Ryan Dwyer
|
82c2885e2f
|
Remove asm_processor
|
2024-09-25 18:48:58 +10:00 |
Ryan Dwyer
|
55ce7f314f
|
Identify unnamed body functions
|
2024-08-18 12:34:05 +10:00 |
Ryan Dwyer
|
f697dfe170
|
Rename all non-ultra functions to snake case
|
2024-08-17 17:15:55 +10:00 |
Ryan Dwyer
|
154153b605
|
Discover remaining pad flags
|
2023-06-12 22:16:28 +10:00 |
Ryan Dwyer
|
92075c6fe7
|
Name almost all BG symbols
|
2023-05-23 19:37:20 +10:00 |
Ryan Dwyer
|
4017d5cba5
|
Rename vm.c to vminit.c, tlb.s to vm.s and annotate vm.s
|
2023-05-21 15:54:54 +10:00 |
Jonaeru
|
e1e6ace5ee
|
Fix Japanese Kanji character codes (0x8381, 0x848c)
|
2023-03-13 08:27:29 +09:00 |
Ryan Dwyer
|
4be874210b
|
Tweak cover JSON format and set names for remaining cover flags
|
2023-01-05 22:12:16 +10:00 |
Jonaeru
|
577f97b8c8
|
jpn-final: Fix Japanese Kanji character codes (0x878f, 0x87c2)
|
2022-12-19 12:17:39 +09:00 |
Jonaeru
|
f424b90eae
|
jpn-final: Fix Japanese Kanji character codes
|
2022-12-18 17:51:37 +09:00 |
Ryan Dwyer
|
ac256277d2
|
Disassemble graphics microcode
|
2022-12-04 10:03:59 +10:00 |
Ryan Dwyer
|
637cc2d823
|
Make JPN fonts segment shiftable
|
2022-11-27 16:52:13 +10:00 |
Ryan Dwyer
|
bdf8df41f9
|
ntsc-beta: Decompile mainLoop
|
2022-11-19 22:48:33 +10:00 |
Ryan Dwyer
|
178a779878
|
Revert "Simplify tile assets - repo clones may need to run make extract again"
This reverts commit 306613e462.
It turns out we do actually need tiles to be built using the asset
manager :\
|
2022-10-22 19:06:17 +10:00 |
Ryan Dwyer
|
306613e462
|
Simplify tile assets - repo clones may need to run make extract again
|
2022-10-21 19:21:50 +10:00 |
Ryan Dwyer
|
1d1d50494e
|
Make some tweaks and fixes for the build system for Ubuntu
|
2022-10-17 08:12:08 +10:00 |
Ryan Dwyer
|
eb51ea4550
|
Introduce ROM_SIZE Makefile option
|
2022-10-12 23:06:19 +10:00 |
Ryan Dwyer
|
46a88a3d59
|
Convert ROMALLOCATION constants into Makefile options
|
2022-10-12 22:39:57 +10:00 |
Ryan Dwyer
|
15c067fe36
|
Decompile gasRender
|
2022-09-16 20:52:10 +10:00 |
Ryan Dwyer
|
11699d5a11
|
Fix some comments and white space issues
|
2022-07-15 17:57:31 +10:00 |
Ryan Dwyer
|
c94f0e196a
|
Decompile bgunTickGunLoad
|
2022-07-10 21:36:13 +10:00 |
Ryan Dwyer
|
0fcd9ce73b
|
jpn-final: Decompile fontLoad
|
2022-06-07 23:16:19 +10:00 |
Ryan Dwyer
|
70375816f1
|
Rename most remaining game files
|
2022-03-23 21:22:06 +10:00 |
Ryan Dwyer
|
e97273fb37
|
Rename many lifecycle functions to use consistent names and rename many files
|
2022-03-20 13:27:27 +10:00 |
Ryan Dwyer
|
bbd69a8723
|
jpn-final: Make it build
|
2022-03-14 18:34:23 +10:00 |
Ryan Dwyer
|
92d3143abc
|
jpn-final: Add language files
|
2022-03-14 12:19:38 +10:00 |
Ryan Dwyer
|
8a1dd76fa4
|
pal-beta: Get ROM fully matching
|
2022-03-12 15:47:01 +10:00 |
Ryan Dwyer
|
1bb2f7ebc3
|
pal-beta: Make it build
|
2022-03-11 09:14:25 +10:00 |
Ryan Dwyer
|
a3d56e74e8
|
Merge lang json files
|
2022-03-10 23:43:52 +10:00 |
Ryan Dwyer
|
c51c4c1573
|
Remove support for qemu-irix and require the use of recomp
|
2022-02-15 23:24:53 +10:00 |
Ryan Dwyer
|
50b60dc92a
|
Rename bot files and functions
|
2021-12-26 15:12:58 +10:00 |
Ryan Dwyer
|
1c69db05b5
|
Rename some propobj functions
|
2021-11-27 23:14:49 +10:00 |
Ryan Dwyer
|
02fe6189f1
|
Disassemble asp microcode
|
2021-11-22 20:32:28 +10:00 |
Ryan Dwyer
|
bab24b7660
|
Disassemble rspboot microcode
|
2021-11-22 20:31:52 +10:00 |
Ryan Dwyer
|
8fff0d6eb3
|
Convert tiles implementation to JSON
|
2021-11-07 10:51:02 +10:00 |
Ryan Dwyer
|
b5eaaaeab2
|
Use ld's fill command instead of doing it manually with mkrom
|
2021-11-02 21:18:53 +10:00 |
Ryan Dwyer
|
5d40470f89
|
ntsc-beta: Get ROM fully matching
|
2021-10-26 17:15:43 +10:00 |
Ryan Dwyer
|
91ae15a32d
|
Introduce mkrom
|
2021-10-23 11:27:59 +10:00 |
Ryan Dwyer
|
3eb8137335
|
Tidy up sched.c and related functions
|
2021-10-18 17:10:28 +10:00 |
Ryan Dwyer
|
f1a239a8be
|
Introduce IDO 7.1 to the project and decompile func0003b9d4
|
2021-10-15 23:44:10 +10:00 |
Ryan Dwyer
|
3a283de32f
|
Update asm_processor and make it only used where necessary
|
2021-10-12 17:47:45 +10:00 |
Ryan Dwyer
|
bba63fe1fd
|
Rename lib_159b0.c to mtxasm.s and lib_16110.c to mtx.c
|
2021-10-11 21:46:17 +10:00 |
Ryan Dwyer
|
c5d2900c56
|
Rename init.c to boot.c
|
2021-10-06 18:46:28 +10:00 |
Ryan Dwyer
|
d425d4f11c
|
Introduce preamble segment and disassemble preamble
|
2021-10-05 23:24:25 +10:00 |
Ryan Dwyer
|
ee1f882b5b
|
Switch project to use host's assembler and disassemble osSetIntMask
|
2021-10-05 20:51:32 +10:00 |
Ryan Dwyer
|
ac630cb0c1
|
Decompile bmoveProcessInput
|
2021-06-19 21:42:24 +10:00 |
Ryan Dwyer
|
7d44ea11e1
|
Rename game_097ba0.c to bondgun.c, and related functions
|
2021-06-13 17:19:11 +10:00 |
Ryan Dwyer
|
c9b36ac9b6
|
Introduce JSON assets
|
2021-06-11 14:30:20 +10:00 |
Ryan Dwyer
|
b48373e98b
|
Decompile objDamage
|
2021-05-28 12:20:52 +10:00 |
Ryan Dwyer
|
4484fe60a4
|
Restructure assets directory to group all assets by ROM ID
|
2021-03-26 17:46:16 +10:00 |