tmc/include
theo3 7c16e8d50a identify all player items 2022-03-28 15:23:06 -07:00
..
enemy Decompile most of FrozenOctorok 2022-03-07 21:42:07 +01:00
gba decompile code_0804B9F8.s 2021-11-18 19:46:05 +00:00
object decomp deathFx.c 2022-02-09 00:15:58 +01:00
projectile FireballChain OK, start documenting 2022-03-24 12:49:45 +00:00
area.h identify some functions 2022-03-28 12:06:05 -07:00
asm.h move function decls from player.c 2022-03-27 23:20:26 -07:00
collision.h Format 2022-03-25 02:36:10 +00:00
color.h Decompile some vram 2022-03-05 17:46:57 +01:00
common.h doc entity.h 2022-01-05 17:52:39 -08:00
coord.h move function decls from player.c 2022-03-27 23:20:26 -07:00
definitions.h Decompile CrenelBeanSprout 2022-02-22 23:15:13 +01:00
droptables.h moved gCurrentAreaDroptable into gRoomVars properly 2022-02-10 01:29:15 +01:00
effects.h cleanup 2021-12-14 23:31:27 -08:00
enemy.h Use new entity struct for octorok boss 2022-03-07 20:59:38 +01:00
entity.h Decompile some functions 2022-03-28 17:30:56 +02:00
fade.h doc entity.h 2022-01-05 17:52:39 -08:00
fileselect.h Decompile the rest of text.c 2022-03-22 01:36:08 +02:00
flags.h Merge playerUtils 2022-03-02 22:33:12 +01:00
functions.h identify some functions 2022-03-28 12:06:05 -07:00
game.h sorted kinstone and figurine menu 2022-01-25 00:44:48 +01:00
global.h Remove boolcast uses from code 2022-02-11 14:55:35 +02:00
hitbox.h Decompile ItemForSale 2022-02-27 14:27:32 +01:00
interrupts.h header overhaul 2021-12-20 10:31:02 -08:00
item.h CreateRandomDrop and droptables 2022-02-03 05:52:50 +01:00
itemMetaData.h extract item metadata table 2022-02-10 02:21:52 +01:00
kinstone.h Merge playerUtils 2022-03-02 22:33:12 +01:00
main.h Decompile enterPortalSubtask 2022-03-06 23:25:36 +01:00
manager.h Decompile some scroll functions 2022-03-23 16:12:22 +02:00
map.h Improve LayerStruct 2022-03-05 19:09:49 +01:00
menu.h sorted pause menu 2022-01-31 17:21:01 +01:00
message.h Decompile the rest of text.c 2022-03-22 01:36:08 +02:00
new_player.h Decompile some functions 2022-03-28 17:30:56 +02:00
npc.h Decompile houseDoorInterior 2022-03-05 21:23:26 +02:00
object.h move function decls from player.c 2022-03-27 23:20:26 -07:00
player.h format 2022-03-28 12:15:25 -07:00
playeritem.h Add newline in playeritem.h 2022-02-18 18:20:12 +02:00
projectile.h doxygen groups 2022-01-05 20:49:51 -08:00
room.h identify some functions 2022-03-28 12:06:05 -07:00
roomid.h done with room names 2022-03-23 21:02:19 +01:00
save.h Decompile stockwell asm_funcs 2022-02-14 06:25:19 +02:00
screen.h decomp kinstone menu 2022-01-16 23:32:07 +01:00
script.h Decompile roomInit.c asm_funcs 2022-02-10 02:52:50 +02:00
sound.h identify all player items 2022-03-28 15:23:06 -07:00
sprite.h pressure plate ok 2022-01-22 11:32:56 -08:00
structures.h identify some functions 2022-03-28 12:06:05 -07:00
subtask.h sorted pause menu 2022-01-31 17:21:01 +01:00
tiles.h add tiles.h 2021-10-26 22:06:24 -07:00
transitions.h warp and transition type 2022-03-23 22:38:09 +01:00