Ryan Dwyer
14f8d62e3e
Build ROM from C source
...
* ROM is mismatching but functionally equivalent.
* ROM does not shift, so any edits must use the same amount of bytecode.
* Asset files such as stage setup and lang are not included yet (they are copied from the base ROM).
2019-12-07 18:03:53 +10:00
Ryan Dwyer
3c5ac052e9
Move commented random function to proper file
2019-12-07 13:39:17 +10:00
Ryan Dwyer
a98b2304b1
Decompile ai01b4
2019-12-03 22:14:29 +10:00
Ryan Dwyer
5fa4fc589c
Decompile ai01e0
2019-12-03 21:55:42 +10:00
Ryan Dwyer
08d8957236
Attempt to decompile ai01de
2019-12-03 21:40:47 +10:00
Ryan Dwyer
0bd5798142
Attempt to decompile ai01d9
2019-12-03 20:43:26 +10:00
Ryan Dwyer
9276ba28ce
Decompile aiIfDistanceToTarget2GreaterThan
2019-12-03 20:04:29 +10:00
Ryan Dwyer
60a5f7b688
Decompile aiIfDistanceToTarget2LessThan
2019-12-03 20:02:32 +10:00
Ryan Dwyer
a0e6688dcb
Attempt to decompile ai01d4
2019-12-03 19:47:18 +10:00
Ryan Dwyer
b150fd0d34
Attempt to decompile ai01bd
2019-12-03 18:00:22 +10:00
Ryan Dwyer
3ee48d7590
Attempt to decompile ai01bc
2019-12-03 17:51:41 +10:00
Ryan Dwyer
840789c0fb
Decompile aiSetCloaked
2019-12-03 17:03:23 +10:00
Ryan Dwyer
30b7cb3ad0
Attempt to decompile ai01b5
2019-12-03 16:55:44 +10:00
Ryan Dwyer
a7006de01a
Document known chrdata bitfield values
2019-12-03 16:37:03 +10:00
Ryan Dwyer
7dc66727f9
Decompile aiSayCiStaffQuip
2019-12-02 18:50:38 +10:00
Ryan Dwyer
be67d693f2
Attempt to decompile aiIfObjectDistanceToPadLessThan
2019-12-02 17:22:57 +10:00
Ryan Dwyer
5bd3d11336
Decompile aiMiniSkedarTryPounce
2019-12-01 21:38:55 +10:00
Ryan Dwyer
a3f2419e07
Decompile aiIfPlayerLookingAtObject
2019-12-01 20:06:19 +10:00
Ryan Dwyer
849c899172
Decompile aiIfPlayerAutoWalkFinished
2019-12-01 19:41:05 +10:00
Ryan Dwyer
2e241e10d0
Decompile aiPlayerAutoWalk
2019-12-01 19:32:20 +10:00
Ryan Dwyer
484e9514d1
Decompile aiIfDistanceToGunLessThan
2019-12-01 19:04:34 +10:00
Ryan Dwyer
0a7a22928a
Decompile ai0170
2019-12-01 00:16:26 +10:00
Ryan Dwyer
8dd8f4c36a
Decompile heliSetField90
2019-11-30 22:07:11 +10:00
Ryan Dwyer
aa43b4b57f
Decompile aiSetPadPresetToInvestigationTerminal
2019-11-30 21:58:42 +10:00
Ryan Dwyer
f51b894ed5
Decompile ai0139
2019-11-30 20:29:02 +10:00
Ryan Dwyer
36a5a7be6f
Decompile func0f04abdc
2019-11-30 18:25:25 +10:00
Ryan Dwyer
5d30d991f9
Decompile ai010a
2019-11-30 16:49:46 +10:00
Ryan Dwyer
8cb2380e7e
Decompile ai0109
2019-11-30 16:44:58 +10:00
Ryan Dwyer
fdd2812178
Discover and decompile aiIfChrTarget
2019-11-30 16:40:02 +10:00
Ryan Dwyer
083b8e3250
Decompile aiSetTarget
2019-11-30 16:05:24 +10:00
Ryan Dwyer
063abf89f4
Update readme stats
2019-11-30 00:40:03 +10:00
Ryan Dwyer
70bd147c68
Attempt to decompile ai0104
2019-11-30 00:38:26 +10:00
Ryan Dwyer
121b82e0ac
Decompile aiSetLights
2019-11-29 23:49:05 +10:00
Ryan Dwyer
50942f2ea3
Discover and decompile aiIfPlayerIsInvincible
2019-11-29 23:20:19 +10:00
Ryan Dwyer
80e40a84bc
Attempt to decompile ai00ee
2019-11-29 23:11:40 +10:00
Ryan Dwyer
b06a89a913
Identify aiIfNumPlayersLessThan
2019-11-29 22:53:10 +10:00
Ryan Dwyer
48cd2224b9
Decompile ai00e5
2019-11-29 22:42:28 +10:00
Ryan Dwyer
9360aeccee
Decompile func0f0bb57c
2019-11-29 22:25:42 +10:00
Ryan Dwyer
9df61e070e
Decompile func0f0bb3fc
2019-11-29 22:05:56 +10:00
Ryan Dwyer
bc21e473d4
Decompile func0f0bb3c8
2019-11-29 22:04:25 +10:00
Ryan Dwyer
638cf3751c
Decompile func0f0bb350
2019-11-29 22:01:52 +10:00
Ryan Dwyer
33e4f93bba
Decompile func0f0bb320
2019-11-29 21:52:36 +10:00
Ryan Dwyer
5bc07a2a02
Decompile ai00e3
2019-11-29 21:48:11 +10:00
Ryan Dwyer
953df0f264
Decompile aiSetCameraAnimation
2019-11-29 21:22:42 +10:00
Ryan Dwyer
964948d8f7
Decompile aiWarpJoToPad
2019-11-29 20:56:32 +10:00
Ryan Dwyer
7d65381a50
Decompile aiEndLevel
2019-11-29 20:12:30 +10:00
Ryan Dwyer
b9015fdbdb
Decompile ai00d4
2019-11-29 18:18:39 +10:00
Ryan Dwyer
5bca45aa45
Decompile ai00d0
2019-11-29 18:00:57 +10:00
Ryan Dwyer
b98cbf6eab
Decompile ai0179
2019-11-29 17:42:07 +10:00
Ryan Dwyer
1976f2884d
Decompile ai016b
2019-11-29 17:37:10 +10:00