mirror of https://github.com/zeldaret/tp.git
41 lines
831 B
C++
41 lines
831 B
C++
#ifndef D_A_OBJ_ROTEN_H
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#define D_A_OBJ_ROTEN_H
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#include "d/d_bg_s_movebg_actor.h"
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#include "f_op/f_op_actor_mng.h"
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/**
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* @ingroup actors-objects
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* @class daObj_Roten_c
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* @brief Goron Child Stall
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*
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* @details
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*
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*/
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class daObj_Roten_c : public dBgS_MoveBgActor {
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public:
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void initBaseMtx();
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void setBaseMtx();
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int Create();
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int CreateHeap();
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int create();
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int Execute(Mtx**);
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int Draw();
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int Delete();
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char* getResName();
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virtual ~daObj_Roten_c();
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private:
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/* 0x5A0 */ request_of_phase_process_class mPhase;
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/* 0x5A8 */ J3DModel* mModel;
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/* 0x5AC */ JPABaseEmitter* mEmitters[2];
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/* 0x5B4 */ f32 mBossLightRefDist;
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/* 0x5B8 */ cXyz mParticlePos;
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/* 0x5C4 */ bool mWithinTime;
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};
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STATIC_ASSERT(sizeof(daObj_Roten_c) == 0x5c8);
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#endif /* D_A_OBJ_ROTEN_H */
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