tp/include/d/actor/d_a_e_sh.h

68 lines
1.9 KiB
C++

#ifndef D_A_E_SH_H
#define D_A_E_SH_H
#include "d/d_cc_uty.h"
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-enemies
* @class e_sh_class
* @brief Stalhound
*
* @details
*
*/
class e_sh_class {
public:
/* 0x000 */ fopEn_enemy_c enemy;
/* 0x5AC */ request_of_phase_process_class mPhase;
/* 0x5B4 */ u8 field_0x5b4;
/* 0x5B8 */ mDoExt_McaMorfSO* mAnm_p;
/* 0x5BC */ Z2CreatureEnemy mSound;
/* 0x660 */ int mCurAnm;
/* 0x664 */ J3DModel* field_0x664[2];
/* 0x66C */ f32 field_0x66c;
/* 0x670 */ f32 field_0x670;
/* 0x674 */ s16 field_0x674;
/* 0x676 */ s16 field_0x676;
/* 0x678 */ s16 field_0x678;
/* 0x67C */ cXyz field_0x67c;
/* 0x688 */ s16 field_0x688;
/* 0x68A */ u8 field_0x68a[0x68c - 0x68a];
/* 0x68C */ s16 field_0x68c;
/* 0x690 */ f32 field_0x690;
/* 0x694 */ f32 field_0x694;
/* 0x698 */ s16 field_0x698[4];
/* 0x6A0 */ s16 field_0x6a0;
/* 0x6A4 */ f32 field_0x6a4;
/* 0x6A8 */ s16 field_0x6a8;
/* 0x6AA */ s8 field_0x6aa;
/* 0x6AC */ s16 field_0x6ac;
/* 0x6AE */ s16 field_0x6ae;
/* 0x6B0 */ s16 field_0x6b0;
/* 0x6B2 */ s16 field_0x6b2;
/* 0x6B4 */ f32 field_0x6b4;
/* 0x6B8 */ f32 field_0x6b8;
/* 0x6BC */ f32 field_0x6bc;
/* 0x6C0 */ u8 field_0x6c0[0x6c4 - 0x6c0];
/* 0x6C4 */ u32 field_0x6c4;
/* 0x6C8 */ dBgS_AcchCir mAcchCir;
/* 0x708 */ dBgS_ObjAcch mObjAcch;
/* 0x8E0 */ dCcD_Stts mStts;
/* 0x91C */ dCcD_Sph mSphArr[2];
/* 0xB8C */ dCcD_Sph mSph2;
/* 0xCC4 */ dCcU_AtInfo mAtInfo;
/* 0xCE8 */ s8 field_0xce8;
/* 0xCE9 */ s8 field_0xce9;
/* 0xCEA */ s8 field_0xcea;
/* 0xCEB */ s8 field_0xceb;
/* 0xCEC */ s8 field_0xcec;
/* 0xCF0 */ int field_0xcf0[2];
/* 0xCF8 */ u32 field_0xcf8;
/* 0xCFC */ u8 field_0xcfc[0xd08 - 0xcfc];
/* 0xD08 */ u8 mInitState;
};
STATIC_ASSERT(sizeof(e_sh_class) == 0xd0c);
#endif /* D_A_E_SH_H */