Commit Graph

19 Commits

Author SHA1 Message Date
Ryan Dwyer e97273fb37 Rename many lifecycle functions to use consistent names and rename many files 2022-03-20 13:27:27 +10:00
Ryan Dwyer 7e4e380ff4 Attempt to decompile titleRenderPdLogo 2022-01-03 18:43:27 +10:00
Ryan Dwyer 1d307a9191 Rename memory.c to memp.c and lib_126b0.c to mema.c and add documentation 2021-10-30 14:24:30 +10:00
Ryan Dwyer 216b4b9a5c Decompile dhudRender 2021-10-29 17:44:08 +10:00
Ryan Dwyer ee8afafc31 Disassemble rzip functions 2021-10-06 17:44:09 +10:00
Ryan Dwyer 79e40cdf0e Distribute remaining .bss into lib 2021-03-15 23:28:01 +10:00
Ryan Dwyer df896be182 Decompile shardsRenderWood 2021-02-26 23:58:01 +10:00
Ryan Dwyer 045072f179 Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
Ryan Dwyer 0def2c5a4d Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
Ryan Dwyer a98d9e400b Distribute almost all of the game segment's .data into their appropriate files 2021-02-17 20:46:04 +10:00
Ryan Dwyer eeddf16ad9 Rename lib_0d0a0.c to dma.c 2021-02-13 12:00:44 +10:00
Ryan Dwyer 3f98b4d582 Identify stub functions in game segment 2021-02-02 17:19:47 +10:00
Ryan Dwyer a4819ebe65 Attempt to decompile strtol 2021-01-30 23:35:56 +10:00
Ryan Dwyer 36f092e775 Split lib_12dc0.c into rng.c and args.c 2021-01-30 19:42:22 +10:00
Ryan Dwyer bbe2116ba9 Decompile argFindByPrefix 2021-01-30 18:09:12 +10:00
Ryan Dwyer 4e843fd58d Decompile proutSprintf 2021-01-30 15:03:39 +10:00
Ryan Dwyer 92fad46faf Rename lib_121e0 to memory.c, rename symbols, introduce MEMPOOL constants and improve documentation 2021-01-07 11:54:39 +10:00
Ryan Dwyer f575e378f1 Adjust addresses of g_GfxSizesByPlayerCount and g_VtxSizesByPlayerCount 2021-01-01 23:41:03 +10:00
Ryan Dwyer 5b0b5e0ae7 Split game_166e40.c into gfxmemory.c and rename related symbols 2020-12-24 12:09:08 +10:00