Commit Graph

86 Commits

Author SHA1 Message Date
Ryan Dwyer 17583575e4 Introduce support for gcc 2022-10-12 22:26:19 +10:00
Ryan Dwyer 4b7e93de8a Rename a heap of collision detection functions 2022-10-06 19:39:18 +10:00
Ryan Dwyer bbf52f580b Add support for non-matching ntsc-final builds 2022-09-09 17:19:48 +10:00
Ryan Dwyer 3949d4df63 Decompile shieldhitCreate 2022-08-20 17:30:04 +10:00
Ryan Dwyer 28e82578e4 Rename and split some files
* Rename game_0b28d0.c to modelmgr.c
* Split playerreset.c to modelmgrreset.c
* Split chr.c to proptick.c
2022-08-17 17:33:55 +10:00
Ryan Dwyer b20aa02961 Decompile modelmgrAllocateSlots 2022-08-17 17:22:08 +10:00
Ryan Dwyer c819597646 Decompile chraTickBg 2022-08-16 17:35:32 +10:00
Ryan Dwyer 8c32465e25 Decompile propCalculateShadeColour 2022-08-14 19:39:13 +10:00
Ryan Dwyer 500a3483d0 Decopmile chrRenderShieldComponent 2022-07-30 11:05:20 +10:00
Ryan Dwyer 15bf634a44 Attempt to decompile chr0f0260c4 2022-07-29 08:18:10 +10:00
Ryan Dwyer a46afdf7bf Name the sparktype constants 2022-07-28 17:55:15 +10:00
Ryan Dwyer 29bc6a8b7f Decompile chrBruise 2022-07-28 17:21:31 +10:00
Ryan Dwyer ee4fa30cd2 Decompile model0001bc14 2022-07-24 11:51:54 +10:00
Ryan Dwyer ffae7d36fb Discover geo types and rename tiles to geo 2022-07-17 11:45:27 +10:00
Ryan Dwyer b5fd42aed2 Rename chrwidth to radius 2022-07-17 10:27:25 +10:00
Ryan Dwyer a8139c1457 Rename player mtx properties 2022-07-11 19:02:09 +10:00
Ryan Dwyer d31e13909b Decompile bgFindEnteredRooms 2022-07-11 00:17:36 +10:00
Ryan Dwyer 28ad7273e0 Tidy up splat.c 2022-07-02 10:41:12 +10:00
Ryan Dwyer bc591bf6fc Decompile wallhitCreateWith20Args 2022-07-02 00:55:35 +10:00
Ryan Dwyer a1f35464c1 Discover wallhit types 2022-06-30 22:10:52 +10:00
Ryan Dwyer 9b7b98d61c Improve mismatch of sightDrawDefault 2022-06-16 17:19:05 +10:00
Ryan Dwyer b34c2e3620 Decompile propsnd0f0939f8 2022-06-13 19:32:48 +10:00
Ryan Dwyer 9a396e4e1d Decompile objHit 2022-04-22 23:17:59 +10:00
Ryan Dwyer 80346a98f0 Decompile chr0f022214 2022-04-19 18:10:33 +10:00
Ryan Dwyer 2c01a9a557 Decompile texSelect 2022-04-17 13:48:31 +10:00
Ryan Dwyer b6763b6719 Decompile objDeform 2022-04-14 17:17:51 +10:00
Ryan Dwyer 72d0d415d3 Decompile objLand 2022-04-12 21:18:06 +10:00
Ryan Dwyer 282de6053d Decompile chopperTickCombat 2022-04-11 18:12:29 +10:00
Ryan Dwyer ff23074f9b Decompile func0f089a94 2022-04-07 21:36:11 +10:00
Ryan Dwyer f9896d6dc4 Separate projectile struct into monitormount and projectile 2022-04-05 19:26:14 +10:00
Ryan Dwyer 1e1ade4f63 Attempt to decompile bgunRender 2022-04-04 19:45:01 +10:00
Ryan Dwyer df212d317d Decompile bgunUpdateReaper 2022-04-01 23:14:31 +10:00
Ryan Dwyer 70375816f1 Rename most remaining game files 2022-03-23 21:22:06 +10:00
Ryan Dwyer 2fc9e47bd5 Decompile explosionInflictDamage 2022-03-21 19:11:14 +10:00
Ryan Dwyer 306c1287e9 Rename explosionTick to explosionTickPlayer and decompile new explosionTick 2022-03-20 23:45:21 +10:00
Ryan Dwyer e97273fb37 Rename many lifecycle functions to use consistent names and rename many files 2022-03-20 13:27:27 +10:00