* Rough class structure, start of work
* First easy methods, 10% match
* Various progress, 27% match
* Progress on sekizoa, 43% match
* Progress on Sekizoa, need to pull SekiDoor changes
* First pass on all functions, 80% match
* 96% match, starting cleanup before last stretch
* Cleanup, 99% match
* Code formatting
* 100% match, builds on equivalent
* Adressed review comments
* Remade fresh fork with clean main branch
* d_a_b_gnd functions are 40% matching
* Some data work
* daB_GND_Execute 26% matching
* daB_GND_Execute 59% matching
* Create and useHeapInit work
* Cleanup work and demo_camera at 50% matching
* h_damage_check 91% matching
* eff_set_h 76% matching
* b_gnd_g_down 82% matching
* general work
* a little bit of improvement on himo_control1
* General work
* Draw at 96%
* Small gake_check work
* Small data cleanup
* NodeCallBack matching and data cleanup
* Began work on d_a_npc_jagar
* Major work on daNpc_Jagar_c::create()
* Jagar create() - 11%
* Continued work on daNpc_Jagar_c
* Jagar create() - 87%
* Continues work on Jagar
* Work on Jagar.checkChangeEvt()
* Working on Jagar.talk()
* Work on Jagar.changeBtp()
* Jagar.checkChangeJoint() & checkRemoveJoint()
* Jagar.chkAction() & setAction()
* Jagar.chkChuMotion()
* Jagar.chkSitMotion() & chkSitMotion2()
* Jagar.chkToMotion()
* Jagar.CreateHeap()
* Jagar.createHeapCallBack() & ctrlJointCallBack()
* Jagar.cuAnger()
* Jagar.cutClimbUp() - 92%
* Jagar.setAttnPos() - 85%
* Jagar.cutConversationWithBou() - 48%
* Jagar work and daNpcT_c::getActorDistance - 83%
* Jagar setParam work and daNpcT_c::getActorDistance - 85%
* Prep Jagar push to main
* little cleanup
* Fixed return type discrepancy
* Fixed *other* return type issues & variable names for Jagar
* Jagar talkWithBou work
* Work on Jagar talk
* Data & function cleanup
* I dont remember what i added this time lol
* Finished some functions
* Reworking Jagar talk()
* Finished some functions
* Attempting to rework cutNeedYourHelp
* Almost(ish) done with Jaggle
* Almost done with Jaggle
* Took out inline assembly in Jagar.chkToMotion()
* Cleanup
* Minor variable initialization change
* Small cleanup
* Hopefully fixed d_a_npc_bou compilation error
* Transfer of Y_taihou work to cleaner and newer branch
* d_a_obj_Y_taihou nearly equivalent except for 2 functions
* Functionally correct d_a_obj_Y_taihou, but some issues remain
* d_a_obj_Y_taihou equivalent now; many thanks hatal!
* Update configure(dot)py and the config files for Y_taihou
* d_a_e_oc initial work
* 2nd set of d_a_e_oc work
* More d_a_e_oc work
* 3rd set of d_a_e_oc work
* 4th set of work for d_a_e_oc including data/rodata/bss cleanup
* Lots of execute work for d_a_e_oc
* More d_a_e_oc work: cleanup, plus impl of executeAttack
* 7th set of d_a_e_oc work
* 90 percent of the way done for d_a_e_oc
* d_a_e_oc done except for regalloc issues
* d_a_obj_cb almost matching
* d_a_obj_bubblePillar OK
* Work on d_a_obj_fchain
* d_a_obj_gb OK
* daTimeFire_c OK
* d_a_obj_toaru_maki OK
* d_a_obj_ten OK