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mplayer
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jpn-final: Decompile mp0f18dec4
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2022-06-07 19:44:23 +10:00 |
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stubs
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…
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acosasin.h
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…
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acosfasinf.h
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…
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activemenu.h
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Rename many lifecycle functions to use consistent names and rename many files
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2022-03-20 13:27:27 +10:00 |
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atan2f.h
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…
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bg.h
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Decompile bg0f159f1c
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2022-07-10 22:22:16 +10:00 |
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body.h
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Rename most remaining game files
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2022-03-23 21:22:06 +10:00 |
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bondbike.h
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…
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bondcutscene.h
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…
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bondeyespy.h
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…
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bondgrab.h
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Decompile bgrab0f0ccbf0
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2022-05-27 20:04:04 +10:00 |
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bondgun.h
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Decompile bgunTickGunLoad
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2022-07-10 21:36:13 +10:00 |
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bondguninit.h
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Rename many lifecycle functions to use consistent names and rename many files
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2022-03-20 13:27:27 +10:00 |
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bondhead.h
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Rename many lifecycle functions to use consistent names and rename many files
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2022-03-20 13:27:27 +10:00 |
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bondmove.h
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…
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bondview.h
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Decompile bviewDrawFisheye
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2022-06-01 22:21:56 +10:00 |
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bondwalk.h
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…
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bossfile.h
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…
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bot.h
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Rename most remaining game files
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2022-03-23 21:22:06 +10:00 |
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botact.h
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Decompile rocketTickFbw
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2022-04-13 23:26:45 +10:00 |
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botcmd.h
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…
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botinv.h
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…
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botinvinit.h
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…
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botmgr.h
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Rename many lifecycle functions to use consistent names and rename many files
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2022-03-20 13:27:27 +10:00 |
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camdraw.h
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Decompile func0f14e4ac
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2022-07-09 17:08:51 +10:00 |
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camera.h
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Decompile func0f03e9f4
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2022-04-20 17:31:44 +10:00 |
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casing.h
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…
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ceil.h
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…
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challenge.h
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Rename most remaining game files
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2022-03-23 21:22:06 +10:00 |
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cheats.h
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Rename many lifecycle functions to use consistent names and rename many files
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2022-03-20 13:27:27 +10:00 |
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chr.h
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Decompile wallhitCreateWith20Args
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2022-07-02 00:55:35 +10:00 |
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chraction.h
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Decompile func0f03e9f4
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2022-04-20 17:31:44 +10:00 |
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chrai.h
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Rename many lifecycle functions to use consistent names and rename many files
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2022-03-20 13:27:27 +10:00 |
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chraicommands.h
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Attempt to decompile propsndTickChannel
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2022-06-14 18:57:57 +10:00 |
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chrmgr.h
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Rename many lifecycle functions to use consistent names and rename many files
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2022-03-20 13:27:27 +10:00 |
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crc.h
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…
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credits.h
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Tidy up and document credits.c
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2022-06-29 19:41:28 +10:00 |
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debug.h
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Decompile objDeform
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2022-04-14 17:17:51 +10:00 |
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dlights.h
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Decompile roomHighlight
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2022-06-12 15:08:15 +10:00 |
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dyntex.h
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Rename game_13b670.c to dyntex.c
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2022-06-27 20:09:24 +10:00 |
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endscreen.h
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Rename endscreen functions
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2022-03-13 14:06:41 +10:00 |
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env.h
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Decompile wallhitCreateWith20Args
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2022-07-02 00:55:35 +10:00 |
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explosions.h
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Decompile wallhitCreateWith20Args
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2022-07-02 00:55:35 +10:00 |
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file.h
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Rename many lifecycle functions to use consistent names and rename many files
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2022-03-20 13:27:27 +10:00 |
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filelist.h
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…
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filemgr.h
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Rename many lifecycle functions to use consistent names and rename many files
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2022-03-20 13:27:27 +10:00 |
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floor.h
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…
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fmb.h
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Rename most remaining game files
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2022-03-23 21:22:06 +10:00 |
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footstep.h
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Rename most remaining game files
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2022-03-23 21:22:06 +10:00 |
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game_0b0fd0.h
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…
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game_0b28d0.h
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Rename modelInstantiate to modelInstantiateWithoutAnim and decompile new modelInstantiate
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2022-04-14 23:17:01 +10:00 |
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game_00b320.h
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Rename most remaining game files
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2022-03-23 21:22:06 +10:00 |
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game_00b820.h
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Rename most remaining game files
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2022-03-23 21:22:06 +10:00 |
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game_0b2150.h
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…
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game_0c33f0.h
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…
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game_1a78b0.h
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…
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game_13c510.h
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Decompile func0f13c710
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2022-06-26 22:35:11 +10:00 |
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game_096b20.h
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Decompile func0f096b70
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2022-02-25 19:00:50 +10:00 |
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game_097a50.h
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…
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game_097aa0.h
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…
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game_0147d0.h
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Rename most remaining game files
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2022-03-23 21:22:06 +10:00 |
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game_152fa0.h
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…
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game_175f90.h
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…
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game_1291b0.h
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…
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game_1531a0.h
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Rename most text functions
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2022-07-06 19:22:01 +10:00 |
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game_006900.h
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Rename most remaining game files
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2022-03-23 21:22:06 +10:00 |
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game_096360.h
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…
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game_096700.h
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…
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game_165360.h
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Decompile portal0f15d10c
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2022-05-07 16:47:32 +10:00 |
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game_176080.h
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Decompile mblurRender
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2022-07-02 22:09:48 +10:00 |
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gamefile.h
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…
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getitle.h
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Rename most remaining game files
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2022-03-23 21:22:06 +10:00 |
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gfxmemory.h
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Attempt to decompile wallhitsTick
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2022-06-30 17:54:56 +10:00 |
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gfxreplace.h
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Rename most remaining game files
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2022-03-23 21:22:06 +10:00 |
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gunfx.h
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Decompile func0f0aeda4
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2022-06-07 22:36:13 +10:00 |
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healthbar.h
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Decompile healthbarDraw
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2022-06-23 22:19:11 +10:00 |
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hudmsg.h
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Rename many lifecycle functions to use consistent names and rename many files
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2022-03-20 13:27:27 +10:00 |
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inv.h
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Rename many lifecycle functions to use consistent names and rename many files
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2022-03-20 13:27:27 +10:00 |
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lang.h
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Attempt to decompile lang0f16e3fc
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2022-07-02 20:27:23 +10:00 |
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lv.h
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Improve mismatch of sightDrawDefault
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2022-06-16 17:19:05 +10:00 |
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mainmenu.h
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Rename menuhandlerInventoryList to menuhandlerFrInventoryList and decompile new menuhandlerInventoryList
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2022-06-08 20:57:45 +10:00 |
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menu.h
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Rename many lifecycle functions to use consistent names and rename many files
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2022-03-20 13:27:27 +10:00 |
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menugfx.h
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Decompile menugfxDrawDropdownBackground
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2022-07-07 17:50:22 +10:00 |
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menuitem.h
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…
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modeldef.h
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Decompile modeldef0f1a7560
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2022-06-02 17:58:06 +10:00 |
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mpstats.h
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…
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music.h
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Rename many lifecycle functions to use consistent names and rename many files
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2022-03-20 13:27:27 +10:00 |
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nbomb.h
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Attempt to decompile nbombRenderOverlay
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2022-04-16 16:13:08 +10:00 |
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objectives.h
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Decompile objLand
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2022-04-12 21:18:06 +10:00 |
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options.h
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…
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pad.h
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…
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padhalllv.h
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…
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pak.h
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Attempt to decompile pakConvertFromGbcImage
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2022-07-03 13:28:19 +10:00 |
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pdmode.h
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Rename most remaining game files
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2022-03-23 21:22:06 +10:00 |
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player.h
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Decompile wallhitCreateWith20Args
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2022-07-02 00:55:35 +10:00 |
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playermgr.h
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…
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playerreset.h
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Rename many lifecycle functions to use consistent names and rename many files
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2022-03-20 13:27:27 +10:00 |
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portal.h
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Rename most remaining game files
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2022-03-23 21:22:06 +10:00 |
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prop.h
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Decompile wallhitCreateWith20Args
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2022-07-02 00:55:35 +10:00 |
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propobj.h
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Decompile wallhitCreateWith20Args
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2022-07-02 00:55:35 +10:00 |
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propobjstop.h
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Rename most remaining game files
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2022-03-23 21:22:06 +10:00 |
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propsnd.h
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Attempt to decompile propsnd0f094940
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2022-06-14 21:55:54 +10:00 |
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quaternion.h
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Rename most remaining game files
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2022-03-23 21:22:06 +10:00 |
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race.h
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Rename most remaining game files
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2022-03-23 21:22:06 +10:00 |
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radar.h
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…
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room.h
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Decompile wallhitCreateWith20Args
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2022-07-02 00:55:35 +10:00 |
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savebuffer.h
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…
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setup.h
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Rename most remaining game files
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2022-03-23 21:22:06 +10:00 |
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setuputils.h
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Decompile weaponCreateProjectileFromGset
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2022-04-05 21:11:52 +10:00 |
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shards.h
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Rename many lifecycle functions to use consistent names and rename many files
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2022-03-20 13:27:27 +10:00 |
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sight.h
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Improve mismatch of sightDrawDefault
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2022-06-16 17:19:05 +10:00 |
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sky.h
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Attempt to decompile skyRender
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2022-03-29 20:54:50 +10:00 |
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smoke.h
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Decompile wallhitCreateWith20Args
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2022-07-02 00:55:35 +10:00 |
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sparks.h
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Decompile sparkCreate
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2022-04-15 17:36:28 +10:00 |
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splat.h
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Decompile splat0f14986c
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2022-07-02 16:32:24 +10:00 |
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stagemusic.h
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Rename and split some files to create stagetable.c and stagemusic.c
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2022-03-20 15:10:30 +10:00 |
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stagetable.h
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Rename and split some files to create stagetable.c and stagemusic.c
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2022-03-20 15:10:30 +10:00 |
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stars.h
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Decompile starInsert
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2022-03-25 12:07:32 +10:00 |
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tex.h
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Decompile tex0f173f78
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2022-06-06 21:50:36 +10:00 |
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texdecompress.h
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Decompile bgunTickGunLoad
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2022-07-10 21:36:13 +10:00 |
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tiles.h
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Rename many lifecycle functions to use consistent names and rename many files
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2022-03-20 13:27:27 +10:00 |
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timing.h
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…
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title.h
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Decompile titleSetLight
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2022-04-16 19:23:24 +10:00 |
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training.h
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Attempt to decompile autogunTick
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2022-04-24 17:27:21 +10:00 |
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trainingmenus.h
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Rename many lifecycle functions to use consistent names and rename many files
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2022-03-20 13:27:27 +10:00 |
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utils.h
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Attempt to decompile func0f177a54
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2022-06-13 08:23:17 +10:00 |
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vtxstore.h
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Decompile objDeform
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2022-04-14 17:17:51 +10:00 |
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wallhit.h
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Decompile wallhitCreateWith20Args
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2022-07-02 00:55:35 +10:00 |
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weather.h
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Rename many lifecycle functions to use consistent names and rename many files
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2022-03-20 13:27:27 +10:00 |