perfect_dark/src/include/game
Ryan Dwyer 9728537fd9 Decompile bg0f159f1c 2022-07-10 22:22:16 +10:00
..
mplayer jpn-final: Decompile mp0f18dec4 2022-06-07 19:44:23 +10:00
stubs
acosasin.h
acosfasinf.h
activemenu.h Rename many lifecycle functions to use consistent names and rename many files 2022-03-20 13:27:27 +10:00
atan2f.h
bg.h Decompile bg0f159f1c 2022-07-10 22:22:16 +10:00
body.h Rename most remaining game files 2022-03-23 21:22:06 +10:00
bondbike.h
bondcutscene.h
bondeyespy.h
bondgrab.h Decompile bgrab0f0ccbf0 2022-05-27 20:04:04 +10:00
bondgun.h Decompile bgunTickGunLoad 2022-07-10 21:36:13 +10:00
bondguninit.h Rename many lifecycle functions to use consistent names and rename many files 2022-03-20 13:27:27 +10:00
bondhead.h Rename many lifecycle functions to use consistent names and rename many files 2022-03-20 13:27:27 +10:00
bondmove.h
bondview.h Decompile bviewDrawFisheye 2022-06-01 22:21:56 +10:00
bondwalk.h
bossfile.h
bot.h Rename most remaining game files 2022-03-23 21:22:06 +10:00
botact.h Decompile rocketTickFbw 2022-04-13 23:26:45 +10:00
botcmd.h
botinv.h
botinvinit.h
botmgr.h Rename many lifecycle functions to use consistent names and rename many files 2022-03-20 13:27:27 +10:00
camdraw.h Decompile func0f14e4ac 2022-07-09 17:08:51 +10:00
camera.h Decompile func0f03e9f4 2022-04-20 17:31:44 +10:00
casing.h
ceil.h
challenge.h Rename most remaining game files 2022-03-23 21:22:06 +10:00
cheats.h Rename many lifecycle functions to use consistent names and rename many files 2022-03-20 13:27:27 +10:00
chr.h Decompile wallhitCreateWith20Args 2022-07-02 00:55:35 +10:00
chraction.h Decompile func0f03e9f4 2022-04-20 17:31:44 +10:00
chrai.h Rename many lifecycle functions to use consistent names and rename many files 2022-03-20 13:27:27 +10:00
chraicommands.h Attempt to decompile propsndTickChannel 2022-06-14 18:57:57 +10:00
chrmgr.h Rename many lifecycle functions to use consistent names and rename many files 2022-03-20 13:27:27 +10:00
crc.h
credits.h Tidy up and document credits.c 2022-06-29 19:41:28 +10:00
debug.h Decompile objDeform 2022-04-14 17:17:51 +10:00
dlights.h Decompile roomHighlight 2022-06-12 15:08:15 +10:00
dyntex.h Rename game_13b670.c to dyntex.c 2022-06-27 20:09:24 +10:00
endscreen.h Rename endscreen functions 2022-03-13 14:06:41 +10:00
env.h Decompile wallhitCreateWith20Args 2022-07-02 00:55:35 +10:00
explosions.h Decompile wallhitCreateWith20Args 2022-07-02 00:55:35 +10:00
file.h Rename many lifecycle functions to use consistent names and rename many files 2022-03-20 13:27:27 +10:00
filelist.h
filemgr.h Rename many lifecycle functions to use consistent names and rename many files 2022-03-20 13:27:27 +10:00
floor.h
fmb.h Rename most remaining game files 2022-03-23 21:22:06 +10:00
footstep.h Rename most remaining game files 2022-03-23 21:22:06 +10:00
game_0b0fd0.h
game_0b28d0.h Rename modelInstantiate to modelInstantiateWithoutAnim and decompile new modelInstantiate 2022-04-14 23:17:01 +10:00
game_00b320.h Rename most remaining game files 2022-03-23 21:22:06 +10:00
game_00b820.h Rename most remaining game files 2022-03-23 21:22:06 +10:00
game_0b2150.h
game_0c33f0.h
game_1a78b0.h
game_13c510.h Decompile func0f13c710 2022-06-26 22:35:11 +10:00
game_096b20.h Decompile func0f096b70 2022-02-25 19:00:50 +10:00
game_097a50.h
game_097aa0.h
game_0147d0.h Rename most remaining game files 2022-03-23 21:22:06 +10:00
game_152fa0.h
game_175f90.h
game_1291b0.h
game_1531a0.h Rename most text functions 2022-07-06 19:22:01 +10:00
game_006900.h Rename most remaining game files 2022-03-23 21:22:06 +10:00
game_096360.h
game_096700.h
game_165360.h Decompile portal0f15d10c 2022-05-07 16:47:32 +10:00
game_176080.h Decompile mblurRender 2022-07-02 22:09:48 +10:00
gamefile.h
getitle.h Rename most remaining game files 2022-03-23 21:22:06 +10:00
gfxmemory.h Attempt to decompile wallhitsTick 2022-06-30 17:54:56 +10:00
gfxreplace.h Rename most remaining game files 2022-03-23 21:22:06 +10:00
gunfx.h Decompile func0f0aeda4 2022-06-07 22:36:13 +10:00
healthbar.h Decompile healthbarDraw 2022-06-23 22:19:11 +10:00
hudmsg.h Rename many lifecycle functions to use consistent names and rename many files 2022-03-20 13:27:27 +10:00
inv.h Rename many lifecycle functions to use consistent names and rename many files 2022-03-20 13:27:27 +10:00
lang.h Attempt to decompile lang0f16e3fc 2022-07-02 20:27:23 +10:00
lv.h Improve mismatch of sightDrawDefault 2022-06-16 17:19:05 +10:00
mainmenu.h Rename menuhandlerInventoryList to menuhandlerFrInventoryList and decompile new menuhandlerInventoryList 2022-06-08 20:57:45 +10:00
menu.h Rename many lifecycle functions to use consistent names and rename many files 2022-03-20 13:27:27 +10:00
menugfx.h Decompile menugfxDrawDropdownBackground 2022-07-07 17:50:22 +10:00
menuitem.h
modeldef.h Decompile modeldef0f1a7560 2022-06-02 17:58:06 +10:00
mpstats.h
music.h Rename many lifecycle functions to use consistent names and rename many files 2022-03-20 13:27:27 +10:00
nbomb.h Attempt to decompile nbombRenderOverlay 2022-04-16 16:13:08 +10:00
objectives.h Decompile objLand 2022-04-12 21:18:06 +10:00
options.h
pad.h
padhalllv.h
pak.h Attempt to decompile pakConvertFromGbcImage 2022-07-03 13:28:19 +10:00
pdmode.h Rename most remaining game files 2022-03-23 21:22:06 +10:00
player.h Decompile wallhitCreateWith20Args 2022-07-02 00:55:35 +10:00
playermgr.h
playerreset.h Rename many lifecycle functions to use consistent names and rename many files 2022-03-20 13:27:27 +10:00
portal.h Rename most remaining game files 2022-03-23 21:22:06 +10:00
prop.h Decompile wallhitCreateWith20Args 2022-07-02 00:55:35 +10:00
propobj.h Decompile wallhitCreateWith20Args 2022-07-02 00:55:35 +10:00
propobjstop.h Rename most remaining game files 2022-03-23 21:22:06 +10:00
propsnd.h Attempt to decompile propsnd0f094940 2022-06-14 21:55:54 +10:00
quaternion.h Rename most remaining game files 2022-03-23 21:22:06 +10:00
race.h Rename most remaining game files 2022-03-23 21:22:06 +10:00
radar.h
room.h Decompile wallhitCreateWith20Args 2022-07-02 00:55:35 +10:00
savebuffer.h
setup.h Rename most remaining game files 2022-03-23 21:22:06 +10:00
setuputils.h Decompile weaponCreateProjectileFromGset 2022-04-05 21:11:52 +10:00
shards.h Rename many lifecycle functions to use consistent names and rename many files 2022-03-20 13:27:27 +10:00
sight.h Improve mismatch of sightDrawDefault 2022-06-16 17:19:05 +10:00
sky.h Attempt to decompile skyRender 2022-03-29 20:54:50 +10:00
smoke.h Decompile wallhitCreateWith20Args 2022-07-02 00:55:35 +10:00
sparks.h Decompile sparkCreate 2022-04-15 17:36:28 +10:00
splat.h Decompile splat0f14986c 2022-07-02 16:32:24 +10:00
stagemusic.h Rename and split some files to create stagetable.c and stagemusic.c 2022-03-20 15:10:30 +10:00
stagetable.h Rename and split some files to create stagetable.c and stagemusic.c 2022-03-20 15:10:30 +10:00
stars.h Decompile starInsert 2022-03-25 12:07:32 +10:00
tex.h Decompile tex0f173f78 2022-06-06 21:50:36 +10:00
texdecompress.h Decompile bgunTickGunLoad 2022-07-10 21:36:13 +10:00
tiles.h Rename many lifecycle functions to use consistent names and rename many files 2022-03-20 13:27:27 +10:00
timing.h
title.h Decompile titleSetLight 2022-04-16 19:23:24 +10:00
training.h Attempt to decompile autogunTick 2022-04-24 17:27:21 +10:00
trainingmenus.h Rename many lifecycle functions to use consistent names and rename many files 2022-03-20 13:27:27 +10:00
utils.h Attempt to decompile func0f177a54 2022-06-13 08:23:17 +10:00
vtxstore.h Decompile objDeform 2022-04-14 17:17:51 +10:00
wallhit.h Decompile wallhitCreateWith20Args 2022-07-02 00:55:35 +10:00
weather.h Rename many lifecycle functions to use consistent names and rename many files 2022-03-20 13:27:27 +10:00