tp/include/d
hatal175 1aeb2a0c54
d_a_e_wb equivalent (#2667)
* Some work d_a_e_wb

* Match more in e_wb

* d_a_e_wb equivalent
2025-09-17 18:09:59 -06:00
..
actor d_a_e_wb equivalent (#2667) 2025-09-17 18:09:59 -06:00
d_a_horse_static.h
d_a_item_static.h
d_a_itembase_static.h
d_a_obj.h Miscellaneous TU fixes (#2662) 2025-09-15 02:53:53 -07:00
d_a_shop_item_static.h
d_att_dist.h
d_attention.h scannon / scannon_crs / scannon_ten done (#2632) 2025-09-08 12:01:20 +03:00
d_bg_pc.h d_bg_w_kcol work (#2490) 2025-06-19 23:40:53 -07:00
d_bg_plc.h
d_bg_s.h More miscellaneous TU improvements (#2665) 2025-09-17 15:01:59 +03:00
d_bg_s_acch.h d_a_npc_coach work (#2579) 2025-08-12 20:54:06 +03:00
d_bg_s_cap_poly.h
d_bg_s_chk.h
d_bg_s_gnd_chk.h
d_bg_s_grp_pass_chk.h e_gs / e_is done (#2474) 2025-06-03 23:36:09 +03:00
d_bg_s_lin_chk.h
d_bg_s_movebg_actor.h
d_bg_s_poly_pass_chk.h
d_bg_s_roof_chk.h
d_bg_s_sph_chk.h
d_bg_s_spl_grp_chk.h d_bg_w_kcol work (#2576) 2025-08-08 20:19:46 -07:00
d_bg_s_wtr_chk.h
d_bg_w.h d_a_obj_swpush equivalent (#2589) 2025-08-17 19:00:03 -07:00
d_bg_w_base.h
d_bg_w_kcol.h
d_bg_w_sv.h
d_bomb.h d_a_e_bi & d_a_obj_fw equivalent (#2592) 2025-08-19 18:48:40 +03:00
d_bright_check.h
d_cam_param.h d_camera almost matching (equivalent) (#2633) 2025-09-08 14:41:07 +03:00
d_camera.h More miscellaneous TU improvements (#2665) 2025-09-17 15:01:59 +03:00
d_cc_d.h d_a_e_wb equivalent (#2667) 2025-09-17 18:09:59 -06:00
d_cc_mass_s.h
d_cc_s.h GCN pal / jpn support, some debug work (#2375) 2025-04-06 21:08:25 +03:00
d_cc_uty.h daObjNAN_c equivalent (#2320) 2025-03-09 16:05:03 -07:00
d_com_inf_actor.h d_a_cow Equivalent (#2353) 2025-03-27 17:56:51 -07:00
d_com_inf_game.h More miscellaneous TU improvements (#2665) 2025-09-17 15:01:59 +03:00
d_com_static.h npc_kakashi done (#2651) 2025-09-13 00:29:20 +03:00
d_debug_viewer.h
d_demo.h Misc. framework/d/ improvements (#2572) 2025-08-06 21:46:07 -07:00
d_door_param2.h
d_drawlist.h some J3D/misc cleanup (#2628) 2025-09-04 17:56:59 +03:00
d_envse.h
d_error_msg.h
d_ev_camera.h
d_event.h d_a_e_hp almost matching (#2585) 2025-08-15 12:50:49 +03:00
d_event_data.h d_event_debug equivalent & modifications to dEvLib_callback_c (#2359) 2025-03-30 20:11:50 -07:00
d_event_debug.h d_event_debug equivalent & modifications to dEvLib_callback_c (#2359) 2025-03-30 20:11:50 -07:00
d_event_lib.h d_event_debug equivalent & modifications to dEvLib_callback_c (#2359) 2025-03-30 20:11:50 -07:00
d_event_manager.h d_a_npc_grc equivalent (#2594) 2025-08-22 10:52:59 +03:00
d_eye_hl.h
d_file_sel_info.h
d_file_sel_warning.h
d_file_select.h
d_gameover.h
d_home_button.h some more wii tests/improvements (#2512) 2025-07-01 01:17:50 +03:00
d_insect.h d_a_obj_kamakiri matching (#2501) 2025-06-26 23:23:48 +03:00
d_item.h
d_item_data.h
d_jnt_col.h
d_k_wmark.h
d_k_wpillar.h
d_kankyo.h More miscellaneous TU improvements (#2665) 2025-09-17 15:01:59 +03:00
d_kankyo_data.h d_stage cleanup (#2392) 2025-04-13 20:54:57 -07:00
d_kankyo_rain.h
d_kankyo_static.h
d_kankyo_wether.h d_a_obj_laundry Equivalent (#2387) 2025-04-12 05:54:53 -07:00
d_kantera_icon_meter.h
d_ky_thunder.h
d_kyeff.h
d_kyeff2.h
d_lib.h d_menu_dmap mostly done (#2456) 2025-05-25 23:29:53 +03:00
d_map.h
d_map_path.h
d_map_path_dmap.h d_menu_dmap_map equivalent / update dtk-template (#2409) 2025-04-23 10:08:13 +03:00
d_map_path_fmap.h Add a precompiled header for RELs (#2597) 2025-08-24 09:52:08 +03:00
d_menu_calibration.h
d_menu_collect.h
d_menu_dmap.h d_menu_dmap mostly done (#2456) 2025-05-25 23:29:53 +03:00
d_menu_dmap_map.h d_menu_dmap mostly done (#2456) 2025-05-25 23:29:53 +03:00
d_menu_fishing.h
d_menu_fmap.h d_a_obj_lv4chandelier equivalent (#2590) 2025-08-17 19:06:17 -07:00
d_menu_fmap2D.h
d_menu_fmap_map.h
d_menu_insect.h d_a_obj_kamakiri matching (#2501) 2025-06-26 23:23:48 +03:00
d_menu_item_explain.h
d_menu_letter.h d_menu_letter equivalent (#2407) 2025-04-23 11:39:12 -07:00
d_menu_map_common.h d_menu_dmap mostly done (#2456) 2025-05-25 23:29:53 +03:00
d_menu_option.h
d_menu_ring.h
d_menu_save.h
d_menu_skill.h
d_menu_window.h d_a_mg_rod mostly done (#2598) 2025-08-23 08:58:29 +03:00
d_menu_window_HIO.h GCN pal / jpn support, some debug work (#2375) 2025-04-06 21:08:25 +03:00
d_meter2.h
d_meter2_draw.h
d_meter2_info.h npc_kn mostly done (#2609) 2025-08-28 13:49:24 +03:00
d_meter_HIO.h Misc Matches using debug (#2388) 2025-04-11 14:54:08 -07:00
d_meter_button.h
d_meter_haihai.h
d_meter_hakusha.h
d_meter_map.h
d_meter_string.h
d_model.h
d_msg_class.h cleanup/doc JMessage / d_msg_class (#2484) 2025-06-13 15:33:33 +03:00
d_msg_flow.h cleanup d_msg_flow (#2447) 2025-05-17 19:56:20 +03:00
d_msg_object.h d_a_kago almost matching (#2541) 2025-07-19 18:12:27 +03:00
d_msg_out_font.h d_msg_class mostly equivalent (#2403) 2025-04-20 17:46:09 -07:00
d_msg_scrn_3select.h
d_msg_scrn_arrow.h
d_msg_scrn_base.h
d_msg_scrn_boss.h
d_msg_scrn_explain.h
d_msg_scrn_howl.h
d_msg_scrn_item.h
d_msg_scrn_jimaku.h
d_msg_scrn_kanban.h
d_msg_scrn_light.h
d_msg_scrn_place.h
d_msg_scrn_staff.h
d_msg_scrn_talk.h
d_msg_scrn_tree.h
d_msg_string.h d_menu_letter equivalent (#2407) 2025-04-23 11:39:12 -07:00
d_msg_string_base.h
d_msg_unit.h cleanup d_meter2_info / little JMessage work (#2460) 2025-05-28 14:04:30 +03:00
d_name.h d_camera work (#2369) 2025-04-01 19:05:30 -07:00
d_npc_lib.h Work on d_a_npc_cdn3 (#2351) 2025-03-26 18:48:43 -07:00
d_ovlp_fade.h
d_ovlp_fade2.h
d_ovlp_fade3.h
d_pane_class.h
d_pane_class_alpha.h
d_pane_class_ex.h
d_particle.h d_a_e_dk matching (#2476) 2025-06-06 08:16:44 +03:00
d_particle_copoly.h d_a_npc_kn work (#2274) 2025-06-08 21:01:18 +03:00
d_particle_name.h obj_geyer and obj_ktOnFire done (#2619) 2025-08-31 01:10:43 +03:00
d_path.h d_a_npc_coach work (#2579) 2025-08-12 20:54:06 +03:00
d_procname.h d_a_e_wb equivalent (#2667) 2025-09-17 18:09:59 -06:00
d_resorce.h some J3D/misc cleanup (#2628) 2025-09-04 17:56:59 +03:00
d_s_logo.h e_hb equivalent / some pal work (#2577) 2025-08-10 10:27:45 -06:00
d_s_menu.h GCN pal / jpn support, some debug work (#2375) 2025-04-06 21:08:25 +03:00
d_s_name.h
d_s_play.h GCN pal / jpn support, some debug work (#2375) 2025-04-06 21:08:25 +03:00
d_s_play_env.h Daswc (#2398) 2025-04-17 16:23:05 -07:00
d_s_room.h
d_s_title.h
d_save.h scannon / scannon_crs / scannon_ten done (#2632) 2025-09-08 12:01:20 +03:00
d_save_HIO.h
d_save_bit_labels.inc
d_save_init.h
d_save_temp_bit_labels.inc
d_scope.h
d_select_cursor.h
d_select_icon.h
d_shop_camera.h d_a_npc_maro equivalent (#2439) 2025-06-07 01:20:54 -07:00
d_shop_item_ctrl.h
d_shop_system.h d_a_npc_maro equivalent (#2439) 2025-06-07 01:20:54 -07:00
d_simple_model.h
d_spline_path.h Continued cleanup of d_ev_camera functions (#2458) 2025-05-27 02:50:32 -07:00
d_stage.h More miscellaneous TU improvements (#2665) 2025-09-17 15:01:59 +03:00
d_timer.h d_a_npc_kasi_hana, mich, and kyu work (#2610) 2025-08-29 22:40:14 +03:00
d_tresure.h d_a_npc_ykw almost matching (#2613) 2025-08-30 10:30:51 +03:00
d_vib_pattern.h
d_vibration.h GCN pal / jpn support, some debug work (#2375) 2025-04-06 21:08:25 +03:00
dolzel.h Add hacks to fix PCH .data causing fake mismatches with decompctx (#2606) 2025-08-30 20:57:35 -07:00
dolzel.pch Start linking some TUs on debug and PAL (#2612) 2025-08-27 17:37:31 -07:00
dolzel_base.pch d_camera almost matching (equivalent) (#2633) 2025-09-08 14:41:07 +03:00
dolzel_rel.h Add hacks to fix PCH .data causing fake mismatches with decompctx (#2606) 2025-08-30 20:57:35 -07:00
dolzel_rel.pch Start linking some TUs on debug and PAL (#2612) 2025-08-27 17:37:31 -07:00