Commit Graph

27 Commits

Author SHA1 Message Date
jdflyer aab727b13f JAUBankTable 2023-01-01 18:00:01 -07:00
jdflyer 40469d42a0 JASWaveArcLoader 2022-12-31 19:18:40 -07:00
jdflyer 463348bfc7
JAudio2 Work (#228) 2022-12-30 16:19:57 -07:00
TakaRikka ca71275bbe
big d_a_alink pass (#214)
* d_a_alink pass1 wip

* more d_a_alink work

* remove asm

* more daalink work

* 20% dol code decompiled

* fixed some nonmatchings for building

* a few daalink functions and labeling some HIO data
2022-12-19 12:06:32 -07:00
TakaRikka f8979749e3
j2d / map_path work, d_drawlist / d_attention cleanup (#208)
* work on fop actor / actor mng, daalink, d_a_obj_item

* d_a_title mostly decompiled

* daalink / d_event / JMessage / dmsg_out_font work

* msg_scrn_base / msg_scrn_boss

* some work on mDo machine, d_menu_save, d_tresure, and various

* remove asm

* progress

* finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data

* rename more data

* remove asm / progress

* match all of d_pane_class

* fixes / some dKankyo doc

* bunch of j2d work. d_drawlist / d_attention cleanup

* progress / asm

* cleanup wip

* decompile JStage

* setup some more JStudio structs

* set up d_demo classes

* some d_demo work

* cleanup dolphin os stuff

* some initial dEvent documentation

* some At collision documentation

* match JUTConsole::doDraw

* dbgs work / split up some of d_a_alink into .inc files

* d_a_alink_spinner work
2022-08-30 15:22:17 -06:00
TakaRikka 32cea78625 format 2022-06-01 04:23:39 -07:00
TakaRikka 3f22fa4483 m_Do / d_a_npc work 2022-06-01 03:49:32 -07:00
TakaRikka 38037ea1a0 d_meter_map / some d_a_alink 2021-12-27 05:15:35 -08:00
TakaRikka 5390dfe55f
Z2AudioMgr / various JAudio setup (#152)
* audioMgr setup

* bunch of JAudio setup
2021-09-30 10:13:49 -04:00
Jonathan Wase 800047a854
JKRThread & JKRThreadSwitch (#147)
* OK __ct__15JKRThreadSwitchFP7JKRHeap

* OK createManager__15JKRThreadSwitchFP7JKRHeap

* OK enter__15JKRThreadSwitchFP9JKRThreadi

* OK callback__15JKRThreadSwitchFP8OSThreadP8OSThread

* OK draw__15JKRThreadSwitchFP14JKRThreadName_P10JUTConsole

* OK draw__15JKRThreadSwitchFP14JKRThreadName_

* OK __dt__15JKRThreadSwitchFv

* JKRThread.cpp cleanup

* Fixed tp.py and libelf, changed JUT_ASSERT macro and removed unused .s files.

* Changed JKRThread access specifiers

Co-authored-by: Julgodis <>
2021-09-24 11:13:23 -04:00
TakaRikka daf45f768d
move J2D / JUTResFont (#144)
* move some JSystem and meter2_info stuff

* more J2D / JUTTexture / JUTPalette

* setup dScnKy_env_light_c
2021-08-28 16:25:03 +02:00
TakaRikka 4448c08ac0
move / fix bunch of stuff (#133)
* fix some class structures / d_event wip

* d_event wip

* move gamepad stuff

* move m_Do_main

* move d_bomb / partial m_Do_reset

* format

* remove asm

* add Z2SoundID enum

* move some Z2 classes

* fix

* move more Z2 stuff

* fix fopAc_ac_c more
2021-06-12 18:22:36 -04:00
TakaRikka e915df66c8
move d_a_alink and some related stuff (#130)
* clean up d_a_player

* move some of daalink

* more daalink / daplayer

* setup some daalink members

* rest of daalink members setup

* remove comment

* few more matches

* remove asm

* more matches

* more matches + move e_wb_class

* fix some d_save classes

Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-05-23 12:09:59 +02:00
lepelog 8cfd681585 some f_op 2021-04-09 01:22:16 +02:00
Julgodis 815c1a2039 clang-format 2021-03-29 00:10:25 +02:00
Julgodis d244b7cb0d dol2asm OK 2021-03-28 22:49:05 +02:00
lepelog 80ba3d9fd2
Fix symbol names (#118)
* checkpoint

* checkpoint

* rename f_pc

* checkpoint

* small symbol rename and fix some fpc symbols

* remove unneeded entries from ldscript

* simplify ok check, update docker container

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-03-15 02:12:44 -04:00
LC ec9b03241d
Z2AudioLib: Migrate declarations out of functions.h to respective files (#96)
Removes the strong dependency on a single header file and moves
declarations to their respective header file.

This allows for making dependencies explicit in cpp files and other
headers, and also makes it much easier to track where everything related
to a particular component is.

This change also creates a few header files that previously didn't
exist, making it much nicer for people implementing things, as they
won't need to create the header file, it'll just be there ready to go.

Ideally functions.h wouldn't even be a thing, as this header adds a lot
of preprocessing overhead due to its size, and will continue to grow
significantly larger over the lifespan of the project, which can also
impact the performance of editors that do dependency lookups and
context-aware syntax highlighting.
2021-01-25 12:57:46 -05:00
jdflyer db79db103b Various Fixes 2021-01-21 22:20:43 -07:00
jdflyer b5bbe8d00d clang-format 2021-01-21 22:06:54 -07:00
jdflyer 37543ca29f Fix Merge and set maxerrors to 5 2021-01-21 21:59:24 -07:00
jdflyer 64bb8562fa Merge remote-tracking branch 'upstream/master' into m_Do_audio2 2021-01-21 21:58:53 -07:00
jdflyer ff7ac962f1 m_Do_audio 2021-01-21 21:47:28 -07:00
Erin Moon a072e71c33
Z2AudioLib misc decomp (#75)
* Z2SoundHandles: decomp portions

* start decomping: Z2SpeechMgr2, Z2SoundHandles

* Z2SoundHandles::stopAllSounds(): ok

* Z2SoundHandles::getHandleUserData(): ok

* Z2SoundInfo: header

* Z2SoundObjBase::framework(): ok

* Z2SoundObjBase::Z2SoundObjBase(), Z2SoundObjBase::init(): ok

* Z2SoundObjBase::~Z2SoundObjBase(): ok

* Z2SoundObjBase::stopOK(): ok

* Z2SoundObjBase::stopOK, incomplete Z2SoundObjBase::dispose()

* clang-format

* Z2SoundObjBase::dispose(): ok

* JAISound::operator->(): null assert

* JAIAudience: stub

* Z2SoundObject::{init, deleteObject, isAlive}: ok

* Z2SeMgr: elaborate struct (and decl JAISoundHandles to support this)

* start subclassing Z2SoundObjBase; nonmatching Z2SoundObjSimple::init()

* Z2SeMGr::{incrCrowdSize, decrCrowdSize}: ok

* Z2MultiSeMgr::resetMultiSePos(): ok

* Z2WolfHowlMgr.h: decls

* Z2SoundStarter: move to decls and fix postprocess.py symbol pass

* Z2AudioArcLoader: decls

* Z2SoundObjMgr: ok some fns
- deleteEnemyAll()
- isTwilightBattle()
- setGhostEnemyState()

additionally elaborates parts of the Z2Creature hierarchy

* delete unused .s files and add tool to find them (only runs on linux)

* run clang-format

* postprocess.py: comment out debugging

* add python step to ok-check workflow

* address review comments

* address review comments

Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>

Co-authored-by: Pheenoh <pheenoh@gmail.com>
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>
2021-01-21 23:16:51 -05:00
Erin Moon 5c4ac052c3
decomp some small files, do some cleanup (#42)
* remove leftover asm: JSUList.s

* d_save_init: decomp

* JMath/random: decomp

* J3DUDL: fixup label

* JAUClusterSound: decomp

* c_API_controller_pad: decomp, elaborate globals/types

* clang-format

* don't add guards to functions.h

* semantic merge of m_cpadInfo stuff

* fix undef symbols

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-03 01:04:15 -05:00
Pheenoh 4c504d078d
run clang-format 2020-12-26 11:31:49 -05:00
TakaRikka c65c2dbb8f
Z2StatusMgr (#24)
* split Z2SeMgr / begin split of Z2SeqMgr

* Z2StatusMgr ok

most of Z2StatusMgr done, rest split

* name some class members

* name some Z2SceneMgr vars

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-13 15:43:16 -05:00