Commit Graph

28 Commits

Author SHA1 Message Date
Ryan Dwyer be09d69402 ntsc-beta: Get it building without errors 2020-12-20 22:06:23 +10:00
Ryan Dwyer d50d8c15f6 Rename font variables and segments to have meaningful names 2020-12-19 23:54:22 +10:00
Ryan Dwyer 2f59959fe5 Attempt to decompile texturesLoadConfigs 2020-12-12 23:34:38 +10:00
Ryan Dwyer a73335640a Fix build errors on Debian 2020-11-02 18:05:10 +10:00
Ryan Dwyer 29a6304716 Convert unknown1 segment to C and rename to textureconfig 2020-10-11 15:24:19 +10:00
Ryan Dwyer 3a545ffdea Attempt to decompile mainInit 2020-10-10 21:56:37 +10:00
Ryan Dwyer 6da8a8a02c Split boot.c into boot.c, reset.c and maptlbrdb.c 2020-10-09 18:46:53 +10:00
Ryan Dwyer cf754509f9 Decompile func0000e324 2020-10-08 22:09:40 +10:00
Ryan Dwyer d29ef5a4a6 Decompile func0f095350 2020-09-05 22:39:48 +10:00
Ryan Dwyer b3543b3b91 Allow relocation of ROM segments 2020-08-26 20:05:13 +10:00
Ryan Dwyer e050353016 Split fonts segment into one per font and and replace some segment pointers with linker variables 2020-08-26 17:24:06 +10:00
Ryan Dwyer 23b6bd2643 Restructure build workflow
* All segments are now extracted from the base ROM; the base ROM is no
longer a compile time dependency
* ROM segments are now positioned relatively to each rather than with
hard coded addresses
* Piracy checksums are calculated during build
2020-08-25 20:40:35 +10:00
Ryan Dwyer 86307c5053 Decompile firingrange ROM segment 2020-08-08 19:15:39 +10:00
Ryan Dwyer 7336a45509 Attempt to decompile func0f19e7a8 2020-08-04 17:43:50 +10:00
Ryan Dwyer d622b7f4e5 Decompile titleTickNintendoLogo 2020-05-30 23:57:02 +10:00
Ryan Dwyer f0522dbfcf Attempt to decompile mpLoadConfig 2020-04-30 21:06:06 +10:00
Ryan Dwyer 6f69f7deb5 Decompile mpstrings segments 2020-04-27 17:42:02 +10:00
Ryan Dwyer 15ee3c168e Decompile mpconfigs segment 2020-04-26 21:48:17 +10:00
Ryan Dwyer bb23a88239 ntsc-1.0: Build matching ROM 2020-04-23 23:58:03 +10:00
Ryan Dwyer 0a1f948a52 Allow switching versions without having to make clean 2020-04-19 23:53:08 +10:00
Ryan Dwyer 81ac48cd95 Decompile func0f19d560 2020-04-11 11:00:15 +10:00
Ryan Dwyer 048235671a Decompile loadTextureList 2020-04-05 17:46:36 +10:00
Ryan Dwyer da8b0fc013 Attempt to decompile getEffectiveSlowMotion and decompile debugGetSlowMotion 2020-02-29 10:47:09 +10:00
Ryan Dwyer 14490f181b Rename library segment to lib 2020-02-28 17:13:16 +10:00
Ryan Dwyer 534a8e987a Remove filename duplication from pd.ld 2020-02-17 08:29:54 +10:00
Ryan Dwyer 3fdc35c0dd Split game_02cde0 into chraction.c 2020-02-16 16:00:54 +10:00
Ryan Dwyer c8e44abd6c Discover more file splits 2020-02-10 20:07:04 +10:00
Ryan Dwyer 364df143dc Rename stage1 to pd and make build output less noisy 2020-02-09 20:06:57 +10:00