Commit Graph

3326 Commits

Author SHA1 Message Date
Ryan Dwyer c05b6aa480 Decompile handGetCasingEject 2021-01-02 10:14:34 +10:00
Ryan Dwyer 4e23e1fd41 Decompile handGetAmmoDefinition 2021-01-02 10:12:00 +10:00
Ryan Dwyer 96b5e27c0d Decompile handGetSingleUnk3c 2021-01-02 10:07:07 +10:00
Ryan Dwyer 926985a11e Decompile handGetSingleUnk34 2021-01-02 09:59:34 +10:00
Ryan Dwyer 7d8d666e31 Decompile handGetSingleUnk38 2021-01-02 09:54:46 +10:00
Ryan Dwyer 8813716231 Decompile handGetSingleShootSound 2021-01-02 09:50:19 +10:00
Ryan Dwyer a56cc3a9da Decompile handHasFunctionFlags 2021-01-02 09:26:50 +10:00
Ryan Dwyer 8bbe2d99ef Decompile weaponGetModelNum 2021-01-02 09:10:13 +10:00
Ryan Dwyer 80e3e833fc Decompile currentPlayerSetDeviceActive 2021-01-02 09:02:20 +10:00
Ryan Dwyer ca5a8340f8 Decompile currentPlayerGetDeviceState 2021-01-02 08:55:08 +10:00
Ryan Dwyer 1884a34a13 Rename active menu files and symbols 2021-01-02 08:29:36 +10:00
Ryan Dwyer f575e378f1 Adjust addresses of g_GfxSizesByPlayerCount and g_VtxSizesByPlayerCount 2021-01-01 23:41:03 +10:00
Ryan Dwyer 48498eb313 Attempt to decompile activemenuRender 2021-01-01 23:37:36 +10:00
Ryan Dwyer 60c7b619d9 Decompile mpSetDefaultSetup 2020-12-31 20:50:53 +10:00
Ryan Dwyer 0c816b1ffe Decompile activemenuRenderAibotInfo 2020-12-31 20:20:23 +10:00
Ryan Dwyer 5745bbecca Decompile func0f01b148 2020-12-31 17:48:06 +10:00
Ryan Dwyer 2ce6b73949 Decompile activemenuTick 2020-12-31 17:42:23 +10:00
Ryan Dwyer 22674de5a0 Decompile activemenuRenderSlot 2020-12-31 01:40:34 +10:00
Ryan Dwyer 7aebb45cbd Decompile activemenuCalculateSlotPosition 2020-12-31 01:40:16 +10:00
Ryan Dwyer f12e679c88 Decompile activemenuAssignWeaponSlots 2020-12-30 22:10:34 +10:00
Ryan Dwyer adf869345c Decompile activemenuRenderText 2020-12-30 15:13:58 +10:00
Ryan Dwyer 03c761f5a3 Decompile activemenusInit 2020-12-30 15:05:17 +10:00
Ryan Dwyer 27a63af1c5 Decompile activemenuIsCramped 2020-12-30 13:29:31 +10:00
Ryan Dwyer d95943d57e Decompile func0f1566cc 2020-12-30 10:15:36 +10:00
Ryan Dwyer e954bc9c15 Decompile func0f154ecc 2020-12-30 09:45:24 +10:00
Ryan Dwyer 059d997c20 Decompile func0f153d88 2020-12-30 09:38:29 +10:00
Ryan Dwyer 775d700c0c Decompile func0f153d50 2020-12-30 09:36:35 +10:00
Ryan Dwyer 2e087796e5 Decompile func0f153b40 2020-12-30 09:32:18 +10:00
Ryan Dwyer c85feebf76 Decompile func0f153a34 2020-12-30 09:28:55 +10:00
Ryan Dwyer 3c6b30922d Decompile func0f153990 2020-12-30 09:25:27 +10:00
Ryan Dwyer 10bd07e5eb Decompile func0f1538e4 2020-12-30 09:17:11 +10:00
Ryan Dwyer 4bfe791e32 Decompile func0f153858 2020-12-30 09:15:30 +10:00
Ryan Dwyer 217f46b1cc Decompile stageAllocateBgChrs 2020-12-30 00:52:57 +10:00
Ryan Dwyer 7e544a5b6f Rename chr array symbols and write chr documentation 2020-12-29 23:13:10 +10:00
Ryan Dwyer 54ec3a84f6 Decompile chrsClearRefsToPlayer 2020-12-29 19:05:36 +10:00
Ryan Dwyer d9b1d4352d Attempt to decompile func0f048398 2020-12-29 18:34:25 +10:00
Ryan Dwyer cc73906eb0 Decompile func0f00c230 2020-12-29 08:00:22 +10:00
Ryan Dwyer 5d44a10c84 Attempt to decompile debugLoadAllAilistModels 2020-12-29 07:59:57 +10:00
Ryan Dwyer 9a03dc5281 Attempt to decompile stageChooseActiveHeads 2020-12-28 22:23:32 +10:00
Ryan Dwyer 68e202010c Replace some head/body numbers with constants 2020-12-28 15:03:50 +10:00
Ryan Dwyer 151ae56f11 Decompile func0f02d3f8 2020-12-28 14:55:25 +10:00
Ryan Dwyer 5015f72aff Decompile func0f000130 2020-12-28 14:46:57 +10:00
Ryan Dwyer dcb1abbb9b Decompile func0f096b20 2020-12-28 14:13:14 +10:00
Ryan Dwyer 128e0f0d51 Decompile func0f096964 2020-12-28 13:37:25 +10:00
Ryan Dwyer c426072a52 Decompile func0f096910 2020-12-28 13:34:53 +10:00
Ryan Dwyer d1666353a8 Decompile func0f096890 2020-12-28 13:13:06 +10:00
Ryan Dwyer a93c63c32c Decompile func0f097b10 2020-12-28 12:38:51 +10:00
Ryan Dwyer 8448401842 Decompile stageParseTiles 2020-12-28 10:09:19 +10:00
Ryan Dwyer 8778aa25ba Decompile func0f12955c 2020-12-27 23:57:15 +10:00
Ryan Dwyer 5c77d1d686 Decompile func0f12939c 2020-12-27 19:03:25 +10:00