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enemy
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name remaining entity fields
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2022-03-28 20:10:22 -07:00 |
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gba
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decompile code_0804B9F8.s
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2021-11-18 19:46:05 +00:00 |
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object
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decomp deathFx.c
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2022-02-09 00:15:58 +01:00 |
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projectile
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FireballChain OK, start documenting
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2022-03-24 12:49:45 +00:00 |
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area.h
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Match GenerateAreaHint
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2022-05-09 23:29:23 +03:00 |
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asm.h
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sort out most of functions.h
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2022-03-30 00:52:53 -07:00 |
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beanstalkSubtask.h
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Decompile some of beanstalkSubtask
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2022-03-31 22:38:53 +02:00 |
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collision.h
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sort out most of functions.h
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2022-03-30 00:52:53 -07:00 |
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color.h
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Decompile some vram
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2022-03-05 17:46:57 +01:00 |
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common.h
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Match sub_08018738
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2022-05-09 17:39:00 +03:00 |
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definitions.h
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Decompile CrenelBeanSprout
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2022-02-22 23:15:13 +01:00 |
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droptables.h
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moved gCurrentAreaDroptable into gRoomVars properly
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2022-02-10 01:29:15 +01:00 |
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effects.h
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cleanup
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2021-12-14 23:31:27 -08:00 |
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enemy.h
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Move some const data into code files
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2022-04-13 00:04:14 +03:00 |
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entity.h
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Decompile Subtask_FadeIn/Out
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2022-04-10 20:27:22 +03:00 |
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fade.h
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Add fade flags enum
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2022-04-05 22:56:37 +03:00 |
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fileselect.h
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Put const data in npc58
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2022-04-16 20:37:58 +03:00 |
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flags.h
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Merge playerUtils
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2022-03-02 22:33:12 +01:00 |
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functions.h
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Put const data in jailBars
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2022-04-18 13:30:57 +03:00 |
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game.h
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Decompile some subtask2 functions
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2022-04-02 20:42:30 +03:00 |
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global.h
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Remove boolcast uses from code
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2022-02-11 14:55:35 +02:00 |
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hitbox.h
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Decompile ItemForSale
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2022-02-27 14:27:32 +01:00 |
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interrupts.h
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header overhaul
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2021-12-20 10:31:02 -08:00 |
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item.h
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CreateRandomDrop and droptables
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2022-02-03 05:52:50 +01:00 |
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itemMetaData.h
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Add TextCategory enum
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2022-04-28 09:19:46 +03:00 |
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kinstone.h
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Add TextCategory enum
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2022-04-28 09:19:46 +03:00 |
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main.h
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Decompile Subtask_FadeIn/Out
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2022-04-10 20:27:22 +03:00 |
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manager.h
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Put const data in manager4
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2022-04-18 14:34:24 +03:00 |
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map.h
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sort out most of functions.h
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2022-03-30 00:52:53 -07:00 |
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menu.h
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Match sub_080A5594
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2022-04-08 14:05:20 +03:00 |
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message.h
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Add TextCategory enum
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2022-04-28 09:19:46 +03:00 |
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new_player.h
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Decompile some functions
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2022-03-28 17:30:56 +02:00 |
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npc.h
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Add DialogType and DialogFlagType enums
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2022-04-23 03:06:56 +03:00 |
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object.h
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Decompile code_0808C964
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2022-05-07 09:37:39 +03:00 |
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physics.h
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Match Syrup_Head and put const data in syrup
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2022-04-16 00:50:17 +03:00 |
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player.h
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Merge pull request #501 from hatal175/data8
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2022-04-22 00:45:46 -07:00 |
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playeritem.h
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Add newline in playeritem.h
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2022-02-18 18:20:12 +02:00 |
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projectile.h
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sort out most of functions.h
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2022-03-30 00:52:53 -07:00 |
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room.h
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Match sub_0801876C
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2022-05-09 16:48:11 +03:00 |
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roomid.h
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done with room names
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2022-03-23 21:02:19 +01:00 |
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save.h
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Decompile some playerUtils
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2022-04-21 20:34:07 +02:00 |
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screen.h
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decomp kinstone menu
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2022-01-16 23:32:07 +01:00 |
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script.h
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Add fade flags enum
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2022-04-05 22:56:37 +03:00 |
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sound.h
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figurine cleanup
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2022-03-28 17:26:07 -07:00 |
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sprite.h
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pressure plate ok
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2022-01-22 11:32:56 -08:00 |
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structures.h
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Add DialogType and DialogFlagType enums
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2022-04-23 03:06:56 +03:00 |
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subtask.h
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sorted pause menu
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2022-01-31 17:21:01 +01:00 |
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tiles.h
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add tiles.h
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2021-10-26 22:06:24 -07:00 |
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transitions.h
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warp and transition type
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2022-03-23 22:38:09 +01:00 |
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ui.h
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Use DmaSet macro in several places
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2022-04-10 09:27:01 +03:00 |