Dethrace Labs
3462ff14ab
ResetCarScreens matches
2025-09-04 10:50:53 +12:00
Dethrace Labs
f92a766dfd
GetOilFrictionFactors matches
2025-09-04 10:50:53 +12:00
Dethrace Labs
7aff2e19e5
IsNetCarActive matches
2025-09-04 10:50:53 +12:00
Dethrace Labs
8c0b0299ad
AdjustPedGib matches
2025-09-04 10:50:53 +12:00
Dethrace Labs
d34fbb903e
IdentifyAcc matches
2025-09-04 10:50:53 +12:00
Dethrace Labs
a71dfa070d
ThreePointCollRecB matches
2025-09-04 10:50:53 +12:00
Dethrace Labs
dd031dcf86
SoundOptionsLeft
2025-09-04 10:50:53 +12:00
Dethrace Labs
8db5722174
ProcessModelFaceMaterials
2025-09-04 10:50:53 +12:00
Dethrace Engineering Department
ae1c221156
Reccmp batch 2 ( #471 )
...
* fixing next set of small diffs
2025-09-01 05:51:46 +12:00
Dethrace Engineering Department
b3cc5d5393
Fix reccmp warnings ( #469 )
...
* fix array sizes
* fixes reccmp warnings
* enable intrinsics, patches some functions
2025-08-28 13:14:28 +12:00
Dethrace Labs
0a0fc8bf7f
update workflow
2025-08-21 13:24:37 -07:00
Dethrace Engineering Department
f00ff0c266
Fixes AdvanceChunkPtr decomp ( #468 )
...
* fixes AdvanceChunkPtr
* update workflow
2025-08-21 13:18:52 -07:00
Dethrace Engineering Department
97ae6a4830
Reccmp action testing ( #467 )
...
* add reccmp-action to workflow
2025-08-20 15:59:27 -07:00
Dethrace Labs
d8fb9f21a8
adds renamed report
2025-08-20 12:17:25 -07:00
Dethrace Labs
dc414bcbab
rename reccmp report file
2025-08-20 11:40:22 -07:00
Dethrace Labs
534f435b63
update reccmp instructions and initial report
2025-08-10 13:48:02 +12:00
Dethrace Engineering Department
65bc16a129
Support for compiling with MSVC 4.20 for binary matching ( #465 )
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* fix some global vars
* make sound support optional
* removes LOG_TRACE calls
* now compiles under msvc 4.2
* removes unused functions, adds ignored functions to report
* bump BRender dependency
* adds docker container for running msvc 4.2
---------
Co-authored-by: Jeff Harris <jeff@1amstudios.com>
2025-07-30 13:27:18 +12:00
Dethrace Engineering Department
a7f320beb0
Ini file and fallback directories ( #462 )
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* implements an ini file and fallback directories
* Update README.md
2025-07-19 21:32:55 +12:00
Dethrace Engineering Department
d93b5a6293
Annotate all globals and functions with their address in carm95 executable ( #460 )
...
* adds function and global variable address annotations
* adds library function addresses for crt and brender
* adds static variable annotations
2025-06-30 19:09:23 +12:00
Dethrace Engineering Department
6cbc054790
All cross-platform sys.c implementation ( #455 )
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* adds missing fatalerror constant usage
* removes win95 polyfill bits
* tidies up dossys a little
2025-06-16 21:49:06 +12:00
Dethrace Labs
e852d1b9e7
fix network discovery
2025-05-20 08:30:35 +12:00
Dethrace Engineering Department
bcbecb372b
Windows networking ( #453 )
...
* adds network adapter discovery
* adds a pc-all network implementation
* tidy cmake rules
---------
Co-authored-by: Jeff Harris <jeff@1amstudios.com>
2025-05-10 18:44:54 -07:00
Anonymous Maarten
a2cdd1f061
Support multiple platform drivers ( #444 )
...
* Start of supporting multiple platform drivers
* Remove dependency of null platform on SDL2
* cmake: support loading SDL2 dynamically
* Move CMake options to project root for SDL2::SDL2 access
* Don't link to OpenGL
* Move common dynamic loading to header
* Add SDL 1.2 platform
* Add SDL1 platform backend
* Remove accidental addition
* Try multiple platform drivers until we find a good one
* Fix sdl1 mouse
* Use my BRender fork FIXME FIXME FIXME REMOVEME REMOVEME REMOVEME
* Build dethrace supporting SDL1 on ci
* use dethrace-labs BRender fork
2025-05-03 23:44:46 +02:00
Anonymous Maarten
33e49e8f0f
smackw32: open SMK using harness ( #452 )
...
This fixes a case sensitivity issue on Linux
2025-05-03 23:43:33 +02:00
Dethrace Engineering Department
2e31fc6956
3dfx info mode ( #443 )
...
* adds third debug info mode added in 3dfx patch
* fix DRPixelmapHasZeros
2025-04-02 12:34:42 +13:00
Anonymous Maarten
08ff6f20c0
Use bonny model in PipeInstantUnSmudge ( #441 )
2025-03-31 14:24:25 +00:00
Anonymous Maarten
6900d79043
Fix Showing Pedestrian Debug Paths ( #439 )
2025-03-31 14:21:25 +00:00
Anonymous Maarten
e1c28f86e4
CollideTwoCars: add_point is initialized by pPass ( #440 )
...
Co-authored-by: Toshiba-3 <berserknettergek@gmail.com>
2025-03-31 19:02:41 +13:00
Dethrace Labs
1af5438b63
bump BRender dependency
2025-03-30 22:56:35 -07:00
Dethrace Engineering Department
ca1ef76e7f
Adds original 3dfx rendering path ( #434 )
...
* using dossys, virtual_fb driver
* keyboard and hires working with dossys
* adds explicit opengl mode, opengles support, use-after-free fix
* remove compiler warnings
* bump BRender dep to latest commit
* adds mouse code from DOS version which correctly scales based on pixel size
* more 3dfx fixes, adds game-completed arg
2025-03-31 18:44:38 +13:00
Szilárd Biró
1ef129a7bf
add AudioBackend_SetVolumeSeparate to the harness audio interface ( #433 )
2025-01-31 06:56:54 +13:00
Dethrace Engineering Department
3c01b63346
adds missing lib for github build ( #432 )
2025-01-07 12:26:15 +13:00
Bartosz Kurczyński
0ccb454316
Fix: Replace constant with configurable physics_step_time ( #430 )
2025-01-07 10:04:23 +13:00
Bartosz Kurczyński
1f009a2490
Fixed random rotation in Wrecks Gallery on first click when car is zoomed. ( #427 )
2024-12-13 10:06:24 +13:00
Bartosz Kurczyński
884f134664
Ensure initial volume for CD music is properly set. ( #406 )
...
* Ensure initial volume for CD music is properly set.
* Incorporate review comments.
2024-12-04 10:13:31 +13:00
Szilárd Biró
20e81f46ff
Polish localization support ( #414 )
2024-12-04 07:27:34 +13:00
Anonymous Maarten
a826a16d75
Play music when starting the game with `-nocutscenes` ( #398 )
...
* Use BrIntToFixed in DoHeadups
* Add and use enum for headup slot
* Play music when starting with -nocutscenes
---------
Co-authored-by: Dethrace Engineering Department <78985374+dethrace-labs@users.noreply.github.com>
2024-10-15 08:30:02 +13:00
Szilárd Biró
22369744bb
Big endian fixes - part 2 ( #405 )
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* Big endian fix for S3LoadSample and Win32SetPaletteEntries
* Add the missing BR_ENDIAN_BIG guard to S3LoadSample
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
* DRPixelmapDoubledCopy big endian fix
* big endian fix for the KEYBOARD.COK loading
* CalcLSChecksum big endian fix
* PrintScreenFile big endian fix
---------
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2024-10-15 08:28:57 +13:00
Dethrace Engineering Department
78ef3c27f2
Update CHANGELOG.md
2024-09-30 11:08:06 +13:00
Dethrace Engineering Department
33ecfc01c7
Update CHANGELOG.md
2024-09-30 11:06:53 +13:00
Dethrace Engineering Department
7ffcca6c28
Update CONTRIBUTING.md
2024-09-30 10:47:02 +13:00
Dethrace Engineering Department
954f40b8c7
Update README.md
2024-09-30 10:45:16 +13:00
Dethrace Engineering Department
e7a79a8aad
Update README.md ( #411 )
2024-09-20 12:27:22 +12:00
Szilárd Biró
16048adbc1
turn closesocket into a function ( #409 )
...
Co-authored-by: Dethrace Engineering Department <78985374+dethrace-labs@users.noreply.github.com>
2024-09-20 07:35:37 +12:00
BeWorld
d47c7a03d4
remove duplicate "platform->DestroyWindow" ( #410 )
...
Duplicate code, not necessary
Co-authored-by: Dethrace Engineering Department <78985374+dethrace-labs@users.noreply.github.com>
2024-09-20 07:34:59 +12:00
Anonymous Maarten
cd64d99512
Only pass mouse/keyboard to dethrace when the current window is DethRace ( #404 )
...
This is useful when opening a 2nd SDL window to avoid events of the
other window leaking into carmageddon (and the reverse).
2024-09-12 03:04:25 +00:00
Szilárd Biró
a25ee50e94
make sure audio_stream is always initialized by SmackOpen ( #407 )
2024-08-27 09:29:27 +12:00
Anonymous Maarten
361eca4875
Fix cops initialization in InitOpponents ( #402 )
...
Originally spotted by Bartosz Kurczyński (https://github.com/b-kurczynsk )
2024-07-29 09:21:55 +00:00
Bartosz Kurczyński
90971e9e56
Fixed: Non-spatial sound does not obey global sound effect's volume. Spatial sound is either too loud or to quiet. ( #400 )
2024-07-27 07:00:09 +12:00
Dethrace Engineering Department
ec04a9c111
Fixes crash when not calling ma_audio_unint correctly ( #397 )
...
* fixes crash when not calling ma_audio_unint correctly
* adds check that we are not still playing the previous track
2024-07-21 03:01:41 +12:00