Commit Graph

153 Commits

Author SHA1 Message Date
Ryan Dwyer ffae7d36fb Discover geo types and rename tiles to geo 2022-07-17 11:45:27 +10:00
Ryan Dwyer 11699d5a11 Fix some comments and white space issues 2022-07-15 17:57:31 +10:00
Ryan Dwyer 8d60a8255f Decompile bgExecuteCommandsBranch 2022-07-12 17:22:49 +10:00
Ryan Dwyer 5d8f96f36a Decompile bgChooseRoomsToLoad and discover more room and portal flags 2022-07-11 23:42:04 +10:00
Ryan Dwyer 9a396e4e1d Decompile objHit 2022-04-22 23:17:59 +10:00
Ryan Dwyer 282de6053d Decompile chopperTickCombat 2022-04-11 18:12:29 +10:00
Ryan Dwyer 4f87ec054d Decompile objCheckDestroyed 2022-04-08 21:45:04 +10:00
Ryan Dwyer 7ebd2578f7 Decompile sky0f11f07c and discover wind speed AI command 2022-03-26 20:43:28 +10:00
Ryan Dwyer 910e3fe671 pal-beta: Get setup files matching 2022-03-11 10:53:58 +10:00
Ryan Dwyer 4636a96857 Decompile bgRenderScene 2022-02-07 21:11:30 +10:00
Ryan Dwyer f8a184d3bc Improve global ailists documentation and identify many more chr constants 2021-12-23 19:10:11 +10:00
Ryan Dwyer 9ca1966b47 Rename some chr flags 2021-11-29 23:10:27 +10:00
Ryan Dwyer 76dacd2ef5 Rename a heap of obj flags 2021-11-29 21:49:46 +10:00
Ryan Dwyer 8a674d6abd Attempt to decompile hoverbikeUpdateMovement 2021-11-29 19:13:24 +10:00
Ryan Dwyer 39df08f50d Decompile aiSetRoomFlag 2021-11-22 22:47:04 +10:00
Ryan Dwyer 3fe4637188 Use enums for Crash Site room numbers 2021-11-07 11:22:15 +10:00
Ryan Dwyer a83ab5396a Attempt to decompile musicTickEvents 2021-10-31 14:36:02 +10:00
Ryan Dwyer b8ec28bd12 ntsc-beta: Get rodata segment matching again 2021-10-24 20:28:29 +10:00
Ryan Dwyer 35b445f3d1 Attempt to decompile pakWriteFile 2021-09-21 22:29:35 +10:00
Ryan Dwyer c95f4a67f2 Decompile gamefileLoad 2021-09-13 21:09:26 +10:00
Ryan Dwyer 25183510e0 Decompile chrCanSeeEntity 2021-06-24 17:23:08 +10:00
Ryan Dwyer 1e858b683f Replace animnum literals with constants 2021-06-15 22:53:34 +10:00
Ryan Dwyer c58d3c43a0 ntsc-beta: Get setup files matching 2021-06-13 16:38:23 +10:00
Ryan Dwyer 11b7ae7cb1 Decompile shotCalculateHits 2021-06-07 13:19:19 +10:00
Ryan Dwyer 8309c0007a Decompile objTestForInteract 2021-06-03 17:46:07 +10:00
Ryan Dwyer 8cba85d48e Decompile propsTickPadEffects 2021-06-02 19:26:02 +10:00
Ryan Dwyer b2d967f339 Rename prop list symbols 2021-06-02 12:13:16 +10:00
Ryan Dwyer 15650a4435 Attempt to decompile tvscreenRender 2021-05-29 00:38:26 +10:00
Ryan Dwyer b48373e98b Decompile objDamage 2021-05-28 12:20:52 +10:00
Ryan Dwyer dfbeb96988 Decompile tvscreenSetImageByNum 2021-05-27 21:53:05 +10:00
Ryan Dwyer 070dcfab9d Rename IBH constants to HITPART 2021-05-26 17:44:43 +10:00
Ryan Dwyer 44ade384bb Set names for many more struct properties 2021-05-26 17:39:58 +10:00
Ryan Dwyer 9d74728a26 Decompile chrTryPunch 2021-05-25 21:11:34 +10:00
Ryan Dwyer 9d86b1556d Set names for act_anim struct and CHRANIMFLAG constants 2021-05-25 12:05:54 +10:00
Ryan Dwyer 152c955a6f Rename entitytype to attackflags 2021-05-23 12:08:26 +10:00
Ryan Dwyer b00087e884 Attempt to decompile chrStartPatrol 2021-05-22 21:39:02 +10:00
Ryan Dwyer deda551ae1 Decompile doorsCalcFrac 2021-05-21 00:20:27 +10:00
Ryan Dwyer 0bcb9eeaaa Decompile func0f08bdd4 2021-05-19 18:47:01 +10:00
Ryan Dwyer f21dd45b8f Generate modelpart constants based on actual data 2021-05-19 17:17:39 +10:00
Ryan Dwyer a1414a4776 Attempt to decompile func0f02ce8c 2021-05-18 12:11:54 +10:00
Ryan Dwyer 0b9f3c910b Replace spawn flags and chr flags with constants in setup files 2021-05-17 22:29:56 +10:00
Ryan Dwyer 43ea147182 Remove unnecessary arguments in prop macros and replace prop flags with constants 2021-05-17 17:27:25 +10:00
Ryan Dwyer 848e4babab Decompile func0f0ba29c 2021-05-14 17:10:41 +10:00
Ryan Dwyer 92fd693a3d Decompile autoaimTick 2021-05-03 18:50:05 +10:00
Ryan Dwyer 9365931cb6 Decompile chrCalculateHit 2021-04-27 17:35:31 +10:00
Ryan Dwyer 4290126f52 Decompile chrChoke 2021-04-24 15:55:22 +10:00
Ryan Dwyer b75e5d9242 Decompile chrDamage 2021-04-24 11:23:05 +10:00
Ryan Dwyer 7fe4b24139 Decompile chrBeginDeath 2021-04-20 22:21:55 +10:00
Ryan Dwyer c745eb0306 Convert SFX constants to enums and replace literals in setup files 2021-04-02 15:29:26 +10:00
Ryan Dwyer 4484fe60a4 Restructure assets directory to group all assets by ROM ID 2021-03-26 17:46:16 +10:00