mirror of https://github.com/zeldaret/tp.git
67 lines
1.7 KiB
C++
67 lines
1.7 KiB
C++
#ifndef D_A_OBJ_LV6BEMOS_H
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#define D_A_OBJ_LV6BEMOS_H
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#include "d/d_bg_s_movebg_actor.h"
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#include "d/d_cc_d.h"
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#include "f_op/f_op_actor_mng.h"
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/**
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* @ingroup actors-objects
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* @class daObjL6Bm_c
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* @brief Temple of Time Beamos (Unused)
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*
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* @details
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*
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*/
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class daObjL6Bm_c : public dBgS_MoveBgActor {
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public:
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typedef void (daObjL6Bm_c::*actionFunc)();
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void initBaseMtx();
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void setBaseMtx();
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int Create();
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int CreateHeap();
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cPhs__Step create1st();
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int Execute(Mtx**);
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void action();
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void actionWait();
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void actionFindPlayer();
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void actionAttack();
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int Draw();
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int Delete();
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void setAction(u8 action) { mAction = action; }
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u8 getSwBit() { return fopAcM_GetParamBit(this, 0, 8); }
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u8 getArg0() { return fopAcM_GetParamBit(this, 0x10, 8); }
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u8 getArg1() { return fopAcM_GetParamBit(this, 0x18, 8); }
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/* 0x5A0 */ request_of_phase_process_class mPhase;
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/* 0x5A8 */ J3DModel* mBeamosModel;
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/* 0x5AC */ dCcD_Stts mStts;
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/* 0x5E8 */ dCcD_Cps field_0x5e8;
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/* 0x72C */ cM3dGCpsS field_0x72c;
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/* 0x748 */ dCcD_Sph field_0x748;
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/* 0x880 */ J3DModel* mBeamEffectModel;
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/* 0x884 */ mDoExt_btkAnm* mpBtkAnm;
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/* 0x888 */ mDoExt_btkAnm* mpBtkAnm2;
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/* 0x88C */ mDoExt_bckAnm* mBeamBck;
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/* 0x890 */ u8 field_0x890;
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/* 0x891 */ u8 field_0x891;
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/* 0x892 */ s16 field_0x892;
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/* 0x894 */ cXyz field_0x894;
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/* 0x8A0 */ u8 field_0x8a0[0x8b2 - 0x8a0];
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/* 0x8B2 */ s16 field_0x8b2;
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/* 0x8B4 */ s16 field_0x8b4;
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/* 0x8B8 */ dBgS_ObjGndChk mObjGndChk;
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/* 0x90C */ f32 field_0x90c;
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/* 0x910 */ u8 mAction;
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/* 0x911 */ u8 field_0x911;
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/* 0x914 */ f32 field_0x914;
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};
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STATIC_ASSERT(sizeof(daObjL6Bm_c) == 0x918);
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#endif /* D_A_OBJ_LV6BEMOS_H */
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