tp/include/d/actor/d_a_obj_lv4HsTarget.h

42 lines
849 B
C++

#ifndef D_A_OBJ_LV4HSTARGET_H
#define D_A_OBJ_LV4HSTARGET_H
#include "d/d_bg_s_movebg_actor.h"
#include "f_op/f_op_actor_mng.h"
#include "m_Do/m_Do_hostIO.h"
/**
* @ingroup actors-objects
* @class daLv4HsTarget_c
* @brief Arbiter's Grounds Clawshot Target
*
* @details
*
*/
class daLv4HsTarget_c : public dBgS_MoveBgActor {
public:
void setBaseMtx();
int create();
virtual int CreateHeap();
virtual int Execute(Mtx**);
virtual int Draw();
virtual int Delete();
private:
/* 0x5A0 */ request_of_phase_process_class mPhase;
/* 0x5A8 */ J3DModel* mpModel;
};
STATIC_ASSERT(sizeof(daLv4HsTarget_c) == 0x5AC);
class daLv4HsTarget_HIO_c : public mDoHIO_entry_c {
public:
daLv4HsTarget_HIO_c();
virtual ~daLv4HsTarget_HIO_c() {}
void genMessage(JORMContext*);
};
#endif /* D_A_OBJ_LV4HSTARGET_H */