perfect_dark/src/game
Ryan Dwyer 7e6be182c2 Decompile currentPlayerGetAmmoCountWithCheck 2021-03-04 22:25:05 +10:00
..
activemenu Decompile currentPlayerGetAmmoCountWithCheck 2021-03-04 22:25:05 +10:00
casing Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
chr Decompile currentPlayerGetAmmoCountWithCheck 2021-03-04 22:25:05 +10:00
data Decompile func0f0a1528 2021-03-02 11:33:12 +10:00
explosions Decompile objUpdateLinkedScenery 2021-02-28 23:00:02 +10:00
inventory Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
menu Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
mplayer Decompile mpGetNumOpponentsInHill 2021-02-25 17:18:40 +10:00
objectives Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
pak Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
shards Decompile shardsCreate 2021-02-28 00:15:41 +10:00
smoke Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
sparks Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
stubs Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
training Decompile currentPlayerGetAmmoCountWithCheck 2021-03-04 22:25:05 +10:00
weather Decompile weatherRender 2021-03-03 22:44:14 +10:00
atan2f.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
bondbike.c Rename many hand struct properties 2021-03-02 14:03:53 +10:00
bondcutscene.c Rename many hand struct properties 2021-03-02 14:03:53 +10:00
bondeyespy.c Attempt to decompile aibotTick 2021-02-25 08:21:46 +10:00
bondgrab.c Rename many hand struct properties 2021-03-02 14:03:53 +10:00
bondhead.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
bondmove.c Rename many hand struct properties 2021-03-02 14:03:53 +10:00
bondview.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
bondwalk.c Rename many hand struct properties 2021-03-02 14:03:53 +10:00
camdraw.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
ceil.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
cheats.c Decompile cheatMenuHandleDialog 2021-02-28 17:02:12 +10:00
core.c Decompile func0f0b0268 2021-03-02 17:05:53 +10:00
credits.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
debug.c Decompile roomsHandleStateDebugging 2021-02-18 22:26:07 +10:00
dlights.c Rename many hand struct properties 2021-03-02 14:03:53 +10:00
endscreen.c Decompile func0f09ddec 2021-03-04 08:29:17 +10:00
file.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
floor.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_000000.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_0abe70.c Decompile func0f0aec54 2021-03-03 22:07:33 +10:00
game_0b0fd0.c Decompile func0f09cd18 2021-03-04 17:29:33 +10:00
game_0b28d0.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
game_0b63b0.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
game_0b69d0.c Attempt to decompile lasersightRenderBeam 2021-03-02 22:41:47 +10:00
game_00b190.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_00b210.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_00b320.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_00b480.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_00b820.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
game_0b2150.c Decompile currentPlayerCalculateScreenProperties 2021-02-18 23:25:09 +10:00
game_0b3350.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
game_0c33f0.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_00c240.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_00c490.c Rename many hand struct properties 2021-03-02 14:03:53 +10:00
game_0d4690.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
game_0e0770.c Decompile currentPlayerCalculateScreenProperties 2021-02-18 23:25:09 +10:00
game_0f09f0.c Identify modeltypes 2021-02-22 22:03:24 +10:00
game_1a78b0.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_1a7560.c Decompile modelPromoteTypeToPointer 2021-02-22 22:13:20 +10:00
game_01afc0.c Decompile currentPlayerCalculateScreenProperties 2021-02-18 23:25:09 +10:00
game_01b0a0.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_01bea0.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_01d860.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_01d990.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_02cde0.c Identify modeltypes 2021-02-22 22:03:24 +10:00
game_005fd0.c Decompile func0f0069dc 2021-02-28 18:23:38 +10:00
game_006bd0.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_010b20.c Rename many hand struct properties 2021-03-02 14:03:53 +10:00
game_10c9c0.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_11f000.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
game_012d50.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_013b80.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_13b670.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
game_13c510.c Attempt to decompile bgBuildTables 2021-02-22 17:10:11 +10:00
game_013cf0.c Decompile modelPromoteTypeToPointer 2021-02-22 22:13:20 +10:00
game_013ee0.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_014f10.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_19aa80.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
game_000090.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_091e10.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
game_096b20.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_096ca0.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_097a50.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_097aa0.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_097ba0.c Decompile currentPlayerGetAmmoCountWithCheck 2021-03-04 22:25:05 +10:00
game_107fb0.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
game_0108d0.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_0125a0.c Identify modeltypes 2021-02-22 22:03:24 +10:00
game_128f30.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_000130.c Identify modeltypes 2021-02-22 22:03:24 +10:00
game_0147a0.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_0147d0.c Decompile func0f0b0268 2021-03-02 17:05:53 +10:00
game_0150a0.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_152fa0.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_173a00.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
game_175f90.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_000880.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_0969d0.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_1531a0.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
game_1655c0.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_1668e0.c Decompile bgInit 2021-02-20 01:08:59 +10:00
game_1999b0.c Decompile aibotTickInventory 2021-02-24 20:59:31 +10:00
game_011110.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_013550.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
game_015010.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_015470.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
game_092610.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_096360.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_096700.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_096890.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_102240.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
game_127910.c Rename many hand struct properties 2021-03-02 14:03:53 +10:00
game_129210.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
game_165360.c Decompile bgInit 2021-02-20 01:08:59 +10:00
game_165670.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
game_176080.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
game_190260.c Decompile objPassesSafePickupChecks 2021-02-28 22:28:34 +10:00
game_197600.c Decompile func0f19369c 2021-02-25 09:58:42 +10:00
gamefile.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
gfxmemory.c Decompile shardsRenderWood 2021-02-26 23:58:01 +10:00
healthbar.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
hudmsg.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
lang.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
mpstats.c Decompile aibotScoreWeapon 2021-02-24 17:16:32 +10:00
music.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
nbomb.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
options.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
pad.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
padhalllv.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
prop.c Decompile handGetUnk0c30 2021-03-03 22:48:32 +10:00
propobj.c Decompile currentPlayerGetAmmoCountWithCheck 2021-03-04 22:25:05 +10:00
propobjbss.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
radar.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
room.c Decompile modelPromoteTypeToPointer 2021-02-22 22:13:20 +10:00
roombss.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
sight.c Discover gunctrl struct 2021-03-02 08:16:54 +10:00
sky.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
splat.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
texture.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
timing.c Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
title.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
utils.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
wallhit.c Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00