Commit Graph

18 Commits

Author SHA1 Message Date
Ryan Dwyer 5d40470f89 ntsc-beta: Get ROM fully matching 2021-10-26 17:15:43 +10:00
Ryan Dwyer 1e858b683f Replace animnum literals with constants 2021-06-15 22:53:34 +10:00
Ryan Dwyer c58d3c43a0 ntsc-beta: Get setup files matching 2021-06-13 16:38:23 +10:00
Ryan Dwyer c9b36ac9b6 Introduce JSON assets 2021-06-11 14:30:20 +10:00
Ryan Dwyer 4484fe60a4 Restructure assets directory to group all assets by ROM ID 2021-03-26 17:46:16 +10:00
Ryan Dwyer 5031b20cc9 ntsc-beta: Get MP setup files matching 2021-03-26 12:27:08 +10:00
Ryan Dwyer 040b13e4aa Rename some constants, fix some typos and fix documentation for if_chr_in_room command 2021-03-24 20:11:45 +10:00
Ryan Dwyer 4b7473d768 ntsc-beta: Get game functions in their correct places 2021-03-23 17:15:05 +10:00
Ryan Dwyer 5d3682ef17 ntsc-beta: Get lib .text segment matching excluding pointers 2021-03-19 22:15:48 +10:00
Ryan Dwyer 79e40cdf0e Distribute remaining .bss into lib 2021-03-15 23:28:01 +10:00
Ryan Dwyer 7b96f14c14 pal-final: Get lib segment fully matching 2021-03-11 22:00:16 +10:00
Ryan Dwyer fc4d1cc39c Implement enums for lang references 2021-03-10 17:24:51 +10:00
Ryan Dwyer 1175fdae70 Decompile func0f0a1528 2021-03-02 11:33:12 +10:00
Ryan Dwyer 0def2c5a4d Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
Ryan Dwyer 78bb8975d2 Build textures back into the ROM 2021-02-13 00:01:41 +10:00
Ryan Dwyer a59640e34e Export individual animations and build them back into the ROM 2021-02-12 22:24:51 +10:00
Ryan Dwyer d74d72893a Name each sequence file and use them when building the ROM 2021-02-12 18:50:05 +10:00
Ryan Dwyer 51c80db5be Extract assets to src/assets
* Removes build-time dependency on the `extracted` directory
* Allows assets to be stored in non-versioned folders which makes for
easier editing
2021-02-12 17:07:02 +10:00