tmc/src
Reinmmar 2a9c11f8c7 Reformatting 2023-09-17 22:09:56 +02:00
..
data Extract some data 2022-10-08 22:32:54 +02:00
enemy Labeled one Portal Type and some animations 2023-09-17 21:07:48 +02:00
gba Document some player item stuff 2022-08-09 18:56:13 +02:00
item added bow_state :) 2023-09-17 21:13:44 +02:00
manager the rest of the portal types (2 unknown to me) 2023-09-17 22:00:45 +02:00
menu Merge branch 'master' into Inputs 2023-08-23 00:04:08 +02:00
npc Labeled all unlabeled inputs(if I didn't miss any) 2023-08-15 03:54:03 +02:00
object the rest of the portal types (2 unknown to me) 2023-09-17 22:00:45 +02:00
playerItem added bow_state :) 2023-09-17 21:13:44 +02:00
projectile Create new entity structs for Projectiles 2023-07-23 23:52:47 +02:00
subtask SaveFile cleanup part 1 2023-08-02 20:50:18 +02:00
worldEvent Extract some data 2022-10-08 22:32:54 +02:00
affine.c SaveFile cleanup part 1 2023-08-02 20:50:18 +02:00
backgroundAnimations.c Extract some data 2022-09-03 23:33:35 +02:00
beanstalkSubtask.c Labeled PlayerState and PlayerAction stuff 2023-09-17 12:09:53 +02:00
code_0805EC04.c SaveFile cleanup part 1 2023-08-02 20:50:18 +02:00
code_08049CD4.c
code_08049DF4.c Formatting 2023-05-06 00:36:48 +02:00
collision.c Extract some data 2022-09-03 23:33:35 +02:00
color.c SaveFile cleanup part 1 2023-08-02 20:50:18 +02:00
common.c Create new entity structs for NPCs 2023-08-01 11:36:11 +02:00
createEnemy.c
cutscene.c Extract some data 2022-10-08 22:32:54 +02:00
debug.c Extract some data 2022-09-03 23:33:35 +02:00
demo.c remove fake global gUnk_0203510E 2023-01-04 19:26:42 +01:00
droptables.c Fix Kinstone drops mixup 2023-04-24 16:50:53 +02:00
eeprom.c
enemy.c Extract some data 2022-10-08 22:32:54 +02:00
enemyUtils.c SaveFile cleanup part 1 2023-08-02 20:50:18 +02:00
enterPortalSubtask.c the rest of the portal types (2 unknown to me) 2023-09-17 22:00:45 +02:00
entity.c Name a lot of functions about interactable objects 2023-04-28 23:36:33 +02:00
fade.c Extract some data 2022-10-08 22:32:54 +02:00
fileselect.c Labeled all unlabeled inputs(if I didn't miss any) 2023-08-15 03:54:03 +02:00
flagDebug.c
flags.c
game.c SaveFile cleanup part 1 2023-08-02 20:50:18 +02:00
gameData.c various small documentation changes 2023-07-05 00:53:54 +02:00
gameOverTask.c Extract some data 2022-10-08 22:32:54 +02:00
gameUtils.c clean up hint_height version mess 2023-08-02 22:32:17 +02:00
interrupts.c Match DispCtrlSet 2023-05-24 00:45:36 +00:00
item.c Document some player item stuff 2022-08-09 18:56:13 +02:00
itemDefinitions.c Document some player item stuff 2022-08-09 18:56:13 +02:00
itemMetaData.c Extract some data 2022-10-08 22:32:54 +02:00
itemUtils.c SaveFile cleanup part 1 2023-08-02 20:50:18 +02:00
kinstone.c clean up hint_height version mess 2023-08-02 22:32:17 +02:00
main.c match InitSaveHeader (with FORCE_REGISTER) 2022-10-19 20:12:18 +10:00
manager.c
message.c Match TextDispEnquiry 2022-09-07 19:44:17 +03:00
movement.c Extract some data 2022-10-08 22:32:54 +02:00
npc.c Document some player item stuff 2022-08-09 18:56:13 +02:00
npcDefinitions.c
npcFunctions.c
npcUtils.c Create new entity structs for NPCs 2023-08-01 11:36:11 +02:00
object.c Create new entity structs for Objects 2023-07-31 21:31:30 +02:00
objectDefinitions.c Use FX enum and add another sparkle to the enum 2022-11-21 19:17:21 +02:00
objectUtils.c Use FX enum and add another sparkle to the enum 2022-11-21 19:17:21 +02:00
physics.c Create new entity structs for NPCs 2023-08-01 11:36:11 +02:00
player.c the rest of the portal types (2 unknown to me) 2023-09-17 22:00:45 +02:00
playerHitbox.c
playerItem.c Document some player item stuff 2022-08-09 18:56:13 +02:00
playerItemDefinitions.c
playerItemUtils.c Document some player item stuff 2022-08-09 18:56:13 +02:00
playerUtils.c Reformatting 2023-09-17 22:09:56 +02:00
projectile.c Extract some data 2022-10-08 22:32:54 +02:00
projectileUtils.c
room.c various small documentation changes 2023-07-05 00:53:54 +02:00
roomInit.c SaveFile cleanup part 1 2023-08-02 20:50:18 +02:00
save.c Extract some data 2022-10-08 22:32:54 +02:00
screenTilemap.c
script.c Uuuh... A lot of animations in an enum 2023-09-17 20:44:14 +02:00
scroll.c Match sub_08080278 (by Catobat) 2023-01-07 08:24:24 +02:00
sineTable.c
sound.c Document some player item stuff 2022-08-09 18:56:13 +02:00
staffroll.c Labeled all unlabeled inputs(if I didn't miss any) 2023-08-15 03:54:03 +02:00
subtask.c SaveFile cleanup part 1 2023-08-02 20:50:18 +02:00
text.c Extract some data 2022-10-08 22:32:54 +02:00
title.c SaveFile cleanup part 1 2023-08-02 20:50:18 +02:00
ui.c SaveFile cleanup part 1 2023-08-02 20:50:18 +02:00
vram.c