Update z_en_po_sisters.c

some more of thar0's requests.
This commit is contained in:
blackgamma7 2025-12-10 17:09:42 -05:00
parent cc35cdac6e
commit 6d4b3e05de
1 changed files with 3 additions and 3 deletions

View File

@ -487,7 +487,7 @@ void EnPoSisters_SetupMegDecoy(EnPoSisters* this) {
this->actionFunc = EnPoSisters_MegIntroStep2;
}
void EnPoSisters_MegFightInit(EnPoSisters* this) {
void EnPoSisters_SetupMegFight(EnPoSisters* this) {
Animation_MorphToLoop(&this->skelAnime, &gPoeSistersFloatAnim, -3.0f);
this->color.a = 255;
this->timer = 300;
@ -784,7 +784,7 @@ void EnPoSisters_Reveal(EnPoSisters* this, PlayState* play) {
EnPoSisters_SetupFight(this);
}
} else {
EnPoSisters_MegFightInit(this);
EnPoSisters_SetupMegFight(this);
}
} else {
this->color.a = (this->skelAnime.curFrame * 255.0f) / this->skelAnime.endFrame;
@ -929,7 +929,7 @@ void EnPoSisters_MegIntroStep2(EnPoSisters* this, PlayState* play) {
if (this->decoyID == 0) {
func_800F5ACC(NA_BGM_MINI_BOSS);
}
EnPoSisters_MegFightInit(this);
EnPoSisters_SetupMegFight(this);
} else {
this->actor.world.pos.y += 0.1f;
ID = this->decoyID;