tp/include/d/actor/d_a_e_sb.h

137 lines
3.5 KiB
C++

#ifndef D_A_E_SB_H
#define D_A_E_SB_H
#include "d/d_bg_s_acch.h"
#include "d/d_cc_d.h"
#include "d/d_cc_uty.h"
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-enemies
* @class daE_SB_c
* @brief Shell Blade
*
* @details
*
*/
class daE_SB_c : public fopEn_enemy_c {
public:
int CreateHeap();
void initCcCylinder();
void setCcCylinder();
int ctrlJoint(J3DJoint*, J3DModel*);
void Particle_Set(u16);
void SetAnm(int, int, f32, f32);
void MemberClear();
void Shield_Motion();
void AttackStop();
void AttackSetSP();
void AttackAngle();
void AttackSpeedMotion();
void Attack_Motion();
void Bomb_Death_Motion();
void BombJumpSet();
void GetHomeSet();
void HomeJumpMotion();
void Jump_Normal_Set();
void Jump_Set();
void JumpMiddleMotion();
void Jump_Motion();
void Death_Motion();
void Hanekaeri();
void Hit();
void ActionCheck();
void Search();
void Wait_Motion();
void Attack();
void Shield();
void Anm_Motion();
void Search_Bomb();
void ChanceMotion();
void NoChanceMotion();
void Obj_Damage();
void HashiraVib();
void Yazirushi();
void setGroundAngle();
int Execute();
int Draw();
int Delete();
void setBaseMtx();
cPhs__Step Create();
private:
/* 0x5AC */ int field_0x5ac;
/* 0x5B0 */ int field_0x5b0;
/* 0x5B4 */ int field_0x5b4;
/* 0x5B8 */ int field_0x5b8;
/* 0x5BC */ int field_0x5bc;
/* 0x5C0 */ int field_0x5c0;
/* 0x5C4 */ int field_0x5c4;
/* 0x5C8 */ int field_0x5c8;
/* 0x5CC */ u32 field_0x5cc;
/* 0x5D0 */ u8 field_0x5d0;
/* 0x5D2 */ s16 field_0x5d2;
/* 0x5D1 */ f32 field_0x5d4;
/* 0x5D8 */ csXyz field_0x5d8;
/* 0x5DE */ csXyz field_0x5de;
/* 0x5E4 */ u8 field_0x5e4;
/* 0x5E6 */ s16 field_0x5e6;
/* 0x5E8 */ u8 field_0x5e8;
public:
/* 0x5EC */ cXyz* field_0x5ec;
/* 0x5F0 */ f32 field_0x5f0;
private:
/* 0x5F4 */ cXyz field_0x5f4;
/* 0x600 */ s16 field_0x600;
/* 0x602 */ u8 field_0x602;
/* 0x603 */ u8 field_0x603;
/* 0x604 */ u8 field_0x604;
/* 0x608 */ int field_0x608;
/* 0x60C */ int field_0x60c;
/* 0x610 */ s16 field_0x610;
/* 0x612 */ s16 field_0x612;
/* 0x614 */ csXyz field_0x614;
/* 0x61A */ u8 field_0x61a;
/* 0x61C */ mDoExt_McaMorfSO* mpMorf;
/* 0x620 */ request_of_phase_process_class mPhaseReq;
/* 0x628 */ int mShadowKey;
/* 0x62C */ Z2CreatureEnemy mSound;
/* 0x6D0 */ dBgS_AcchCir mAcchCir;
/* 0x710 */ dBgS_ObjAcch mAcch;
/* 0x8E8 */ dCcD_Stts mStts;
/* 0x924 */ dCcD_Sph mSph;
/* 0xA5C */ dCcD_Cyl mCyl;
/* 0xB98 */ dCcU_AtInfo mAtInfo;
/* 0xBBC */ u8 field_0xbbc;
};
STATIC_ASSERT(sizeof(daE_SB_c) == 0xBC0);
class daE_SB_HIO_c : public JORReflexible {
public:
daE_SB_HIO_c();
virtual ~daE_SB_HIO_c() {}
#if DEBUG
void genMessage(JORMContext*);
#endif
/* 0x04 */ s8 field_0x04;
/* 0x08 */ f32 search_area;
/* 0x0C */ f32 distance_home;
/* 0x10 */ f32 jump_xz_axis_speed;
/* 0x14 */ f32 jump_y_axis_speed;
/* 0x18 */ f32 atk_jump_xz_axis_speed;
/* 0x1C */ f32 atk_y_axis_speed;
/* 0x20 */ f32 magne_on_atk_y_axis_speed;
/* 0x24 */ f32 grav_reduct_rate;
/* 0x28 */ f32 other_anm_speed;
/* 0x2C */ f32 shield_atk_anm_speed;
/* 0x30 */ f32 death_anm_speed;
/* 0x34 */ f32 size;
/* 0x38 */ f32 atk_start_range;
/* 0x3C */ s16 field_0x3c;
/* 0x3E */ s16 field_0x3e;
};
#endif /* D_A_E_SB_H */