tp/include/d/actor/d_a_obj_swturn.h

85 lines
2.2 KiB
C++

#ifndef D_A_OBJ_SWTURN_H
#define D_A_OBJ_SWTURN_H
#include "d/d_bg_s_movebg_actor.h"
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-objects
* @class daObjSwTurn_c
* @brief Arbiter's Ground Turn Switch
*
* @details
*
*/
class daObjSwTurn_c : public dBgS_MoveBgActor {
public:
typedef void (daObjSwTurn_c::*modeFunc)();
enum Mode {
MODE_WAIT,
MODE_ROTATE,
};
enum Kind {
KIND_0,
KIND_1,
};
void initBaseMtx();
void setBaseMtx();
int Create();
int CreateHeap();
int create1st();
int Execute(Mtx**);
void mode_proc_call();
void init_modeWait();
void modeWait();
void init_modeRotate();
void modeRotate();
void rotate_sub_0();
void rotate_sub_1();
int Draw();
int Delete();
u8 getSwNo() { return fopAcM_GetParamBit(this, 0, 8); }
u8 getModelType() { return fopAcM_GetParamBit(this, 8, 4); }
u8 getCount() { return fopAcM_GetParamBit(this, 12, 8); }
u8 getSwNo2() { return fopAcM_GetParamBit(this, 20, 8); }
u8 getKind() { return fopAcM_GetParamBit(this, 28, 4); }
u16 getRevCount() { return mRevCount; }
int getRotateAngle() {
return (mKind == 0) ? field_0x5ba + field_0x5c4 * 0x4000 :
field_0x5ba + (field_0x5c4 << 0xe) / 3;
}
/* 0x5A0 */ request_of_phase_process_class mPhase;
/* 0x5A8 */ J3DModel* mModel;
/* 0x5AC */ u8 mModelType;
/* 0x5AD */ u8 mKind;
/* 0x5AE */ u8 mMode;
/* 0x5AF */ u8 field_0x5af;
/* 0x5B0 */ u8 field_0x5b0[2];
/* 0x5B4 */ f32 field_0x5b4;
/* 0x5B8 */ s16 field_0x5b8;
/* 0x5BA */ s16 field_0x5ba;
/* 0x5BC */ s16 field_0x5bc;
/* 0x5C0 */ int field_0x5c0;
/* 0x5C4 */ s16 field_0x5c4;
/* 0x5C6 */ u8 field_0x5c6;
/* 0x5C8 */ int field_0x5c8;
/* 0x5CC */ u16 field_0x5cc;
/* 0x5CE */ u8 field_0x5ce;
/* 0x5CF */ u8 field_0x5cf;
/* 0x5D0 */ u8 field_0x5d0;
/* 0x5D1 */ u8 field_0x5d1;
/* 0x5D2 */ u16 mRevCount;
/* 0x5D4 */ u16 field_0x5d4;
/* 0x5D8 */ dBgW_Base::PushPullLabel mPushPullLabel;
/* 0x5DC */ s16 field_0x5dc;
};
STATIC_ASSERT(sizeof(daObjSwTurn_c) == 0x5e0);
#endif /* D_A_OBJ_SWTURN_H */