Julgodis
0ad6ebe7b4
moved strings + decompile simple store functions
2021-04-10 07:02:38 +02:00
Julgodis
2661db6aaa
auto decompile more functions
2021-04-08 21:05:48 +02:00
Julgodis
a23a106399
demangle data-symbols
2021-04-08 01:47:05 +02:00
Julgodis
dca1d2a1c0
detect more floats/doubles, including from relocations
2021-04-07 09:16:47 +02:00
Julgodis
ed1ee30dd2
building RELs
2021-04-06 18:00:35 +02:00
Julgodis
f6464a61ce
__sinit and progress script update
2021-04-01 02:07:58 +02:00
Julgodis
b999714187
.dead section fix
2021-03-31 23:22:38 +02:00
Julgodis
a868b6ae56
re-generate with bug fixes
2021-03-30 01:58:08 +02:00
Julgodis
815c1a2039
clang-format
2021-03-29 00:10:25 +02:00
Julgodis
d244b7cb0d
dol2asm OK
2021-03-28 22:49:05 +02:00
lepelog
80ba3d9fd2
Fix symbol names ( #118 )
...
* checkpoint
* checkpoint
* rename f_pc
* checkpoint
* small symbol rename and fix some fpc symbols
* remove unneeded entries from ldscript
* simplify ok check, update docker container
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-03-15 02:12:44 -04:00
Pheenoh
5fbe9419f9
delete variables.h
2021-02-20 23:11:44 -05:00
lepelog
5c83d2532c
Decompile some SComponent data and some MSL_C.PPCEABI.bare.H headers ( #115 )
...
* data for c_angle
* data c_sxyz
* partially migrated c_xyz data
* c_xyz data
* c_xyz data decomp
* c_math data
* c_math data
* c_lib data, some cleanup
* rename some unnamed functions and create header for them
* header for string functions
* format and fix fabsf
* cleanup
* remove more unneded function prototypes
* move fpclassify to math.h
2021-02-19 10:51:02 -05:00
Pheenoh
7f95de6c60
f_op_camera_mng OK
2021-02-14 12:07:38 -05:00
lepelog
aff4c171fc
f_op_actor_mng split & started decomp ( #112 )
...
* fop-actor-mng
* rodata
* more actor mng progress
* actor mng progress
* format
* cleanup
* fix Mtx function signatures
* PR suggestion
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-02-12 19:47:46 -05:00
Pheenoh
4d1d865921
debugDisplay and Debug_console attemp
2021-02-07 17:20:16 -05:00
jdflyer
f1924e91f4
d_kyeff, d_kyeff2, m_Do_printf, and m_Do_graphic ( #109 )
...
* Split d_kyeff
* Partially matched d_kyeff
* split d_kyeff2
* Match d_kyeff2
* split m_Do_printf
* m_Do_printf partially matched
* hotfix and clang-format
* split m_Do_graphic
* rename symbols in m_Do_graphic
* Match a few functions in m_Do_graphic
* Fix Merge Errors
* Delete sh.exe.stackdump
* Update OSReportInit
2021-01-31 20:03:38 -05:00
Pheenoh
82a0f8f8ab
clang-format
2021-01-31 15:45:36 -05:00
Pheenoh
90578d539a
remove functions.h
2021-01-31 15:33:34 -05:00
LC
ec9b03241d
Z2AudioLib: Migrate declarations out of functions.h to respective files ( #96 )
...
Removes the strong dependency on a single header file and moves
declarations to their respective header file.
This allows for making dependencies explicit in cpp files and other
headers, and also makes it much easier to track where everything related
to a particular component is.
This change also creates a few header files that previously didn't
exist, making it much nicer for people implementing things, as they
won't need to create the header file, it'll just be there ready to go.
Ideally functions.h wouldn't even be a thing, as this header adds a lot
of preprocessing overhead due to its size, and will continue to grow
significantly larger over the lifespan of the project, which can also
impact the performance of editors that do dependency lookups and
context-aware syntax highlighting.
2021-01-25 12:57:46 -05:00
notyourav
d26898feee
Merge branch 'master' into polypass2
2021-01-24 21:30:58 -08:00
Lioncash
9f4104aca8
dBgS: Initial splitting of dBgS_PolyPassChk code
2021-01-22 08:15:30 -05:00
jdflyer
b5bbe8d00d
clang-format
2021-01-21 22:06:54 -07:00
jdflyer
ff7ac962f1
m_Do_audio
2021-01-21 21:47:28 -07:00
lepelog
0cf65151b3
Split SComponent ( #45 )
...
* split c_math
* split c_angle
* split c_API_controller_pad
* split c_API_graphic
* split c_bg_s_chk
* c_bg_s_gnd_chk split
* more c_bg split
* split c_cc_d
* delete asm
* split c_cc_s
* split c_lib
* split c_m2d and c_m3d_g_aab
* split c_m3d_g_cir
* split c_m3d_g_cps
* split rest of c_m3d_g
* split c_m3d
* split c_malloc
* split c_request
* split c_sxyz
* split and partly decompile c_xyz
* format
* c_angle.h
* begin c_angle decomp
* c_angle
* progress adding stub classes for SComponent
* more c_m3d
* remove some asm and format
* more m3d headers
* more c_angle decomp
* c_lib headers
* add public to classes
* fix csXyz member names
* c_sxyz partly OK
* move Zero csXyz to c_sxyz header
* c_API_graphic
* delete some unused asm
* move math extern data, decompile some functions
* delete unused asm
* fix duplicated c_angle.h
* fix an inlined function name, add more inlined functions for c_angle.h (currently unused)
* format
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-06 20:04:53 -05:00
Erin Moon
5c4ac052c3
decomp some small files, do some cleanup ( #42 )
...
* remove leftover asm: JSUList.s
* d_save_init: decomp
* JMath/random: decomp
* J3DUDL: fixup label
* JAUClusterSound: decomp
* c_API_controller_pad: decomp, elaborate globals/types
* clang-format
* don't add guards to functions.h
* semantic merge of m_cpadInfo stuff
* fix undef symbols
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-03 01:04:15 -05:00
Pheenoh
609891bc25
adjust gameinfo sizing, rename inline register funcs
2021-01-02 19:09:04 -05:00
Erin Moon
8821a84a70
d_camera: split ( #51 )
...
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-02 10:37:11 -05:00
unknown
c5e2415773
ok
2020-08-29 17:54:55 -04:00