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enemy
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cleanup headers
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2025-03-09 18:58:01 +00:00 |
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gba
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disable PACKED and ALIGNED in CLion
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2025-03-09 19:00:33 +00:00 |
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manager
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cleanup headers
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2025-03-09 18:58:01 +00:00 |
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npc
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cleanup headers
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2025-03-09 18:58:01 +00:00 |
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object
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cleanup headers
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2025-03-09 18:58:01 +00:00 |
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playerItem
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Use new entity struct for player
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2023-12-30 22:09:30 +01:00 |
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projectile
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Create new entity structs for Projectiles
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2023-07-23 23:52:47 +02:00 |
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affine.h
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cleanup headers
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2025-03-09 18:58:01 +00:00 |
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area.h
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Add more tilemap documentation
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2024-01-06 18:12:53 +01:00 |
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asm.h
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cleanup asm.h
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2025-03-09 19:00:33 +00:00 |
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backgroundAnimations.h
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cleanup headers
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2025-03-09 18:58:01 +00:00 |
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beanstalkSubtask.h
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cleanup structures.h
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2025-03-09 19:00:33 +00:00 |
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collision.h
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cleanup headers
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2025-03-09 18:58:01 +00:00 |
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color.h
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cleanup structures.h
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2025-03-09 19:00:33 +00:00 |
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common.h
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cleanup headers
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2025-03-09 18:58:01 +00:00 |
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cutscene.h
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…
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definitions.h
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define collisions
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2023-12-31 21:26:12 -08:00 |
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droptables.h
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Fix Kinstone drops mixup
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2023-04-24 16:50:53 +02:00 |
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effects.h
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cleanup headers
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2025-03-09 18:58:01 +00:00 |
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enemy.h
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cleanup unused and transitive includes
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2025-03-09 19:00:34 +00:00 |
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enemyUtils.h
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…
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enterPortalSubtask.h
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…
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entity.h
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cleanup unused and transitive includes
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2025-03-09 19:00:34 +00:00 |
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fade.h
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cleanup structures.h
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2025-03-09 19:00:33 +00:00 |
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figurineMenu.h
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…
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fileselect.h
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cleanup headers
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2025-03-09 18:58:01 +00:00 |
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flags.h
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Rename metaTiles
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2024-01-06 15:01:44 +01:00 |
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functions.h
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cleanup headers
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2025-03-09 18:58:01 +00:00 |
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game.h
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cleanup headers
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2025-03-09 18:58:01 +00:00 |
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gfx.h
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cleanup structures.h
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2025-03-09 19:00:33 +00:00 |
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global.h
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Move function casts to typedef
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2024-01-07 00:01:13 +05:30 |
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hitbox.h
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…
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interrupts.h
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…
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item.h
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cleanup headers
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2025-03-09 18:58:01 +00:00 |
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itemDefinitions.h
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cleanup structures.h
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2025-03-09 19:00:33 +00:00 |
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itemMetaData.h
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…
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kinstone.h
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cleanup headers
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2025-03-09 18:58:01 +00:00 |
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main.h
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cleanup unused and transitive includes
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2025-03-09 19:00:34 +00:00 |
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manager.h
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name transition handler functions
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2025-03-09 18:58:00 +00:00 |
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map.h
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Fix format
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2024-01-06 18:43:02 +01:00 |
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menu.h
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…
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message.h
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cleanup structures.h
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2025-03-09 19:00:33 +00:00 |
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npc.h
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cleanup headers
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2025-03-09 18:58:01 +00:00 |
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object.h
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cleanup unused and transitive includes
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2025-03-09 19:00:34 +00:00 |
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pauseMenu.h
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cleanup structures.h
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2025-03-09 19:00:33 +00:00 |
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physics.h
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cleanup headers
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2025-03-09 18:58:01 +00:00 |
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player.h
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cleanup asm.h
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2025-03-09 19:00:33 +00:00 |
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playeritem.h
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cleanup headers
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2025-03-09 18:58:01 +00:00 |
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projectile.h
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Create new entity structs for Projectiles
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2023-07-23 23:52:47 +02:00 |
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room.h
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cleanup unused and transitive includes
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2025-03-09 19:00:34 +00:00 |
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roomid.h
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Extract some map data definitions
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2023-06-10 15:12:51 +02:00 |
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save.h
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cleanup headers
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2025-03-09 18:58:01 +00:00 |
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screen.h
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cleanup unused and transitive includes
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2025-03-09 19:00:34 +00:00 |
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screenTransitions.h
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cleanup unused and transitive includes
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2025-03-09 19:00:34 +00:00 |
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script.h
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cleanup asm.h
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2025-03-09 19:00:33 +00:00 |
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scroll.h
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cleanup structures.h
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2025-03-09 19:00:33 +00:00 |
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sound.h
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renamed and added a bunch of animations to enum
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2023-09-19 21:23:45 +02:00 |
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sprite.h
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…
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structures.h
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cleanup structures.h
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2025-03-09 19:00:33 +00:00 |
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subtask.h
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cleanup headers
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2025-03-09 18:58:01 +00:00 |
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subtask2.h
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…
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tileMap.h
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Add more tilemap documentation
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2024-01-06 18:12:53 +01:00 |
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tiles.h
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Fix format
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2024-01-06 18:43:02 +01:00 |
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transitions.h
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more transition function cleanup
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2025-03-09 18:57:56 +00:00 |
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ui.h
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cleanup structures.h
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2025-03-09 19:00:33 +00:00 |
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vram.h
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cleanup structures.h
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2025-03-09 19:00:33 +00:00 |
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windcrest.h
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SaveFile cleanup part 1
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2023-08-02 20:50:18 +02:00 |