tmc/include
Henny022p de4428799e naming and documenting stuff 2021-03-02 22:24:16 +01:00
..
gba merge PR 4 2021-03-02 10:35:40 +01:00
area.h clang-format and newlines 2020-11-13 23:27:50 -08:00
audio.h clang-format pass and workflow 2021-02-19 15:11:40 -08:00
createEnemy.h include guard for createEnemy 2020-12-26 02:27:11 +01:00
cutscene.h clang-format and newlines 2020-11-13 23:27:50 -08:00
enemy.h clang-format and newlines 2020-11-13 23:27:50 -08:00
entity.h create object enum and update entity type struct 2021-02-28 17:04:49 -08:00
fileScreen.h clean up, move files to game.c 2021-02-16 13:59:06 -08:00
flags.h clang-format and newlines 2020-11-13 23:27:50 -08:00
functions.h naming and documenting stuff 2021-03-02 22:24:16 +01:00
global.h finish main.c 2021-01-31 11:23:42 -08:00
greatFairy.h tmp 2021-02-26 14:48:30 -08:00
item.h fix includes 2020-12-26 02:22:25 +01:00
main.h naming and documenting stuff 2021-03-02 21:47:19 +01:00
manager.h clang-format pass and workflow 2021-02-19 15:11:40 -08:00
menu.h fileScreen.c OK 2021-02-03 17:38:27 -08:00
npc.h clang-format pass and workflow 2021-02-19 15:11:40 -08:00
object.h create object enum and update entity type struct 2021-02-28 17:04:49 -08:00
player.h more symbols 2021-02-28 15:07:06 -08:00
position.h clang-format and newlines 2020-11-13 23:27:50 -08:00
random.h clang-format and newlines 2020-11-13 23:27:50 -08:00
readKeyInput.h fileScreen.c OK 2021-02-03 17:38:27 -08:00
room.h manager28.c: ok 2021-01-18 16:05:52 +01:00
save.h naming and documenting stuff 2021-03-02 22:24:16 +01:00
screen.h fix bg structs 2021-02-28 18:48:00 -08:00
script.h clang-format pass and workflow 2021-02-19 15:11:40 -08:00
sprite.h removed unused import that would cause a cycle 2021-02-15 09:11:15 +01:00
structures.h extracted gUnk_0811E4BC from baserom 2021-03-02 18:22:43 +01:00
textbox.h document filescreen 2021-02-02 13:58:05 -08:00
trig.h lakitu.c OK 2020-07-01 12:03:23 -06:00