tmc/include
Henny022p 6c71c8f559 cleanup unused and transitive includes 2025-03-09 19:00:34 +00:00
..
enemy cleanup headers 2025-03-09 18:58:01 +00:00
gba disable PACKED and ALIGNED in CLion 2025-03-09 19:00:33 +00:00
manager cleanup headers 2025-03-09 18:58:01 +00:00
npc cleanup headers 2025-03-09 18:58:01 +00:00
object cleanup headers 2025-03-09 18:58:01 +00:00
playerItem Use new entity struct for player 2023-12-30 22:09:30 +01:00
projectile Create new entity structs for Projectiles 2023-07-23 23:52:47 +02:00
affine.h cleanup headers 2025-03-09 18:58:01 +00:00
area.h Add more tilemap documentation 2024-01-06 18:12:53 +01:00
asm.h cleanup asm.h 2025-03-09 19:00:33 +00:00
backgroundAnimations.h cleanup headers 2025-03-09 18:58:01 +00:00
beanstalkSubtask.h cleanup structures.h 2025-03-09 19:00:33 +00:00
collision.h cleanup headers 2025-03-09 18:58:01 +00:00
color.h cleanup structures.h 2025-03-09 19:00:33 +00:00
common.h cleanup headers 2025-03-09 18:58:01 +00:00
cutscene.h
definitions.h define collisions 2023-12-31 21:26:12 -08:00
droptables.h Fix Kinstone drops mixup 2023-04-24 16:50:53 +02:00
effects.h cleanup headers 2025-03-09 18:58:01 +00:00
enemy.h cleanup unused and transitive includes 2025-03-09 19:00:34 +00:00
enemyUtils.h
enterPortalSubtask.h
entity.h cleanup unused and transitive includes 2025-03-09 19:00:34 +00:00
fade.h cleanup structures.h 2025-03-09 19:00:33 +00:00
figurineMenu.h
fileselect.h cleanup headers 2025-03-09 18:58:01 +00:00
flags.h Rename metaTiles 2024-01-06 15:01:44 +01:00
functions.h cleanup headers 2025-03-09 18:58:01 +00:00
game.h cleanup headers 2025-03-09 18:58:01 +00:00
gfx.h cleanup structures.h 2025-03-09 19:00:33 +00:00
global.h Move function casts to typedef 2024-01-07 00:01:13 +05:30
hitbox.h
interrupts.h
item.h cleanup headers 2025-03-09 18:58:01 +00:00
itemDefinitions.h cleanup structures.h 2025-03-09 19:00:33 +00:00
itemMetaData.h
kinstone.h cleanup headers 2025-03-09 18:58:01 +00:00
main.h cleanup unused and transitive includes 2025-03-09 19:00:34 +00:00
manager.h name transition handler functions 2025-03-09 18:58:00 +00:00
map.h Fix format 2024-01-06 18:43:02 +01:00
menu.h
message.h cleanup structures.h 2025-03-09 19:00:33 +00:00
npc.h cleanup headers 2025-03-09 18:58:01 +00:00
object.h cleanup unused and transitive includes 2025-03-09 19:00:34 +00:00
pauseMenu.h cleanup structures.h 2025-03-09 19:00:33 +00:00
physics.h cleanup headers 2025-03-09 18:58:01 +00:00
player.h cleanup asm.h 2025-03-09 19:00:33 +00:00
playeritem.h cleanup headers 2025-03-09 18:58:01 +00:00
projectile.h Create new entity structs for Projectiles 2023-07-23 23:52:47 +02:00
room.h cleanup unused and transitive includes 2025-03-09 19:00:34 +00:00
roomid.h Extract some map data definitions 2023-06-10 15:12:51 +02:00
save.h cleanup headers 2025-03-09 18:58:01 +00:00
screen.h cleanup unused and transitive includes 2025-03-09 19:00:34 +00:00
screenTransitions.h cleanup unused and transitive includes 2025-03-09 19:00:34 +00:00
script.h cleanup asm.h 2025-03-09 19:00:33 +00:00
scroll.h cleanup structures.h 2025-03-09 19:00:33 +00:00
sound.h renamed and added a bunch of animations to enum 2023-09-19 21:23:45 +02:00
sprite.h
structures.h cleanup structures.h 2025-03-09 19:00:33 +00:00
subtask.h cleanup headers 2025-03-09 18:58:01 +00:00
subtask2.h
tileMap.h Add more tilemap documentation 2024-01-06 18:12:53 +01:00
tiles.h Fix format 2024-01-06 18:43:02 +01:00
transitions.h more transition function cleanup 2025-03-09 18:57:56 +00:00
ui.h cleanup structures.h 2025-03-09 19:00:33 +00:00
vram.h cleanup structures.h 2025-03-09 19:00:33 +00:00
windcrest.h SaveFile cleanup part 1 2023-08-02 20:50:18 +02:00