tp/include/d/actor/d_a_obj_lv6Lblock.h

64 lines
1.4 KiB
C++

#ifndef D_A_OBJ_LV6LBLOCK_H
#define D_A_OBJ_LV6LBLOCK_H
#include "f_op/f_op_actor_mng.h"
#include "d/d_bg_s_movebg_actor.h"
/**
* @ingroup actors-objects
* @class daLv6Lblock_c
* @brief Temple of Time L Block
*
* @details
*
*/
class daLv6Lblock_c : public dBgS_MoveBgActor {
public:
void setBaseMtx();
int create();
u8 isSwitch();
void moveBlock();
void init_modeWait();
void modeWait();
void init_modeLiftUp();
void modeLiftUp();
void init_modeLiftDown();
void modeLiftDown();
virtual int CreateHeap();
virtual int Execute(Mtx**);
virtual int Draw();
virtual int Delete();
int getSwState() { return fopAcM_GetParamBit(this, 12, 4); }
int getUpMax() { return fopAcM_GetParamBit(this, 8, 4); }
int getSw() { return fopAcM_GetParamBit(this, 0, 8); }
private:
/* 0x5A0 */ request_of_phase_process_class mPhase;
/* 0x5A8 */ J3DModel* mpModel;
/* 0x5AC */ u8 mMode;
/* 0x5AD */ u8 mSwState;
/* 0x5AE */ u8 mSwbit;
/* 0x5AF */ u8 mIsSwitch;
/* 0x5B0 */ f32 mMaxHeight;
/* 0x5B4 */ f32 mBaseHeight;
};
STATIC_ASSERT(sizeof(daLv6Lblock_c) == 0x5b8);
class daLv6Lblock_HIO_c : public mDoHIO_entry_c {
public:
daLv6Lblock_HIO_c();
virtual ~daLv6Lblock_HIO_c() {}
void genMessage(JORMContext*);
/* 0x4 */ f32 speed;
/* 0x8 */ f32 move_amount;
/* 0xC */ u8 unk_0xc;
};
#endif /* D_A_OBJ_LV6LBLOCK_H */