| .. |
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activemenu
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Decompile currentPlayerGetAmmoCountWithCheck
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2021-03-04 22:25:05 +10:00 |
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casing
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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chr
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Decompile currentPlayerGetAmmoCountWithCheck
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2021-03-04 22:25:05 +10:00 |
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data
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Decompile func0f0a1528
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2021-03-02 11:33:12 +10:00 |
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explosions
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Decompile objUpdateLinkedScenery
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2021-02-28 23:00:02 +10:00 |
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inventory
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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menu
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Distribute the game segment's .bss into their appropriate files
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2021-02-19 17:43:10 +10:00 |
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mplayer
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Decompile mpGetNumOpponentsInHill
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2021-02-25 17:18:40 +10:00 |
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objectives
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Distribute the game segment's .bss into their appropriate files
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2021-02-19 17:43:10 +10:00 |
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pak
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Distribute the game segment's .bss into their appropriate files
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2021-02-19 17:43:10 +10:00 |
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shards
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Decompile shardsCreate
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2021-02-28 00:15:41 +10:00 |
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smoke
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Distribute the game segment's .bss into their appropriate files
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2021-02-19 17:43:10 +10:00 |
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sparks
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Distribute the game segment's .bss into their appropriate files
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2021-02-19 17:43:10 +10:00 |
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stubs
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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training
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Decompile currentPlayerGetAmmoCountWithCheck
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2021-03-04 22:25:05 +10:00 |
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weather
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Decompile weatherRender
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2021-03-03 22:44:14 +10:00 |
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atan2f.c
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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bondbike.c
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Rename many hand struct properties
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2021-03-02 14:03:53 +10:00 |
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bondcutscene.c
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Rename many hand struct properties
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2021-03-02 14:03:53 +10:00 |
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bondeyespy.c
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Attempt to decompile aibotTick
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2021-02-25 08:21:46 +10:00 |
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bondgrab.c
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Rename many hand struct properties
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2021-03-02 14:03:53 +10:00 |
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bondhead.c
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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bondmove.c
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Rename many hand struct properties
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2021-03-02 14:03:53 +10:00 |
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bondview.c
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Distribute the game segment's .bss into their appropriate files
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2021-02-19 17:43:10 +10:00 |
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bondwalk.c
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Rename many hand struct properties
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2021-03-02 14:03:53 +10:00 |
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camdraw.c
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Distribute the game segment's .bss into their appropriate files
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2021-02-19 17:43:10 +10:00 |
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ceil.c
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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cheats.c
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Decompile cheatMenuHandleDialog
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2021-02-28 17:02:12 +10:00 |
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core.c
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Decompile func0f0b0268
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2021-03-02 17:05:53 +10:00 |
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credits.c
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Distribute the game segment's .bss into their appropriate files
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2021-02-19 17:43:10 +10:00 |
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debug.c
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Decompile roomsHandleStateDebugging
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2021-02-18 22:26:07 +10:00 |
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dlights.c
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Rename many hand struct properties
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2021-03-02 14:03:53 +10:00 |
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endscreen.c
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Decompile func0f09ddec
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2021-03-04 08:29:17 +10:00 |
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file.c
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Distribute the game segment's .bss into their appropriate files
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2021-02-19 17:43:10 +10:00 |
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floor.c
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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game_000000.c
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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game_0abe70.c
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Decompile func0f0aec54
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2021-03-03 22:07:33 +10:00 |
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game_0b0fd0.c
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Decompile func0f09cd18
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2021-03-04 17:29:33 +10:00 |
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game_0b28d0.c
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Distribute the game segment's .bss into their appropriate files
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2021-02-19 17:43:10 +10:00 |
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game_0b63b0.c
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Distribute the game segment's .bss into their appropriate files
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2021-02-19 17:43:10 +10:00 |
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game_0b69d0.c
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Attempt to decompile lasersightRenderBeam
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2021-03-02 22:41:47 +10:00 |
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game_00b190.c
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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game_00b210.c
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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game_00b320.c
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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game_00b480.c
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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game_00b820.c
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Distribute the game segment's .bss into their appropriate files
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2021-02-19 17:43:10 +10:00 |
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game_0b2150.c
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Decompile currentPlayerCalculateScreenProperties
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2021-02-18 23:25:09 +10:00 |
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game_0b3350.c
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Distribute the game segment's .bss into their appropriate files
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2021-02-19 17:43:10 +10:00 |
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game_0c33f0.c
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Combine data headers into a single one and remove unnecessary declarations
|
2021-02-17 22:04:46 +10:00 |
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game_00c240.c
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Combine data headers into a single one and remove unnecessary declarations
|
2021-02-17 22:04:46 +10:00 |
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game_00c490.c
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Rename many hand struct properties
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2021-03-02 14:03:53 +10:00 |
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game_0d4690.c
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Distribute the game segment's .bss into their appropriate files
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2021-02-19 17:43:10 +10:00 |
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game_0e0770.c
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Decompile currentPlayerCalculateScreenProperties
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2021-02-18 23:25:09 +10:00 |
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game_0f09f0.c
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Identify modeltypes
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2021-02-22 22:03:24 +10:00 |
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game_1a78b0.c
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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game_1a7560.c
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Decompile modelPromoteTypeToPointer
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2021-02-22 22:13:20 +10:00 |
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game_01afc0.c
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Decompile currentPlayerCalculateScreenProperties
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2021-02-18 23:25:09 +10:00 |
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game_01b0a0.c
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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game_01bea0.c
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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game_01d860.c
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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game_01d990.c
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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game_02cde0.c
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Identify modeltypes
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2021-02-22 22:03:24 +10:00 |
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game_005fd0.c
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Decompile func0f0069dc
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2021-02-28 18:23:38 +10:00 |
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game_006bd0.c
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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game_010b20.c
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Rename many hand struct properties
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2021-03-02 14:03:53 +10:00 |
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game_10c9c0.c
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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game_11f000.c
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Distribute the game segment's .bss into their appropriate files
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2021-02-19 17:43:10 +10:00 |
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game_012d50.c
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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game_013b80.c
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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game_13b670.c
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Distribute the game segment's .bss into their appropriate files
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2021-02-19 17:43:10 +10:00 |
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game_13c510.c
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Attempt to decompile bgBuildTables
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2021-02-22 17:10:11 +10:00 |
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game_013cf0.c
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Decompile modelPromoteTypeToPointer
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2021-02-22 22:13:20 +10:00 |
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game_013ee0.c
|
Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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game_014f10.c
|
Combine data headers into a single one and remove unnecessary declarations
|
2021-02-17 22:04:46 +10:00 |
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game_19aa80.c
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Distribute the game segment's .bss into their appropriate files
|
2021-02-19 17:43:10 +10:00 |
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game_000090.c
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Combine data headers into a single one and remove unnecessary declarations
|
2021-02-17 22:04:46 +10:00 |
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game_091e10.c
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Distribute the game segment's .bss into their appropriate files
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2021-02-19 17:43:10 +10:00 |
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game_096b20.c
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Combine data headers into a single one and remove unnecessary declarations
|
2021-02-17 22:04:46 +10:00 |
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game_096ca0.c
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Combine data headers into a single one and remove unnecessary declarations
|
2021-02-17 22:04:46 +10:00 |
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game_097a50.c
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Combine data headers into a single one and remove unnecessary declarations
|
2021-02-17 22:04:46 +10:00 |
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game_097aa0.c
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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game_097ba0.c
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Decompile currentPlayerGetAmmoCountWithCheck
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2021-03-04 22:25:05 +10:00 |
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game_107fb0.c
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Distribute the game segment's .bss into their appropriate files
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2021-02-19 17:43:10 +10:00 |
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game_0108d0.c
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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game_0125a0.c
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Identify modeltypes
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2021-02-22 22:03:24 +10:00 |
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game_128f30.c
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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game_000130.c
|
Identify modeltypes
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2021-02-22 22:03:24 +10:00 |
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game_0147a0.c
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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game_0147d0.c
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Decompile func0f0b0268
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2021-03-02 17:05:53 +10:00 |
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game_0150a0.c
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
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game_152fa0.c
|
Combine data headers into a single one and remove unnecessary declarations
|
2021-02-17 22:04:46 +10:00 |
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game_173a00.c
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Distribute the game segment's .bss into their appropriate files
|
2021-02-19 17:43:10 +10:00 |
|
game_175f90.c
|
Combine data headers into a single one and remove unnecessary declarations
|
2021-02-17 22:04:46 +10:00 |
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game_000880.c
|
Combine data headers into a single one and remove unnecessary declarations
|
2021-02-17 22:04:46 +10:00 |
|
game_0969d0.c
|
Combine data headers into a single one and remove unnecessary declarations
|
2021-02-17 22:04:46 +10:00 |
|
game_1531a0.c
|
Distribute the game segment's .bss into their appropriate files
|
2021-02-19 17:43:10 +10:00 |
|
game_1655c0.c
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Combine data headers into a single one and remove unnecessary declarations
|
2021-02-17 22:04:46 +10:00 |
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game_1668e0.c
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Decompile bgInit
|
2021-02-20 01:08:59 +10:00 |
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game_1999b0.c
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Decompile aibotTickInventory
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2021-02-24 20:59:31 +10:00 |
|
game_011110.c
|
Combine data headers into a single one and remove unnecessary declarations
|
2021-02-17 22:04:46 +10:00 |
|
game_013550.c
|
Distribute the game segment's .bss into their appropriate files
|
2021-02-19 17:43:10 +10:00 |
|
game_015010.c
|
Combine data headers into a single one and remove unnecessary declarations
|
2021-02-17 22:04:46 +10:00 |
|
game_015470.c
|
Distribute the game segment's .bss into their appropriate files
|
2021-02-19 17:43:10 +10:00 |
|
game_092610.c
|
Combine data headers into a single one and remove unnecessary declarations
|
2021-02-17 22:04:46 +10:00 |
|
game_096360.c
|
Combine data headers into a single one and remove unnecessary declarations
|
2021-02-17 22:04:46 +10:00 |
|
game_096700.c
|
Combine data headers into a single one and remove unnecessary declarations
|
2021-02-17 22:04:46 +10:00 |
|
game_096890.c
|
Combine data headers into a single one and remove unnecessary declarations
|
2021-02-17 22:04:46 +10:00 |
|
game_102240.c
|
Distribute the game segment's .bss into their appropriate files
|
2021-02-19 17:43:10 +10:00 |
|
game_127910.c
|
Rename many hand struct properties
|
2021-03-02 14:03:53 +10:00 |
|
game_129210.c
|
Combine data headers into a single one and remove unnecessary declarations
|
2021-02-17 22:04:46 +10:00 |
|
game_165360.c
|
Decompile bgInit
|
2021-02-20 01:08:59 +10:00 |
|
game_165670.c
|
Distribute the game segment's .bss into their appropriate files
|
2021-02-19 17:43:10 +10:00 |
|
game_176080.c
|
Distribute the game segment's .bss into their appropriate files
|
2021-02-19 17:43:10 +10:00 |
|
game_190260.c
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Decompile objPassesSafePickupChecks
|
2021-02-28 22:28:34 +10:00 |
|
game_197600.c
|
Decompile func0f19369c
|
2021-02-25 09:58:42 +10:00 |
|
gamefile.c
|
Distribute the game segment's .bss into their appropriate files
|
2021-02-19 17:43:10 +10:00 |
|
gfxmemory.c
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Decompile shardsRenderWood
|
2021-02-26 23:58:01 +10:00 |
|
healthbar.c
|
Combine data headers into a single one and remove unnecessary declarations
|
2021-02-17 22:04:46 +10:00 |
|
hudmsg.c
|
Distribute the game segment's .bss into their appropriate files
|
2021-02-19 17:43:10 +10:00 |
|
lang.c
|
Distribute the game segment's .bss into their appropriate files
|
2021-02-19 17:43:10 +10:00 |
|
mpstats.c
|
Decompile aibotScoreWeapon
|
2021-02-24 17:16:32 +10:00 |
|
music.c
|
Distribute the game segment's .bss into their appropriate files
|
2021-02-19 17:43:10 +10:00 |
|
nbomb.c
|
Distribute the game segment's .bss into their appropriate files
|
2021-02-19 17:43:10 +10:00 |
|
options.c
|
Combine data headers into a single one and remove unnecessary declarations
|
2021-02-17 22:04:46 +10:00 |
|
pad.c
|
Distribute the game segment's .bss into their appropriate files
|
2021-02-19 17:43:10 +10:00 |
|
padhalllv.c
|
Combine data headers into a single one and remove unnecessary declarations
|
2021-02-17 22:04:46 +10:00 |
|
prop.c
|
Decompile handGetUnk0c30
|
2021-03-03 22:48:32 +10:00 |
|
propobj.c
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Decompile currentPlayerGetAmmoCountWithCheck
|
2021-03-04 22:25:05 +10:00 |
|
propobjbss.c
|
Distribute the game segment's .bss into their appropriate files
|
2021-02-19 17:43:10 +10:00 |
|
radar.c
|
Distribute the game segment's .bss into their appropriate files
|
2021-02-19 17:43:10 +10:00 |
|
room.c
|
Decompile modelPromoteTypeToPointer
|
2021-02-22 22:13:20 +10:00 |
|
roombss.c
|
Distribute the game segment's .bss into their appropriate files
|
2021-02-19 17:43:10 +10:00 |
|
sight.c
|
Discover gunctrl struct
|
2021-03-02 08:16:54 +10:00 |
|
sky.c
|
Distribute the game segment's .bss into their appropriate files
|
2021-02-19 17:43:10 +10:00 |
|
splat.c
|
Combine data headers into a single one and remove unnecessary declarations
|
2021-02-17 22:04:46 +10:00 |
|
texture.c
|
Distribute the game segment's .bss into their appropriate files
|
2021-02-19 17:43:10 +10:00 |
|
timing.c
|
Combine data headers into a single one and remove unnecessary declarations
|
2021-02-17 22:04:46 +10:00 |
|
title.c
|
Distribute the game segment's .bss into their appropriate files
|
2021-02-19 17:43:10 +10:00 |
|
utils.c
|
Distribute the game segment's .bss into their appropriate files
|
2021-02-19 17:43:10 +10:00 |
|
wallhit.c
|
Distribute the game segment's .bss into their appropriate files
|
2021-02-19 17:43:10 +10:00 |