Ryan Dwyer
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a5fc05a953
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Fix indentation
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2021-05-16 15:59:29 +10:00 |
Ryan Dwyer
|
79e40cdf0e
|
Distribute remaining .bss into lib
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2021-03-15 23:28:01 +10:00 |
Ryan Dwyer
|
f1d924deb2
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pal-final: Get game segment fully matching
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2021-03-12 22:59:47 +10:00 |
Ryan Dwyer
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6ce32b7c88
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pal-final: Get game .text segment the right size
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2021-03-08 10:22:42 +10:00 |
Ryan Dwyer
|
0def2c5a4d
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
Ryan Dwyer
|
a98d9e400b
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Distribute almost all of the game segment's .data into their appropriate files
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2021-02-17 20:46:04 +10:00 |
Ryan Dwyer
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dd7da7b655
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Decompile frametimeCalculate
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2020-11-14 10:09:06 +10:00 |
Ryan Dwyer
|
64d382372e
|
Rename many libultra files
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2020-10-04 15:18:15 +10:00 |
Ryan Dwyer
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75afe8f618
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Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
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2020-06-23 21:21:59 +10:00 |
Ryan Dwyer
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fd0a8d2703
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Rename game_16ce10.c to timing.c
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2020-04-03 21:38:13 +10:00 |