fgsfds
|
a9b772ef99
|
port: fix hitscans and other uses of Gtri
|
2023-08-04 16:46:05 +02:00 |
fgsfds
|
c2d1d9b4bf
|
port: don't crash when reading briefing in the mission screen
|
2023-08-04 01:25:18 +02:00 |
fgsfds
|
d6ee4f49d2
|
port: flesh out the input system a bit
|
2023-08-04 01:11:50 +02:00 |
fgsfds
|
05889b54cb
|
port: partially unfuck menus
|
2023-08-04 01:11:19 +02:00 |
fgsfds
|
952d23de08
|
port: fix gun file swapping
|
2023-08-03 21:54:34 +02:00 |
fgsfds
|
c8e3641bbc
|
port: fix colors when both fog and SHADE_ALPHA are enabled
|
2023-08-03 18:26:59 +02:00 |
fgsfds
|
a12d756d79
|
port: detect fog alpha usage
|
2023-08-03 16:58:52 +02:00 |
fgsfds
|
406900e253
|
port: detect fog color usage
|
2023-08-03 16:50:24 +02:00 |
fgsfds
|
ff9030f5fb
|
port: swap light bboxes properly
|
2023-08-03 16:50:14 +02:00 |
fgsfds
|
316516422b
|
port: fix lookat loading; allow for multiple mipped textures
|
2023-08-03 16:17:31 +02:00 |
fgsfds
|
58120e299e
|
port: fix (?) texture alignment, ignore LOD levels > 0 for now
|
2023-08-03 16:01:12 +02:00 |
fgsfds
|
46a9888647
|
port: hackfix modeswitching
|
2023-08-02 20:32:21 +02:00 |
fgsfds
|
a542e93fe7
|
port: temporarily disable sleep timer
|
2023-08-02 19:45:49 +02:00 |
fgsfds
|
03ea57dab8
|
port: disable zbufDrawArtifactsOffscreen for now
|
2023-08-02 19:45:11 +02:00 |
fgsfds
|
9d1e40c5f7
|
port: unfuck font palettes
|
2023-08-02 19:44:41 +02:00 |
fgsfds
|
a3c3f8df72
|
port: fix LOD textures exploding, fix palette loading
|
2023-08-02 19:44:13 +02:00 |
fgsfds
|
4fa7deed5a
|
port: swap more modeldef nodes
|
2023-08-02 02:30:02 +02:00 |
fgsfds
|
c0e73091f5
|
port: check GL attrib and uniform indices before using them
|
2023-08-02 02:29:38 +02:00 |
fgsfds
|
c449a687cf
|
port: fix vertex color indexing
|
2023-08-02 01:04:15 +02:00 |
fgsfds
|
23f5b72943
|
port: swap room verts
|
2023-08-02 00:11:51 +02:00 |
fgsfds
|
9ec6fa06f8
|
port: oops, forgot Makefile this whole time
|
2023-08-01 23:39:14 +02:00 |
fgsfds
|
9433dc7769
|
port: make it not crash on the intro sequence and render SOME geometry
|
2023-08-01 23:38:06 +02:00 |
fgsfds
|
9508b136ff
|
port: replace old fast3d with libultraship-fast3d
|
2023-08-01 23:37:49 +02:00 |
fgsfds
|
157d46b73a
|
port: fix tahoma
|
2023-08-01 01:28:08 +02:00 |
fgsfds
|
a37bb4c3be
|
port: fix REORDER model node byteswapping and gundl.numvertices
|
2023-07-31 22:36:26 +02:00 |
fgsfds
|
5c9a502657
|
port: fix Gfx being 16 bytes
|
2023-07-31 22:34:54 +02:00 |
fgsfds
|
2331b0911d
|
port: always report at least one controller connected
|
2023-07-30 21:25:01 +02:00 |
fgsfds
|
f91401cb95
|
port: make the legal screen render correctly
also, total errno death in the same commit because I am dumb
|
2023-07-30 21:24:39 +02:00 |
fgsfds
|
da94644c38
|
port: make it link and load
nothing happens after loading though
|
2023-07-29 23:21:35 +02:00 |
Ryan Dwyer
|
c55f9c805c
|
Decompile viUpdateMode
|
2023-06-18 19:43:27 +10:00 |
Ryan Dwyer
|
a53320f35a
|
ntsc-beta: Decompile mainInit
|
2023-06-18 10:28:15 +10:00 |
Ryan Dwyer
|
ca6ce095f0
|
jpn-final: Decompile text0f154f38
|
2023-06-17 17:27:45 +10:00 |
Ryan Dwyer
|
8647634a54
|
Decompile bgLoadRoom
|
2023-06-16 21:10:03 +10:00 |
Ryan Dwyer
|
e78d65b6e3
|
Improve mismatch of weatherRenderSnow
|
2023-06-14 17:43:51 +10:00 |
Ryan Dwyer
|
38c478259f
|
Name and document pathfinding functions
|
2023-06-13 21:44:29 +10:00 |
Ryan Dwyer
|
154153b605
|
Discover remaining pad flags
|
2023-06-12 22:16:28 +10:00 |
Ryan Dwyer
|
cac9aaf9bf
|
Decompile weatherRenderRain
|
2023-06-10 17:04:30 +10:00 |
Ryan Dwyer
|
7c1c377db0
|
Decompile titleRenderPdLogo
|
2023-06-07 17:57:00 +10:00 |
Ryan Dwyer
|
8c22681e35
|
Set names for more bondgun symbols
|
2023-06-04 16:44:37 +10:00 |
Ryan Dwyer
|
f9ba47b8a7
|
Decompile bodiesReset
|
2023-06-04 09:41:54 +10:00 |
Ryan Dwyer
|
b97228e682
|
Fix beta builds when DEBUG is not defined
|
2023-06-03 12:43:56 +10:00 |
Ryan Dwyer
|
1df5e4dc51
|
Document propsnd functions
|
2023-06-03 11:17:22 +10:00 |
Ryan Dwyer
|
e9a6e9849b
|
Decompile propsndTickChannel
|
2023-06-01 21:02:06 +10:00 |
Ryan Dwyer
|
8afead29db
|
Decompile aiSayQuip
|
2023-05-31 22:44:30 +10:00 |
Ryan Dwyer
|
8a7c22adda
|
Decompile bgRenderGdlInXray
|
2023-05-31 17:48:41 +10:00 |
Ryan Dwyer
|
9b4c64d7ff
|
Replace remaining pad literals in MP setup files
|
2023-05-30 21:05:50 +10:00 |
Ryan Dwyer
|
e79e1d8068
|
Decompile beamRender
|
2023-05-30 20:51:02 +10:00 |
Ryan Dwyer
|
0ebce0dcf9
|
Set names for menucolourpalette properties
|
2023-05-29 18:31:26 +10:00 |
Ryan Dwyer
|
953afe9925
|
Name remaining aibot properties
|
2023-05-28 14:07:16 +10:00 |
Ryan Dwyer
|
2e386f7a34
|
Use ARRAYCOUNT in many more places
|
2023-05-28 00:48:58 +10:00 |