mirror of https://github.com/zeldaret/tp.git
42 lines
849 B
C++
42 lines
849 B
C++
#ifndef D_A_OBJ_LV4HSTARGET_H
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#define D_A_OBJ_LV4HSTARGET_H
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#include "d/d_bg_s_movebg_actor.h"
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#include "f_op/f_op_actor_mng.h"
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#include "m_Do/m_Do_hostIO.h"
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/**
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* @ingroup actors-objects
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* @class daLv4HsTarget_c
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* @brief Arbiter's Grounds Clawshot Target
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*
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* @details
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*
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*/
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class daLv4HsTarget_c : public dBgS_MoveBgActor {
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public:
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void setBaseMtx();
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int create();
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virtual int CreateHeap();
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virtual int Execute(Mtx**);
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virtual int Draw();
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virtual int Delete();
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private:
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/* 0x5A0 */ request_of_phase_process_class mPhase;
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/* 0x5A8 */ J3DModel* mpModel;
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};
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STATIC_ASSERT(sizeof(daLv4HsTarget_c) == 0x5AC);
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class daLv4HsTarget_HIO_c : public mDoHIO_entry_c {
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public:
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daLv4HsTarget_HIO_c();
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virtual ~daLv4HsTarget_HIO_c() {}
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void genMessage(JORMContext*);
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};
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#endif /* D_A_OBJ_LV4HSTARGET_H */
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