tmc/src
theo3 f7f8e9b6b1 x 2021-11-05 00:58:04 -07:00
..
enemy Merge branch 'master' into demo-jp 2021-11-01 16:55:04 +01:00
gba Split npc files 2021-05-27 22:16:22 +02:00
item add effects.h 2021-10-26 20:33:33 -07:00
manager Merge branch 'master' into demo-jp 2021-11-01 16:55:04 +01:00
npc Merge branch 'master' into demo-jp 2021-11-01 16:55:04 +01:00
object asm notes 2021-10-31 22:59:41 -07:00
playerItem dump flags to c 2021-11-05 00:05:15 -07:00
projectile add effects.h 2021-10-26 20:33:33 -07:00
arm_proxy.c asm notes 2021-10-31 22:59:41 -07:00
audio.c asm notes 2021-10-31 22:59:41 -07:00
code_080A29BC.c add effects.h 2021-10-26 20:33:33 -07:00
code_0804AA84.c use object enum in object creation 2021-05-02 02:27:18 +02:00
code_0805EC04.c asm notes 2021-10-31 22:59:41 -07:00
code_0805F9A0.c Use ifdefs in linker file 2021-06-23 08:30:45 +02:00
code_0807CC3C.c Unify nonmatching namings 2021-05-13 01:16:24 +02:00
code_08018C58.c
code_08049CD4.c
code_08077B98.c Split item files 2021-07-04 16:03:58 +02:00
code_08077DF4.c all flags dumped 2021-11-02 01:06:35 -07:00
code_080300AC.c collapse TUs 2021-03-21 20:51:08 -07:00
code_0805436C.c Add DEMO_JP variant 2021-10-16 21:28:16 +02:00
code_0808091C.c Unsplit managerF to avoid conflicts with the pr of Ibot02 2021-09-26 22:09:22 +02:00
code_08078778.c
coord.c collapse TUs 2021-03-21 20:51:08 -07:00
createEnemy.c
createEntity.c fix entity.c search prototypes, add documentation 2021-03-21 22:04:04 -07:00
createNPC.c
createObject.c add effects.h 2021-10-26 20:33:33 -07:00
debugScreen.c merge + fix 2021-04-20 21:24:44 -07:00
demoScreen.c Move demo screen into own file 2021-06-23 22:53:11 +02:00
eeprom.c Add DEMO_JP variant 2021-10-16 21:28:16 +02:00
enemy.c rename functions and clean some code 2021-10-23 02:10:42 +02:00
entity.c Renamed Entity fields for knockback 2021-10-25 13:32:54 +02:00
ezloNag.c Unify nonmatching namings 2021-05-13 01:16:24 +02:00
fade.c collapse TUs 2021-03-21 20:51:08 -07:00
fileScreen.c Add EU variant 2021-06-23 08:30:45 +02:00
flagDebug.c x 2021-11-05 00:58:04 -07:00
flags.c all flags dumped 2021-11-02 01:06:35 -07:00
game.c Merge branch 'master' into demo-jp 2021-11-01 16:55:04 +01:00
intro.c Merge branch 'master' into demo-jp 2021-11-01 16:55:04 +01:00
item.c merge + fix 2021-04-20 21:24:44 -07:00
itemMenuTable.c properly typed gItemMenuTable 2021-10-24 16:54:42 +02:00
loadRoom.c Split item files 2021-07-04 16:03:58 +02:00
loadRoomEntityList.c
main.c Merge branch 'master' into demo-jp 2021-11-01 16:55:04 +01:00
manager.c Unsplit managerF to avoid conflicts with the pr of Ibot02 2021-09-26 22:09:22 +02:00
npc.c decomp vaati reborn npc 2021-05-28 16:26:09 +02:00
object.c decompile object31 (frozenFlower) 2021-06-21 11:01:34 +02:00
player.c add effects.h 2021-10-26 20:33:33 -07:00
playerItem.c Prefix all Items and PlayerItems 2021-03-24 23:27:31 +01:00
room.c Merge branch 'master' into demo-jp 2021-11-01 16:55:04 +01:00
save.c Merge branch 'master' into demo-jp 2021-10-29 12:23:25 +02:00
script.c Merge branch 'master' into demo-jp 2021-11-01 16:55:04 +01:00
sub_080A3B84.c Add DEMO_JP variant 2021-10-16 21:28:16 +02:00
sub_080A554C.c add tiles.h 2021-10-26 22:06:24 -07:00
sub_0805E3A0.c
sub_0805E374.c add tiles.h 2021-10-26 22:06:24 -07:00
sub_0807B820.c add tiles.h 2021-10-26 22:06:24 -07:00
sub_0807C998.c collapse TUs 2021-03-21 20:51:08 -07:00
sub_0807CA18.c Merge branch 'master' into demo-jp 2021-10-29 12:23:25 +02:00
sub_08055E08.c
sub_08127D30.c add tiles.h 2021-10-26 22:06:24 -07:00
sub_08050008.c add tiles.h 2021-10-26 22:06:24 -07:00
textbox.c Disassemble functions 2021-06-23 08:30:45 +02:00
utils.c collapse TUs 2021-03-21 20:51:08 -07:00