tp/include/d/actor/d_a_obj_gpTaru.h

99 lines
2.4 KiB
C++

#ifndef D_A_OBJ_GPTARU_H
#define D_A_OBJ_GPTARU_H
#include "f_op/f_op_actor_mng.h"
#include "d/d_bg_s_acch.h"
#include "d/d_cc_d.h"
/**
* @ingroup actors-objects
* @class daGpTaru_c
* @brief Gunpowder Barrel
*
* @details
*
*/
class daGpTaru_c : public fopAc_ac_c {
public:
void setBaseMtx();
int create();
static int createHeapCallBack(fopAc_ac_c*);
BOOL chkSinkAll();
BOOL chkWaterLineIn();
void bgCheck();
void mode_proc_call();
void mode_init_wait();
void mode_proc_wait();
void mode_init_carry();
void mode_proc_carry();
void mode_init_drop();
void mode_proc_drop();
void mode_init_roll();
void mode_proc_roll();
void mode_init_exploInit();
void mode_proc_exploInit();
void mode_init_explosion();
void mode_proc_explosion();
void mode_init_sink();
void mode_proc_sink();
void breakEffSet();
virtual int CreateHeap();
virtual int Execute();
virtual int Draw();
virtual int Delete();
static const dCcD_SrcGObjInf mCcDObjInfo;
static dCcD_SrcCyl mCcDCyl;
private:
/* 0x56C */ request_of_phase_process_class mPhase;
/* 0x574 */ J3DModel* mpModel;
/* 0x578 */ u8 mMode;
/* 0x579 */ u8 mIsPrevCarry;
/* 0x57C */ cXyz field_0x57c;
/* 0x588 */ cXyz field_0x588;
/* 0x594 */ cXyz field_0x594;
/* 0x5A0 */ u8 mIsPrevInWater;
/* 0x5A4 */ dBgS_ObjAcch mAcch;
/* 0x77C */ dBgS_AcchCir mAcchCir;
/* 0x7BC */ dCcD_Stts mCcStts;
/* 0x7F8 */ dCcD_Cyl mCcCyl;
/* 0x934 */ u8 mExploTimer;
/* 0x938 */ f32 field_0x938;
/* 0x93C */ csXyz field_0x93c;
/* 0x944 */ int field_0x944;
/* 0x948 */ f32 mExplosionRange;
/* 0x94C */ u32 mSmokeEmtID;
/* 0x950 */ u32 field_0x950;
/* 0x954 */ u8 field_0x954;
/* 0x955 */ u8 field_0x955;
/* 0x958 */ WIND_INFLUENCE mWind;
/* 0x984 */ LIGHT_INFLUENCE mLight;
/* 0x9A4 */ f32 mExploWindStrength;
/* 0x9A8 */ u8 field_0x9a8;
};
STATIC_ASSERT(sizeof(daGpTaru_c) == 0x9ac);
class daGpTaru_HIO_c : public fOpAcm_HIO_entry_c {
public:
daGpTaru_HIO_c();
virtual ~daGpTaru_HIO_c() {}
void genMessage(JORMContext*);
/* 0x04 */ f32 weight;
/* 0x08 */ f32 shake;
/* 0x0C */ f32 explosion_range;
/* 0x10 */ u8 explosion_wait_time;
/* 0x11 */ u8 vibration;
/* 0x14 */ cXyz effect_scale;
/* 0x20 */ cXyz pre_smoke_scale;
/* 0x2C */ f32 smoke_scale;
/* 0x30 */ cXyz barrel_scale;
};
#endif /* D_A_OBJ_GPTARU_H */