.. |
gba
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merge PR 4
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2021-03-02 10:35:40 +01:00 |
area.h
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clang-format and newlines
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2020-11-13 23:27:50 -08:00 |
audio.h
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clang-format pass and workflow
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2021-02-19 15:11:40 -08:00 |
createEnemy.h
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include guard for createEnemy
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2020-12-26 02:27:11 +01:00 |
cutscene.h
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clang-format and newlines
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2020-11-13 23:27:50 -08:00 |
enemy.h
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clang-format and newlines
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2020-11-13 23:27:50 -08:00 |
entity.h
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create object enum and update entity type struct
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2021-02-28 17:04:49 -08:00 |
fileScreen.h
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clean up, move files to game.c
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2021-02-16 13:59:06 -08:00 |
flags.h
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clang-format and newlines
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2020-11-13 23:27:50 -08:00 |
functions.h
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naming and documenting stuff
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2021-03-02 22:24:16 +01:00 |
global.h
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finish main.c
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2021-01-31 11:23:42 -08:00 |
greatFairy.h
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tmp
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2021-02-26 14:48:30 -08:00 |
item.h
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fix includes
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2020-12-26 02:22:25 +01:00 |
main.h
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naming and documenting stuff
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2021-03-02 21:47:19 +01:00 |
manager.h
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clang-format pass and workflow
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2021-02-19 15:11:40 -08:00 |
menu.h
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fileScreen.c OK
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2021-02-03 17:38:27 -08:00 |
npc.h
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clang-format pass and workflow
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2021-02-19 15:11:40 -08:00 |
object.h
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create object enum and update entity type struct
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2021-02-28 17:04:49 -08:00 |
player.h
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more symbols
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2021-02-28 15:07:06 -08:00 |
position.h
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clang-format and newlines
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2020-11-13 23:27:50 -08:00 |
random.h
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clang-format and newlines
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2020-11-13 23:27:50 -08:00 |
readKeyInput.h
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fileScreen.c OK
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2021-02-03 17:38:27 -08:00 |
room.h
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manager28.c: ok
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2021-01-18 16:05:52 +01:00 |
save.h
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naming and documenting stuff
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2021-03-02 22:24:16 +01:00 |
screen.h
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fix bg structs
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2021-02-28 18:48:00 -08:00 |
script.h
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clang-format pass and workflow
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2021-02-19 15:11:40 -08:00 |
sprite.h
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removed unused import that would cause a cycle
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2021-02-15 09:11:15 +01:00 |
structures.h
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extracted gUnk_0811E4BC from baserom
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2021-03-02 18:22:43 +01:00 |
textbox.h
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document filescreen
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2021-02-02 13:58:05 -08:00 |
trig.h
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lakitu.c OK
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2020-07-01 12:03:23 -06:00 |