Merge pull request #451 from EllipticEllipsis/fixes

Correct type of sub_0806F520 and use it as a bool, use new entity struct in coord.c
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notyourav 2022-03-18 22:12:18 -07:00 committed by GitHub
commit f4c932dc09
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16 changed files with 33 additions and 31 deletions

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@ -163,7 +163,7 @@ extern void sub_08060158(Entity*);
extern void sub_0806D02C(Entity*);
extern void sub_0806D0B0(Entity*);
extern void sub_0806F4E8(Entity*);
extern u32 sub_0806F520();
extern bool32 sub_0806F520(Entity*);
extern u32 sub_0806F5B0(u32);
extern u32 sub_0806F824(Entity*, Entity*, s32, s32);
extern u32 sub_0806F948(Entity*);

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@ -1,6 +1,8 @@
#define NENT_DEPRECATED
#include "asm.h"
#include "area.h"
#include "player.h"
#include "new_player.h"
#include "coord.h"
#include "common.h"
#include "sound.h"
@ -38,7 +40,7 @@ void sub_0806F38C(void) {
u32 sub_0806F39C(Entity* ent) {
s32 dist;
if (gPlayerEntity.animationState & 2) {
if (gNewPlayerEntity.base.animationState & 2) {
dist = ent->x.HALF.HI - gPlayerEntity.x.HALF.HI;
} else {
dist = ent->y.HALF.HI - gPlayerEntity.y.HALF.HI;
@ -55,7 +57,7 @@ u32 sub_0806F39C(Entity* ent) {
}
bool32 sub_0806F3E4(Entity* ent) {
Entity tmp_ent;
GenericEntity tmp_ent;
s8* p;
if ((gPlayerState.field_0x1c & 0x7F) != 1)
@ -74,15 +76,15 @@ bool32 sub_0806F3E4(Entity* ent) {
if (ent->knockbackSpeed > 0x500)
ent->knockbackSpeed = 0x500;
p = &gUnk_08126EE4[gPlayerEntity.animationState & 0xE];
tmp_ent.x.HALF.HI = p[0] + gPlayerEntity.x.HALF.HI;
tmp_ent.y.HALF.HI = p[1] + gPlayerEntity.y.HALF.HI;
LinearMoveDirection(ent, ent->knockbackSpeed, GetFacingDirection(ent, &tmp_ent));
if (sub_0800419C(&tmp_ent, ent, 4, 4)) {
tmp_ent.base.x.HALF.HI = p[0] + gPlayerEntity.x.HALF.HI;
tmp_ent.base.y.HALF.HI = p[1] + gPlayerEntity.y.HALF.HI;
LinearMoveDirection(ent, ent->knockbackSpeed, GetFacingDirection(ent, &tmp_ent.base));
if (sub_0800419C(&tmp_ent.base, ent, 4, 4)) {
u32 state = ent->field_0x1c & 0xF;
if (state == 2) {
Entity* item;
ent->subAction = 3;
(Entity*)gPlayerEntity.field_0x70.WORD = ent;
gNewPlayerEntity.unk_70 = ent;
gPlayerState.field_0x1c = 7;
item = CreatePlayerItem(0x11, 0, 0, 0);
if (item != NULL) {
@ -116,7 +118,7 @@ void sub_0806F4E8(Entity* ent) {
}
}
u32 sub_0806F520(Entity* ent) {
bool32 sub_0806F520(Entity* ent) {
if (ent->bitfield == 0x93)
return 1;
ent->field_0x3a &= ~4;
@ -336,38 +338,38 @@ void SortEntityBelow(Entity* above_ent, Entity* below_ent) {
below_ent->spritePriority.b0 = gSpriteSortBelowTable[above_ent->spritePriority.b0];
}
void sub_0806FB00(Entity* ent, u32 param_1, u32 param_2, u32 param_3) {
void sub_0806FB00(GenericEntity* ent, u32 param_1, u32 param_2, u32 param_3) {
if (param_3 == 0) {
param_3 = 1;
}
ent->field_0x7c.BYTES.byte2 = 0;
ent->field_0x7c.BYTES.byte3 = param_3;
ent->field_0x80.HWORD = ent->x.HALF.HI;
ent->field_0x82.HWORD = ent->y.HALF.HI;
ent->field_0x80.HWORD = ent->base.x.HALF.HI;
ent->field_0x82.HWORD = ent->base.y.HALF.HI;
ent->cutsceneBeh.HWORD = param_1;
ent->field_0x86.HWORD = param_2;
}
bool32 sub_0806FB38(Entity* ent) {
bool32 sub_0806FB38(GenericEntity* ent) {
s32 val;
u32 rv;
if (ent->field_0x7c.BYTES.byte2 < ent->field_0x7c.BYTES.byte3) {
ent->field_0x7c.BYTES.byte2++;
ent->x.HALF.HI =
ent->base.x.HALF.HI =
((((((s16)ent->cutsceneBeh.HWORD - (s16)ent->field_0x80.HWORD) * ent->field_0x7c.BYTES.byte2) << 8) /
ent->field_0x7c.BYTES.byte3) >>
8) +
ent->field_0x80.HWORD;
ent->y.HALF.HI =
ent->base.y.HALF.HI =
(((((((s16)ent->field_0x86.HWORD - (s16)ent->field_0x82.HWORD) * ent->field_0x7c.BYTES.byte2) << 8) /
ent->field_0x7c.BYTES.byte3) >>
8)) +
ent->field_0x82.HWORD;
rv = 0;
} else {
ent->x.HALF.HI = ent->cutsceneBeh.HWORD;
ent->y.HALF.HI = ent->field_0x86.HWORD;
ent->base.x.HALF.HI = ent->cutsceneBeh.HWORD;
ent->base.y.HALF.HI = ent->field_0x86.HWORD;
rv = 1;
}
return rv;

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@ -123,7 +123,7 @@ void Chuchu_OnCollision(Entity* this) {
}
void Chuchu_OnGrabbed(Entity* this) {
if (sub_0806F520(this) == 0 && this->confusedTime) {
if (!sub_0806F520(this) && this->confusedTime) {
Create0x68FX(this, FX_STARS);
InitializeAnimation(this, 6);
} else {

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@ -154,7 +154,7 @@ void sub_08040D30(Enemy50Entity* this) {
}
void sub_08040D90(Enemy50Entity* this) {
if (sub_0806F520()) {
if (sub_0806F520(super)) {
Enemy50_SubActions[super->subAction](this);
} else {
sub_08041128(this);

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@ -113,7 +113,7 @@ void Ghini_OnConfused(GhiniEntity* this) {
}
void Ghini_OnGrabbed(GhiniEntity* this) {
if (sub_0806F520()) {
if (sub_0806F520(super)) {
Ghini_SubActions[super->subAction](this);
} else {
sub_0803F51C(this);

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@ -56,7 +56,7 @@ void GyorgChild_OnGrabbed(GyorgChildEntity* this) {
GyorgChild_OnGrabbed_Action1,
GyorgChild_OnGrabbed_Action3,
};
if (sub_0806F520()) {
if (sub_0806F520(super)) {
GyorgChild_OnGrabbed_Actions[super->subAction](this);
}
}

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@ -34,7 +34,7 @@ void LakituCloud_OnKnockback(Entity* this) {
}
void LakituCloud_OnGrabbed(Entity* this) {
if (sub_0806F520(this) == 0) {
if (!sub_0806F520(this)) {
if (this->subAction == 2) {
sub_0803CE3C(this);
}

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@ -39,7 +39,7 @@ void Rope_OnCollision(Entity* this) {
}
void Rope_OnGrabbed(Entity* this) {
if (sub_0806F520()) {
if (sub_0806F520(this)) {
gUnk_080CE470[this->subAction](this);
}
}

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@ -123,7 +123,7 @@ void sub_08039418(StalfosEntity* this) {
}
void sub_08039438(StalfosEntity* this) {
if (sub_0806F520()) {
if (sub_0806F520(super)) {
Stalfos_SubActions[super->subAction](this);
}
}

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@ -74,7 +74,7 @@ void Takkuri_OnCollision(TakkuriEntity* this) {
void Takkuri_OnGrabbed(TakkuriEntity* this) {
gUnk_080CFF6C[super->subAction](this);
GetNextFrame(super);
if (sub_0806F520(super) == 0) {
if (!sub_0806F520(super)) {
super->action = 2;
super->subAction = 0;
this->unk_0x84 = 2;

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@ -69,7 +69,7 @@ void Wisp_OnCollision(Entity* this) {
}
void Wisp_OnGrabbed(Entity* this) {
if (sub_0806F520() != 0) {
if (sub_0806F520(this)) {
gUnk_080CEB98[this->subAction](this);
}
}

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@ -24,7 +24,7 @@ void nullsub_539(Entity* this) {
}
void sub_080A9CF0(Entity* this) {
if (sub_0806F520() == 0) {
if (!sub_0806F520(this)) {
CreateFx(this, FX_DEATH, 0);
DeleteThisEntity();
}

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@ -79,7 +79,7 @@ void sub_080AA78C(Entity* this) {
this->subAction = 1;
InitAnimationForceUpdate(this, animationState + 8);
}
if (sub_0806F520(this) != 0) {
if (sub_0806F520(this)) {
UpdateAnimationSingleFrame(this);
if ((this->frame & 0x10) != 0) {
this->frame &= 0xef;

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@ -38,7 +38,7 @@ void sub_080A9A34(Entity* this) {
}
void sub_080A9A64(Entity* this) {
if ((this->subAction < 3) && (sub_0806F520(this) == 0)) {
if ((this->subAction < 3) && !sub_0806F520(this)) {
sub_080A9BA8(this);
}
StalfosProjectile_SubActions[this->subAction](this);

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@ -87,7 +87,7 @@ void sub_080AACE0(Entity* this) {
}
void sub_080AAD70(Entity* this) {
if (sub_0806F520() == 0) {
if (!sub_0806F520(this)) {
this->health = 0;
}
V1DarkMagicProjectile_SubActions[this->subAction](this);

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@ -62,7 +62,7 @@ void sub_080ABBF4(Entity* this) {
}
void sub_080ABC54(Entity* this) {
if (sub_0806F520() == 0) {
if (!sub_0806F520(this)) {
CreateFx(this, FX_DEATH, 0);
DeleteThisEntity();
}