Commit Graph

5926 Commits

Author SHA1 Message Date
Ryan Dwyer f43b4fd938 Decompile func0f0849dc 2022-04-08 18:18:43 +10:00
Ryan Dwyer 8b6ebe3a80 Decompile func0f0674bc 2022-04-08 12:25:52 +10:00
Ryan Dwyer 3f07bdc234 Decompile modelBboxGetYMax 2022-04-08 12:15:08 +10:00
Ryan Dwyer 9878019f49 Decompile func0f069850 2022-04-08 12:14:24 +10:00
Ryan Dwyer d3dfcbaf0f Decompile gfxRenderRadialShadow 2022-04-08 07:47:49 +10:00
Ryan Dwyer 9e68142f10 Decompile func0f067dc4 2022-04-07 22:24:53 +10:00
Ryan Dwyer dccdcc3e8b Decompile func0f0679ac 2022-04-07 22:07:31 +10:00
Ryan Dwyer ff23074f9b Decompile func0f089a94 2022-04-07 21:36:11 +10:00
Ryan Dwyer f703416714 Decompile func0f0675c8 2022-04-07 20:56:30 +10:00
Ryan Dwyer d1b256590f Decompile func0f06689c 2022-04-07 20:40:34 +10:00
Ryan Dwyer 46d8d7b514 Decompile func0f06680c 2022-04-07 20:39:46 +10:00
Ryan Dwyer 341a40ac30 Decompile func0f0667dc 2022-04-07 20:37:44 +10:00
Ryan Dwyer 46296d05ec Decompile func0f067bc4 2022-04-07 20:17:35 +10:00
Ryan Dwyer 05f06541bd Decompile func0f070a1c 2022-04-07 19:50:17 +10:00
Ryan Dwyer 571aaa3ef9 Decompile func0f070bd0 2022-04-07 17:20:57 +10:00
Ryan Dwyer a6904fc187 Decompile func0f070ca0 2022-04-07 12:22:52 +10:00
Ryan Dwyer 2164b049fe Decompile func0f073ae8 2022-04-06 23:23:45 +10:00
Ryan Dwyer cd36a5a4ac Decompile func0f06803c 2022-04-06 23:07:31 +10:00
Ryan Dwyer bedd94e2e3 Decompile func0f0677ac 2022-04-06 22:57:47 +10:00
Ryan Dwyer 66469b26dc Decompile func0f082e84 2022-04-06 21:59:42 +10:00
Ryan Dwyer 790ec49ffb Decompile bgFindRoomsByPos 2022-04-06 20:40:34 +10:00
Ryan Dwyer 8a297414cb Decompile platformDisplaceProps 2022-04-05 23:03:32 +10:00
Ryan Dwyer 3a755c8c95 Decompile doorsCheckAutomatic 2022-04-05 21:19:07 +10:00
Ryan Dwyer bbda706588 Decompile weaponCreateProjectileFromGset 2022-04-05 21:11:52 +10:00
Ryan Dwyer 18b989272d Decompile applyRotation 2022-04-05 20:01:09 +10:00
Ryan Dwyer f9896d6dc4 Separate projectile struct into monitormount and projectile 2022-04-05 19:26:14 +10:00
Ryan Dwyer 7b7631fb43 Decompile footstepCheckDefault 2022-04-05 18:36:49 +10:00
Ryan Dwyer 691ddaaed3 Decompile func0f07079c 2022-04-05 17:19:25 +10:00
Ryan Dwyer 9185cb733e Decompile func0f069750 2022-04-05 12:21:25 +10:00
Ryan Dwyer ecc36a73ed Decompile bviewRenderNvLens 2022-04-05 12:11:14 +10:00
Ryan Dwyer 87d55f784f Decompile smokeCreate 2022-04-04 21:27:37 +10:00
Ryan Dwyer 1e1ade4f63 Attempt to decompile bgunRender 2022-04-04 19:45:01 +10:00
Ryan Dwyer 98d0a29119 Decompile bgunSwivel 2022-04-03 22:08:21 +10:00
Ryan Dwyer 45ad50c355 Decompile beamCreateForHand 2022-04-03 16:44:48 +10:00
Ryan Dwyer df0ed10d15 Decompile bgunCreateFiredProjectile 2022-04-03 15:12:32 +10:00
Ryan Dwyer bf9aa0911e Decompile bgunCreateThrownProjectile 2022-04-03 12:06:52 +10:00
Ryan Dwyer cfbc5f2e6c Decompile bgun0f0981e8 2022-04-02 23:19:12 +10:00
Ryan Dwyer 6c495d2e64 Decompile bgun0f0a4e44 2022-04-02 17:55:10 +10:00
Ryan Dwyer 6fa75e2fe8 jpn-final: Decompile bgunTickSwitch2 2022-04-02 17:08:50 +10:00
Ryan Dwyer 5d4ea45e28 Attempt to decompile bgun0f0a46a4 2022-04-02 16:54:32 +10:00
Ryan Dwyer f6afb28bb7 Decompile bgunUpdateSmoke 2022-04-02 15:04:02 +10:00
Ryan Dwyer 4ec5f13a3c Decompile bgunCreateFx 2022-04-02 14:22:58 +10:00
Ryan Dwyer 5a8d08bd2a Decompile bgunUpdateBlend 2022-04-02 13:32:32 +10:00
Ryan Dwyer 38146c758d Find workaround for PLAYERCOUNT3012() macro 2022-04-02 12:32:52 +10:00
Ryan Dwyer 40c778872e Introduce RANDOMFRAC() macro 2022-04-02 12:21:25 +10:00
Ryan Dwyer 3e93b586a2 Decompile bgunUpdateGangsta 2022-04-02 12:10:51 +10:00
Ryan Dwyer 67dfeb0e87 Decompile bgunCalculateBotShotSpread 2022-04-02 11:18:42 +10:00
Ryan Dwyer 07711b8d68 Decompile bgunGetLastShootInfo 2022-04-02 10:34:42 +10:00
Ryan Dwyer 6cc0283f8f Decompile bgun0f0a256c 2022-04-02 10:13:51 +10:00
Ryan Dwyer 49a49987ae Decompile bgunUpdateSlide 2022-04-02 10:02:48 +10:00