate and pregamecode for the bot.
|
2012-12-12 18:39:34 -08:00 |
James Scott
|
9898162106
|
A bunch of additions, basic bot boiler plate, and the pregame code for the initial game logic, and the basic session handling. Pregame should be the next commit.
|
2012-12-12 21:35:11 -05:00 |
berryman
|
e4fdaaaf41
|
init game object and all players get a hand
|
2012-12-12 21:31:39 -05:00 |
berryman
|
9c448e83b3
|
you know what it is
|
2012-12-12 20:28:38 -05:00 |
berryman
|
8fb29cf343
|
strip \n from text; test for control characters; remove redundancy from tests;
|
2012-12-08 15:38:24 -05:00 |
berryman
|
a2fa3b3110
|
assign answer attribute to Card using kwargs; make the test cases check question cards
|
2012-12-08 15:31:21 -05:00 |
berryman
|
eb2c66aa3f
|
count the number of answers needed for a question card
|
2012-12-08 15:11:47 -05:00 |
berryman
|
6006fc0dd0
|
[They] own the name “Cards Against Humanity,” so [we] have to call [our] crappy thing something else.; encoding errors in questions
|
2012-12-08 14:52:50 -05:00 |
berryman
|
144f439f1b
|
deduplicate the question cards from the three source files
|
2012-12-08 14:44:52 -05:00 |