tp/include/d/actor/d_a_obj_sakuita.h

67 lines
1.5 KiB
C++

#ifndef D_A_OBJ_SAKUITA_H
#define D_A_OBJ_SAKUITA_H
#include "d/d_cc_d.h"
#include "f_op/f_op_actor_mng.h"
struct daObjSakuita_Attr_c {
/* 0x00 */ f32 mGravity;
/* 0x04 */ f32 mCylR;
/* 0x08 */ f32 mCylH;
/* 0x0C */ f32 mOffset;
/* 0x10 */ f32 mWindRate;
/* 0x14 */ f32 mSpeedRate;
/* 0x18 */ f32 mHangingPosition;
/* 0x1C */ f32 mWindShake;
/* 0x20 */ f32 mYVibration;
/* 0x24 */ f32 mYConvergence;
/* 0x28 */ s16 mYPeriod;
/* 0x2C */ u8 mBoardWeight;
};
/**
* @ingroup actors-objects
* @class daObjSakuita_c
* @brief Rope Plank
*
* @details
*
*/
class daObjSakuita_c : public fopAc_ac_c {
public:
void create_init();
void initBaseMtx();
void setBaseMtx();
void setPlatePos();
void calcAngle();
~daObjSakuita_c();
inline int createHeap();
inline int draw();
inline int execute();
inline int create();
const daObjSakuita_Attr_c& attr() const { return M_attr; }
static daObjSakuita_Attr_c const M_attr;
private:
/* 0x568 */ J3DModel* mModel;
/* 0x56C */ request_of_phase_process_class mPhase;
/* 0x574 */ Mtx mMtx;
/* 0x5A4 */ dCcD_Stts mStts;
/* 0x5A4 */ dCcD_Cyl mCyl;
/* 0x71C */ cXyz field_0x71c;
/* 0x728 */ cXyz field_0x728;
/* 0x734 */ cXyz field_0x734;
/* 0x740 */ f32 field_0x740;
/* 0x744 */ csXyz field_0x744;
/* 0x74A */ s16 field_0x74a;
/* 0x74C */ u8 field_0x74c;
};
STATIC_ASSERT(sizeof(daObjSakuita_c) == 0x750);
#endif /* D_A_OBJ_SAKUITA_H */