|
cutsceneMiscObject.h
|
cleanup headers
|
2025-03-09 18:58:01 +00:00 |
|
deathFx.h
|
Use new entity struct for player
|
2023-12-30 22:09:30 +01:00 |
|
houseSign.h
|
Use new entity structs in a few more files
|
2023-12-30 18:42:30 +01:00 |
|
itemForSale.h
|
Use new entity structs in a few more files
|
2023-12-30 18:42:30 +01:00 |
|
itemOnGround.h
|
name flag fields in structs
|
2025-03-09 18:57:54 +00:00 |
|
lilypadLarge.h
|
Create new entity structs for Objects
|
2023-07-31 21:31:30 +02:00 |
|
linkAnimation.h
|
Use new entity struct for player
|
2023-12-30 22:09:30 +01:00 |
|
lockedDoor.h
|
cleanup headers
|
2025-03-09 18:58:01 +00:00 |
|
pot.h
|
cleanup headers
|
2025-03-09 18:58:01 +00:00 |
|
pushableFurniture.h
|
name flag fields in structs
|
2025-03-09 18:57:54 +00:00 |