Commit Graph

6697 Commits

Author SHA1 Message Date
fgsfds a9b772ef99 port: fix hitscans and other uses of Gtri 2023-08-04 16:46:05 +02:00
fgsfds c2d1d9b4bf port: don't crash when reading briefing in the mission screen 2023-08-04 01:25:18 +02:00
fgsfds d6ee4f49d2 port: flesh out the input system a bit 2023-08-04 01:11:50 +02:00
fgsfds 05889b54cb port: partially unfuck menus 2023-08-04 01:11:19 +02:00
fgsfds 952d23de08 port: fix gun file swapping 2023-08-03 21:54:34 +02:00
fgsfds c8e3641bbc port: fix colors when both fog and SHADE_ALPHA are enabled 2023-08-03 18:26:59 +02:00
fgsfds a12d756d79 port: detect fog alpha usage 2023-08-03 16:58:52 +02:00
fgsfds 406900e253 port: detect fog color usage 2023-08-03 16:50:24 +02:00
fgsfds ff9030f5fb port: swap light bboxes properly 2023-08-03 16:50:14 +02:00
fgsfds 316516422b port: fix lookat loading; allow for multiple mipped textures 2023-08-03 16:17:31 +02:00
fgsfds 58120e299e port: fix (?) texture alignment, ignore LOD levels > 0 for now 2023-08-03 16:01:12 +02:00
fgsfds 46a9888647 port: hackfix modeswitching 2023-08-02 20:32:21 +02:00
fgsfds a542e93fe7 port: temporarily disable sleep timer 2023-08-02 19:45:49 +02:00
fgsfds 03ea57dab8 port: disable zbufDrawArtifactsOffscreen for now 2023-08-02 19:45:11 +02:00
fgsfds 9d1e40c5f7 port: unfuck font palettes 2023-08-02 19:44:41 +02:00
fgsfds a3c3f8df72 port: fix LOD textures exploding, fix palette loading 2023-08-02 19:44:13 +02:00
fgsfds 4fa7deed5a port: swap more modeldef nodes 2023-08-02 02:30:02 +02:00
fgsfds c0e73091f5 port: check GL attrib and uniform indices before using them 2023-08-02 02:29:38 +02:00
fgsfds c449a687cf port: fix vertex color indexing 2023-08-02 01:04:15 +02:00
fgsfds 23f5b72943 port: swap room verts 2023-08-02 00:11:51 +02:00
fgsfds 9ec6fa06f8 port: oops, forgot Makefile this whole time 2023-08-01 23:39:14 +02:00
fgsfds 9433dc7769 port: make it not crash on the intro sequence and render SOME geometry 2023-08-01 23:38:06 +02:00
fgsfds 9508b136ff port: replace old fast3d with libultraship-fast3d 2023-08-01 23:37:49 +02:00
fgsfds 157d46b73a port: fix tahoma 2023-08-01 01:28:08 +02:00
fgsfds a37bb4c3be port: fix REORDER model node byteswapping and gundl.numvertices 2023-07-31 22:36:26 +02:00
fgsfds 5c9a502657 port: fix Gfx being 16 bytes 2023-07-31 22:34:54 +02:00
fgsfds 2331b0911d port: always report at least one controller connected 2023-07-30 21:25:01 +02:00
fgsfds f91401cb95 port: make the legal screen render correctly
also, total errno death in the same commit because I am dumb
2023-07-30 21:24:39 +02:00
fgsfds da94644c38 port: make it link and load
nothing happens after loading though
2023-07-29 23:21:35 +02:00
Ryan Dwyer c55f9c805c Decompile viUpdateMode 2023-06-18 19:43:27 +10:00
Ryan Dwyer a53320f35a ntsc-beta: Decompile mainInit 2023-06-18 10:28:15 +10:00
Ryan Dwyer ca6ce095f0 jpn-final: Decompile text0f154f38 2023-06-17 17:27:45 +10:00
Ryan Dwyer 8647634a54 Decompile bgLoadRoom 2023-06-16 21:10:03 +10:00
Ryan Dwyer e78d65b6e3 Improve mismatch of weatherRenderSnow 2023-06-14 17:43:51 +10:00
Ryan Dwyer 38c478259f Name and document pathfinding functions 2023-06-13 21:44:29 +10:00
Ryan Dwyer 154153b605 Discover remaining pad flags 2023-06-12 22:16:28 +10:00
Ryan Dwyer cac9aaf9bf Decompile weatherRenderRain 2023-06-10 17:04:30 +10:00
Ryan Dwyer 7c1c377db0 Decompile titleRenderPdLogo 2023-06-07 17:57:00 +10:00
Ryan Dwyer 8c22681e35 Set names for more bondgun symbols 2023-06-04 16:44:37 +10:00
Ryan Dwyer f9ba47b8a7 Decompile bodiesReset 2023-06-04 09:41:54 +10:00
Ryan Dwyer b97228e682 Fix beta builds when DEBUG is not defined 2023-06-03 12:43:56 +10:00
Ryan Dwyer 1df5e4dc51 Document propsnd functions 2023-06-03 11:17:22 +10:00
Ryan Dwyer e9a6e9849b Decompile propsndTickChannel 2023-06-01 21:02:06 +10:00
Ryan Dwyer 8afead29db Decompile aiSayQuip 2023-05-31 22:44:30 +10:00
Ryan Dwyer 8a7c22adda Decompile bgRenderGdlInXray 2023-05-31 17:48:41 +10:00
Ryan Dwyer 9b4c64d7ff Replace remaining pad literals in MP setup files 2023-05-30 21:05:50 +10:00
Ryan Dwyer e79e1d8068 Decompile beamRender 2023-05-30 20:51:02 +10:00
Ryan Dwyer 0ebce0dcf9 Set names for menucolourpalette properties 2023-05-29 18:31:26 +10:00
Ryan Dwyer 953afe9925 Name remaining aibot properties 2023-05-28 14:07:16 +10:00
Ryan Dwyer 2e386f7a34 Use ARRAYCOUNT in many more places 2023-05-28 00:48:58 +10:00