tmc/include
theo3 a633efd88c sort out most of functions.h 2022-03-30 00:52:53 -07:00
..
enemy name remaining entity fields 2022-03-28 20:10:22 -07:00
gba
object decomp deathFx.c 2022-02-09 00:15:58 +01:00
projectile FireballChain OK, start documenting 2022-03-24 12:49:45 +00:00
area.h naming 2022-03-28 21:01:02 -07:00
asm.h sort out most of functions.h 2022-03-30 00:52:53 -07:00
collision.h sort out most of functions.h 2022-03-30 00:52:53 -07:00
color.h Decompile some vram 2022-03-05 17:46:57 +01:00
common.h
definitions.h Decompile CrenelBeanSprout 2022-02-22 23:15:13 +01:00
droptables.h moved gCurrentAreaDroptable into gRoomVars properly 2022-02-10 01:29:15 +01:00
effects.h
enemy.h sort out most of functions.h 2022-03-30 00:52:53 -07:00
entity.h sort out most of functions.h 2022-03-30 00:52:53 -07:00
fade.h
fileselect.h Decompile the rest of text.c 2022-03-22 01:36:08 +02:00
flags.h Merge playerUtils 2022-03-02 22:33:12 +01:00
functions.h sort out most of functions.h 2022-03-30 00:52:53 -07:00
game.h naming 2022-03-28 21:01:02 -07:00
global.h Remove boolcast uses from code 2022-02-11 14:55:35 +02:00
hitbox.h Decompile ItemForSale 2022-02-27 14:27:32 +01:00
interrupts.h
item.h CreateRandomDrop and droptables 2022-02-03 05:52:50 +01:00
itemMetaData.h extract item metadata table 2022-02-10 02:21:52 +01:00
kinstone.h Merge playerUtils 2022-03-02 22:33:12 +01:00
main.h Decompile enterPortalSubtask 2022-03-06 23:25:36 +01:00
manager.h Decompile some scroll functions 2022-03-23 16:12:22 +02:00
map.h sort out most of functions.h 2022-03-30 00:52:53 -07:00
menu.h figurine cleanup 2022-03-28 17:26:07 -07:00
message.h sort out most of functions.h 2022-03-30 00:52:53 -07:00
new_player.h Decompile some functions 2022-03-28 17:30:56 +02:00
npc.h naming 2022-03-28 21:01:02 -07:00
object.h sort out most of functions.h 2022-03-30 00:52:53 -07:00
physics.h sort out most of functions.h 2022-03-30 00:52:53 -07:00
player.h sort out most of functions.h 2022-03-30 00:52:53 -07:00
playeritem.h Add newline in playeritem.h 2022-02-18 18:20:12 +02:00
projectile.h sort out most of functions.h 2022-03-30 00:52:53 -07:00
room.h sort out most of functions.h 2022-03-30 00:52:53 -07:00
roomid.h done with room names 2022-03-23 21:02:19 +01:00
save.h figurine cleanup 2022-03-28 17:26:07 -07:00
screen.h
script.h Decompile roomInit.c asm_funcs 2022-02-10 02:52:50 +02:00
sound.h figurine cleanup 2022-03-28 17:26:07 -07:00
sprite.h
structures.h identify some functions 2022-03-28 12:06:05 -07:00
subtask.h
tiles.h
transitions.h warp and transition type 2022-03-23 22:38:09 +01:00