mirror of https://github.com/zeldaret/tp.git
108 lines
2.9 KiB
C++
108 lines
2.9 KiB
C++
#ifndef D_A_E_DK_H
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#define D_A_E_DK_H
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#include "Z2AudioLib/Z2Creature.h"
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#include "d/d_bg_s_acch.h"
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#include "d/d_bg_s_sph_chk.h"
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#include "d/d_cc_d.h"
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#include "d/d_cc_uty.h"
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#include "f_op/f_op_actor_mng.h"
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/**
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* @ingroup actors-enemies
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* @class daE_DK_c
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* @brief Bari
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*
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* @details
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*
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*/
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class daE_DK_c : public fopEn_enemy_c {
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public:
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int draw();
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void setBck(int i_resIndex, u8 i_attr, f32 i_morf, f32 i_rate);
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void setBckCore(int i_resIndex, u8 i_attr, f32 i_morf, f32 i_rate);
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void setActionMode(int i_actionMode, int i_moveMode);
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void damage_check();
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bool checkPlayerSearch();
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int checkPlayerAttack(f32);
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void checkWaterHeight();
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static void SphBgcCallBack(dBgS_SphChk*, cBgD_Vtx_t*, int, int, int, cM3dGPla*, void*);
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void setElectricEffect();
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void setCoreDeadEffect();
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void setBodyDeadEffect();
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void executeWait();
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void executeChase();
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void executeAttack();
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void executeDamage();
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void BodyDeathMove();
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void executeDeath();
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void action();
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void mtx_set();
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void cc_set();
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int execute();
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int _delete();
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int CreateHeap();
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int create();
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daE_DK_c();
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private:
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/* 0x5AC */ request_of_phase_process_class mPhaseReq;
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/* 0x5B4 */ mDoExt_McaMorfSO* mpMorfSO;
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/* 0x5B8 */ mDoExt_McaMorfSO* mpCoreMorfSO;
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/* 0x5BC */ mDoExt_brkAnm* mpBrkAnm[2];
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/* 0x5C4 */ mDoExt_btkAnm* mpBtkAnm[2];
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/* 0x5CC */ Z2CreatureEnemy mCreatureSound;
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/* 0x670 */ cXyz field_0x670;
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/* 0x67C */ s32 mActionMode;
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/* 0x680 */ s32 mMoveMode;
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/* 0x684 */ u32 mShadowKey;
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/* 0x688 */ u32 mShadowKey2;
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/* 0x68C */ s16 field_0x68c;
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/* 0x68E */ s16 field_0x68e;
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/* 0x690 */ u8 field_0x690;
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/* 0x691 */ u8 field_0x691;
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/* 0x692 */ u8 field_0x692;
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/* 0x694 */ u16 field_0x694;
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/* 0x698 */ s32 field_0x698;
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/* 0x69C */ s32 field_0x69c;
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/* 0x6A0 */ u8 field_0x6a0;
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/* 0x6A1 */ u8 field_0x6a1;
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/* 0x6A2 */ u8 field_0x6a2;
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/* 0x6A3 */ u8 field_0x6a3;
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/* 0x6A4 */ u8 field_0x6a4;
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/* 0x6A8 */ f32 field_0x6a8;
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/* 0x6AC */ f32 field_0x6ac;
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/* 0x6B0 */ f32 field_0x6b0;
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/* 0x6B4 */ f32 field_0x6b4;
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/* 0x6B8 */ f32 field_0x6b8;
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/* 0x6BC */ dBgS_AcchCir mAcchCir;
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/* 0x6FC */ dBgS_ObjAcch mObjAcch;
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/* 0x8D4 */ dBgS_SphChk mSphereChk;
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/* 0x928 */ dCcD_Stts mStts;
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/* 0x964 */ dCcD_Sph mSphere;
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/* 0xA9C */ dCcD_Sph mAtSphere;
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/* 0xBD4 */ dCcD_Sph mCoreSphere;
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/* 0xD0C */ dCcU_AtInfo mAtInfo;
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/* 0xD30 */ u32 mElectricEffects[6];
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/* 0xD48 */ u32 mDeadEffects[2];
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/* 0xD50 */ u8 mHIOInit;
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};
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STATIC_ASSERT(sizeof(daE_DK_c) == 0xd54);
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class daE_DK_HIO_c : public JORReflexible {
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public:
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daE_DK_HIO_c();
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virtual ~daE_DK_HIO_c() {}
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void genMessage(JORMContext*);
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/* 0x04 */ s8 field_0x4;
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/* 0x08 */ f32 model_size;
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/* 0x0C */ f32 player_detection_range;
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/* 0x10 */ f32 field_0x10;
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/* 0x14 */ f32 first_attack_range;
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};
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#endif /* D_A_E_DK_H */
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