tp/include/d/actor/d_a_obj_roten.h

41 lines
831 B
C++

#ifndef D_A_OBJ_ROTEN_H
#define D_A_OBJ_ROTEN_H
#include "d/d_bg_s_movebg_actor.h"
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-objects
* @class daObj_Roten_c
* @brief Goron Child Stall
*
* @details
*
*/
class daObj_Roten_c : public dBgS_MoveBgActor {
public:
void initBaseMtx();
void setBaseMtx();
int Create();
int CreateHeap();
int create();
int Execute(Mtx**);
int Draw();
int Delete();
char* getResName();
virtual ~daObj_Roten_c();
private:
/* 0x5A0 */ request_of_phase_process_class mPhase;
/* 0x5A8 */ J3DModel* mModel;
/* 0x5AC */ JPABaseEmitter* mEmitters[2];
/* 0x5B4 */ f32 mBossLightRefDist;
/* 0x5B8 */ cXyz mParticlePos;
/* 0x5C4 */ bool mWithinTime;
};
STATIC_ASSERT(sizeof(daObj_Roten_c) == 0x5c8);
#endif /* D_A_OBJ_ROTEN_H */