TakaRikka
035a24092e
format
2022-01-04 05:37:27 -08:00
TakaRikka
f8ce912342
d_menu_window
2022-01-04 04:53:20 -08:00
TakaRikka
3c26cf452e
cleanup
2021-12-27 06:17:37 -08:00
TakaRikka
38037ea1a0
d_meter_map / some d_a_alink
2021-12-27 05:15:35 -08:00
TakaRikka
2074bd72d9
wip
2021-12-21 06:06:57 -08:00
TakaRikka
942c375fe5
format / asm
2021-12-04 05:57:01 -08:00
TakaRikka
fd9c4cafc4
wip
2021-12-04 05:10:59 -08:00
TakaRikka
70eabb12bd
wip
2021-11-10 23:54:31 -08:00
TakaRikka
74ed2da8bc
d_bg_s ( #159 )
...
* wip
* d_bg_s
* most of d_bg_s
* small cleanup
* clang
* fixes
2021-11-10 19:56:51 +01:00
TakaRikka
a2636e84c3
J3D setup ( #155 )
...
* setup j3d classes
* remove asm
* fixes
* fix newDifferedDisplayList
2021-10-11 18:38:53 +02:00
TakaRikka
5390dfe55f
Z2AudioMgr / various JAudio setup ( #152 )
...
* audioMgr setup
* bunch of JAudio setup
2021-09-30 10:13:49 -04:00
TakaRikka
0a5d76de76
suggestions
2021-09-27 16:51:38 -07:00
TakaRikka
eaf0fe5cae
format
2021-09-27 15:57:11 -07:00
TakaRikka
a08acfa69b
m_Do_printf / JUTConsole
2021-09-27 15:27:58 -07:00
TakaRikka
7d271be857
m_Do cleanup, d_resource, drawlist stuff ( #145 )
...
* d_resource / some d_stage
* setup dDlst_list_c / d_select_icon OK
* JUTXfb / some JUTVideo + various
* some J2D classes / JUTVideo/Fader attempts
* bunch of m_Do cleanup + matches / f_ap_game OK
* mDoLib_clipper::setup OK
* most of d_meter_HIO OK
* pane_class / kantera_icon_meter
2021-09-24 11:11:10 -04:00
lepelog
38eca47ad5
__sinit_d_com_inf_game_cpp OK ( #140 )
...
* mass mng header
* d_cc_d start
* c_cc_d ok
* tmp commit
* almost, reordering of vtable functions
* progress
* more progress
* cleanup, still non matching
* mark all of d_cc_d as nonmatching to OK
* c_cc_s
* c_cc_s OK
* d_cc_mass_s OK
* cleanup
* gameinfo __sinit, not OK
* a bit of cleanup
* format
* remove asm
Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-08-16 20:59:00 -04:00
lepelog
9765844d92
mDoDvdThd OK ( #139 )
...
* mDoDvdThd
* cleanup
2021-08-16 20:56:19 -04:00
TakaRikka
ba5ad31b54
d_stage / d_lib ( #136 )
...
* d_lib move
* move / work on d_stage
* add mDoExt funcs to header
* d_kyeff/kyeff2, d_bg_s_poly_pass_chk
* use array_size in d_stage
2021-06-18 09:33:51 -04:00
TakaRikka
4448c08ac0
move / fix bunch of stuff ( #133 )
...
* fix some class structures / d_event wip
* d_event wip
* move gamepad stuff
* move m_Do_main
* move d_bomb / partial m_Do_reset
* format
* remove asm
* add Z2SoundID enum
* move some Z2 classes
* fix
* move more Z2 stuff
* fix fopAc_ac_c more
2021-06-12 18:22:36 -04:00
lepelog
b728ec1ef5
J3duclip, fop_actor_mng and related stuff ( #131 )
...
* J3DUClipper sinit
* sincosTable_ etc
* decompile JMATrigonometric sinit
* f_op_actor_mng
* move f_op_actor_mng and parts of mDo_ext
* J3DSys sinit
* f_op_scene_req
* failed matching attempt for decodeSZS__9JKRDecompFPUcPUcUlUl
* mX -> x
* fix mCull and fopAcM_prm_class members
* fix a few function parameters
* move missing NON_MATCHING
* remove some unneeded data
* turns out that data was not unused
* remove unused asm
* readd asm deleted by accident
2021-06-02 08:13:31 -04:00
TakaRikka
e915df66c8
move d_a_alink and some related stuff ( #130 )
...
* clean up d_a_player
* move some of daalink
* more daalink / daplayer
* setup some daalink members
* rest of daalink members setup
* remove comment
* few more matches
* remove asm
* more matches
* more matches + move e_wb_class
* fix some d_save classes
Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-05-23 12:09:59 +02:00
TakaRikka
a83a461e54
move some of d_com_inf_game ( #128 )
...
* move most d_com_inf_game
* remove temp
2021-05-02 20:04:42 -04:00
TakaRikka
2f4904dae2
move d_a_itembase_static / d_a_item_static / Z2StatusMgr ( #123 )
...
* move d_a_itembase_static
* move d_a_item_static
* moved Z2StatusMgr
* clang
* fixes
* clang?
* move d_save
* move d_meter2_info
* some d_meter2_info fixes
* move most d_a_player
* move d_bg_s stuff
* move c_cc_s stuff
* move d_cc stuff
* move d_attention / d_event / d_stage
2021-05-02 13:13:14 -04:00
Julgodis
815c1a2039
clang-format
2021-03-29 00:10:25 +02:00
Julgodis
d244b7cb0d
dol2asm OK
2021-03-28 22:49:05 +02:00
lepelog
80ba3d9fd2
Fix symbol names ( #118 )
...
* checkpoint
* checkpoint
* rename f_pc
* checkpoint
* small symbol rename and fix some fpc symbols
* remove unneeded entries from ldscript
* simplify ok check, update docker container
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-03-15 02:12:44 -04:00
lepelog
3b69d4cba0
Match a few nonmatchings and delete unused asm ( #117 )
...
* match a few nonmatchings, delete unused asm
* fix missing returns in f_op_actor_iter
* remove obsolete comments
2021-03-03 12:17:19 -05:00
Pheenoh
5fbe9419f9
delete variables.h
2021-02-20 23:11:44 -05:00
Pheenoh
a2906e4163
fapGm_Create ok
2021-02-13 16:27:35 -05:00
lepelog
aff4c171fc
f_op_actor_mng split & started decomp ( #112 )
...
* fop-actor-mng
* rodata
* more actor mng progress
* actor mng progress
* format
* cleanup
* fix Mtx function signatures
* PR suggestion
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-02-12 19:47:46 -05:00
Pheenoh
4d1d865921
debugDisplay and Debug_console attemp
2021-02-07 17:20:16 -05:00
Pheenoh
9cb88fdb31
main attempt
2021-02-03 15:12:27 -05:00
jdflyer
f1924e91f4
d_kyeff, d_kyeff2, m_Do_printf, and m_Do_graphic ( #109 )
...
* Split d_kyeff
* Partially matched d_kyeff
* split d_kyeff2
* Match d_kyeff2
* split m_Do_printf
* m_Do_printf partially matched
* hotfix and clang-format
* split m_Do_graphic
* rename symbols in m_Do_graphic
* Match a few functions in m_Do_graphic
* Fix Merge Errors
* Delete sh.exe.stackdump
* Update OSReportInit
2021-01-31 20:03:38 -05:00
Pheenoh
ff930c7576
split m_Do_machine_exception
2021-01-31 16:29:31 -05:00
Pheenoh
06d3b7647d
split m_Do_dvd_thread
2021-01-31 16:25:52 -05:00
Pheenoh
f1cb3fa52d
split m_Do_mtx
2021-01-31 16:21:49 -05:00
Pheenoh
e8d0b4c401
split m_Do_MemCardRWmng
2021-01-31 16:18:46 -05:00
Pheenoh
6d55426443
split m_Do_MemCard
2021-01-31 16:16:06 -05:00
Pheenoh
5793e002a6
split m_Do_machine
2021-01-31 16:13:37 -05:00
Pheenoh
3d7626f838
split m_Do_lib
2021-01-31 16:09:07 -05:00
Pheenoh
02466048b1
split m_Do_ext
2021-01-31 16:04:23 -05:00
Pheenoh
f893c39194
split m_Do_DVDError
2021-01-25 15:13:46 -05:00
jdflyer
db79db103b
Various Fixes
2021-01-21 22:20:43 -07:00
jdflyer
b5bbe8d00d
clang-format
2021-01-21 22:06:54 -07:00
jdflyer
37543ca29f
Fix Merge and set maxerrors to 5
2021-01-21 21:59:24 -07:00
jdflyer
64bb8562fa
Merge remote-tracking branch 'upstream/master' into m_Do_audio2
2021-01-21 21:58:53 -07:00
jdflyer
ff7ac962f1
m_Do_audio
2021-01-21 21:47:28 -07:00
Erin Moon
a072e71c33
Z2AudioLib misc decomp ( #75 )
...
* Z2SoundHandles: decomp portions
* start decomping: Z2SpeechMgr2, Z2SoundHandles
* Z2SoundHandles::stopAllSounds(): ok
* Z2SoundHandles::getHandleUserData(): ok
* Z2SoundInfo: header
* Z2SoundObjBase::framework(): ok
* Z2SoundObjBase::Z2SoundObjBase(), Z2SoundObjBase::init(): ok
* Z2SoundObjBase::~Z2SoundObjBase(): ok
* Z2SoundObjBase::stopOK(): ok
* Z2SoundObjBase::stopOK, incomplete Z2SoundObjBase::dispose()
* clang-format
* Z2SoundObjBase::dispose(): ok
* JAISound::operator->(): null assert
* JAIAudience: stub
* Z2SoundObject::{init, deleteObject, isAlive}: ok
* Z2SeMgr: elaborate struct (and decl JAISoundHandles to support this)
* start subclassing Z2SoundObjBase; nonmatching Z2SoundObjSimple::init()
* Z2SeMGr::{incrCrowdSize, decrCrowdSize}: ok
* Z2MultiSeMgr::resetMultiSePos(): ok
* Z2WolfHowlMgr.h: decls
* Z2SoundStarter: move to decls and fix postprocess.py symbol pass
* Z2AudioArcLoader: decls
* Z2SoundObjMgr: ok some fns
- deleteEnemyAll()
- isTwilightBattle()
- setGhostEnemyState()
additionally elaborates parts of the Z2Creature hierarchy
* delete unused .s files and add tool to find them (only runs on linux)
* run clang-format
* postprocess.py: comment out debugging
* add python step to ok-check workflow
* address review comments
* address review comments
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>
Co-authored-by: Pheenoh <pheenoh@gmail.com>
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>
2021-01-21 23:16:51 -05:00
Erin Moon
c70d485d35
normalize header guards to {tu_name}_H_ ( #87 )
...
i previously had a bad habit of using double underscores in include
guard macro names, which are implementation-reserved per
the C++98 standard (see 17.4.3.1.2 Global names).
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-18 14:02:51 -05:00
TakaRikka
8cf6641bd4
fully split / more work on d_com_inf_game ( #81 )
...
* split d_com_inf_game
* fix func name
* start some dcomifg funcs
* fix
* clang-format
* change dComIfGs_setWarpItemData back to inline asm for now
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-10 09:00:45 -05:00