Parker Burnett
3d430a5733
En_bubble OK ( #995 )
...
* bubble OK
* fixing elfbulb
* flag fix
* PR comments
* PR comments
* missed a fix
* PR fixes
* don't know how this got in there
* u to s
* small fix
2022-09-14 12:46:16 -03:00
Alejandro Asenjo
90ade1be9f
ovl_En_Js Decompiled ( #991 )
...
* progress
* progress
* func_80968E38 (thanks @engineer124)
* progress
* remove comments
* general cleanup
* warnings
* all functions matching
* macros
* final details
* format
* ovl_En_Js Decompiled
* PLAYER_AO enums
* fix
* pr review
* re preview
* pr review
* pr review
* pr review
* resolving after merge
* conflict resolution
* pr review
* pr review
* pr review
2022-09-14 12:37:21 -03:00
Derek Hensley
f3a51c5403
General Cleanup 10 ( #990 )
...
* limbs -> limb
* Generated limbs
* Fix ENUMNAME
* goronLink fix
* actually save
* Boss011Limbs -> Boss011Limb
* keep skeletons
* remove comments
2022-08-15 20:40:41 -04:00
Tom Overton
b2996b0352
object_thiefbird (Takkuri) documented ( #1002 )
2022-08-15 14:23:38 -04:00
Tom Overton
e44c98884b
EnRat (Real Bombchu) OK and Documented, object_rat documented 🐀 💣 ( #966 )
...
* EnRat_Init and EnRat_Destroy OK
* Tons of actionFuncs and other stuff
* EnRat_Update OK
* func_80A566E0 OK and better match for func_80A56EB8
* All draw functions OK
* EnRat OK
* Document object_rat
* Port documentation from Bom_Chu
* Document/name a few more things
* Name all funcs and struct vars
* Un-name unk_18D
* Name some more stuff
* Final round of docs before I ask for help
* Let's just PR this I suppose
* Respond to isghj5's review
* Name a variable I forgot to name
* hookedState stuff
* Clean up forward declares
* Fix after merge
* Respond to reviews
* Limbs -> Limb
* Names for these rascally Vec3f temps
* Name all the vec3fs for real this time
* world -> surface
* surfaceTangent -> forwardPos; there are many tangents, but only one is forward
* Use Elliptic's names + documentation
* worldForwardInHome -> worldPlusForwardInHome
2022-08-15 14:16:31 -04:00
Tom Overton
f4f0ce7523
EnPp (Hiploop) OK and documented, object_pp documented ( #997 )
...
* EnPp OK
* Format
* Animation naming consistency
* Respond to jpburnett's review
* Animation name consistency
2022-08-09 20:44:07 -04:00
Parker Burnett
b14656c529
En_pst OK ( #983 )
...
* first matches
* pst OK
* fix to be OK
* cleaning stuff up
* feedback
* updating names, PR feedback
* PR 3
* whoopsie on the object
* 4got 2 update the name
* fixing anim name
* PR comment
2022-08-09 20:30:11 -04:00
Alejandro Asenjo
ed7102727f
ovl_Obj_Taru Decompiled, object documented ( #979 )
...
* all functions matching, thanks Anon58 and mzxrules
* data imported, objects documented
* ovl_Obj_Taru Decompiled, object documented
* warnings fixed
* boolean and renamings
2022-08-09 20:15:50 -04:00
Derek Hensley
0395b7bd4f
docs ( #978 )
2022-08-09 20:07:31 -04:00
Derek Hensley
b716e76d3e
Effect EnFire OK ( #977 )
...
* OK
* Gameplay keep fire
* &
* &2
* PR
* Fire textures
* Second mask
2022-08-07 19:59:23 -04:00
Derek Hensley
d0313fa766
Effect EnIce OK ( #976 )
...
* Ok
* Material/Model
* Cleanup
* format
* IceFragment Assets
* PR
2022-08-07 19:29:03 -04:00
Derek Hensley
9f6bacbb88
Effect Firetail OK ( #974 )
...
* OK
* description
* gEffFire1DL
* format
* PR
2022-08-07 19:18:54 -04:00
Alejandro Asenjo
a6bec3ecc2
ovl_En_Test2 Decompiled ( #968 )
...
* all functions matching
* all functions matching
* data problem
* ovl_En_Test2 Decompiled
* format + fix constants
* final details
* pr review
* pr review
* pr review
2022-08-07 18:52:01 -04:00
EllipticEllipsis
91b2bc3a88
EnGe1 OK and documented, document `z_snap` ( #952 )
...
* Move PictoActor typedefs to z64actor.h
* OK, data imported
* Minor snap stuff
* Name most functions and variables
* Name most of object, apart from animations
* Document snap
* Fix actors to use the PictoActor struct
* Format
* Finish documenting EnGe1
* Finish documenting z_snap and related actors
* Format
* Review, format
* Name last couple of things
* bss
* Review
* Review
* bss
* Introduce z64snap.h, add SCREEN_TO_DEVICE macros
* Back to PROJECTED_TO_SCREEN
2022-08-04 05:53:53 +01:00
engineer124
f3f147cc3d
`z_draw` OK and Documented ( #900 )
...
* Import data for z_draw
* Match z_draw
* cleanup
* rupees
* Some object gi docs
* More documents
* Add explanation on function names
* more cleanup
* Fixed some things
* More docs
* Object docs WIP, still not done. I'll continue tomorrow
* More WIP, should just be mask gi objects left now
* Some masks done, many more to go
* cleanup
* Last masks finish
* Shield Stolen
* cleanup
* Apply various dicussions
* remove casts
* PR Suggestions
* Sync PowderKeg
2022-07-23 15:25:20 -04:00
Isghj
fbb38416ca
`ovl_En_Po_Sisters` and `object_po_sisters`Documented ( #930 )
...
* EnPoSisters: basic docs back in
* EnPoSisters: some docs
* EnPoSisters: some docs
* EnPoSisters: more docs 2
* EnPoSisters: more docs
* PoSisters: documented most of object xml
* PoSisters: swapped DL
* PoSisters: more docs
* EnPoSisters: minor docs
* PoSisters: more docs
* PoSisters: fix wrong prefix
* PoSisters:Minor docks
* more doc
* more fun
* More functions named, all of them?
* doc
* EnPoSisters: docs, formater pass
* z_actor: removed comment, fixes formater
* Apply suggestions from code review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* PoSisters: formater
* PoSister: requested object xml changes
* Apply suggestions from code review
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* PoSisters: remove bgId comment, add meg reverse timer comments, format
* PoSisters: megCountRemaining union and some comments, formater pass
* PoSisters: better first actionfunc name
* PoSisters: Skeleton -> Skel
* PoSisters: Formater pls
Co-authored-by: Isghj8 <isghj8@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2022-07-23 15:19:49 -04:00
Chloe
cde8874bb1
ovl_Dm_Char03 OK ( #963 )
...
* Decompile ovl_Dm_Char03
* review fixes
* more review fixes
* remove leading zeroes
2022-07-23 15:05:04 -04:00
Derek Hensley
eff952b944
General Cleanup 8 ( #958 )
...
* EnBigokuta
* EnBji
* Soldiers
* Start harfgibud
* Finish harfgibud
* Pamela
* PametFrog
* format
* bigslime
* bji comment
* PR + small cleanup of Eye Tex anims
* Shikashi
2022-07-23 14:53:06 -04:00
Tom Overton
fa8bebf209
Document DmChar02 and its animations, rename one struct var in DmStk ( #951 )
...
* Document DmChar02 and its animations, rename one struct var in DmStk
* Better description
2022-07-23 14:43:04 -04:00
Isghj
235ae9b11d
`EnNnh` (Butler's Son) Documentation and one Kakasi thing I missed ( #957 )
...
* EnNnh: Docs
* EnKakasi: added targetmode params macro
* EnNnh: requested move of object description
2022-07-23 14:36:08 -04:00
Tom Overton
40bfef9f02
Document object_ma2 (Cremia) ( #950 )
...
* Document object_ma2 (Cremia)
* Clarify what the box is for
* Use CREMIA_LIMB_MAX in Invadepoh
2022-07-23 14:26:45 -04:00
Tom Overton
fba92d828a
Some minor cleanup involving stray fairies ( #949 )
...
* Some minor cleanup involving stray fairies
* Fix build
2022-07-23 14:17:35 -04:00
Tom Overton
ba8e12a80b
Document object_ma1 (Romani) ( #948 )
...
* Document object_ma1 (Romani)
* Sync up one of the mouth name textures with how I did it for Cremia
* Specify what the box is for
* Respond to hensldm's review
* Sync texture names with what Anghelo is doing in his Obj_Um PR
2022-07-23 14:12:36 -04:00
Anghelo Carvajal
3f49adb91d
`ovl_Obj_Um` OK ( #887 )
...
* Pass the whole actor in mips2c
* hacky way to fix some types
* decomp a few functions and second mips2c pass
* draw
* another mips2c pass
* some functions
* Init almost matching
* mips2c pass
* Match update and a few more
* A bunch of functions
* horses gonna horse
* func_80B7A860
* mips2c pass
* func_80B7984C
* func_80B795A0
* func_80B783E0
* func_80B78764
* Tried func_80B7BEA4
* func_80B79BA0
* func_80B7A494
* func_80B7A614
* lots of non equivalents
* fix
* Match func_80B77770
* func_80B7BEA4
* import data
* func_80B7B93C
* minor fixes
* ObjUm_Init
* func_80B7AF30
* func_80B7B18C
* func_80B7BABC
* func_80B77FA4
* func_80B7B598
* func_80B781DC is equivalent
* func_80B781DC
* func_80B7BABC
* Cleanup
* limbs
* minor members renames
* First docs pass
* small pass
* yes
* another pass
* more renames
* flags defines
* arePotsBroken
* some flags
* yet another docs pass
* Some members named
* Add weekEventReg docs
* small rename
* And more
* Another 2
* actorfixer and other fixes
* format
* Use extracted object symbols
* fixes
* Some stuff improved
* very minor naming
* format
* remove debugging stuff
* cleanup
* Some EnHorse stuff
* horse params
* ! FAKE
* Update include/functions.h
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* Update assets/xml/objects/object_um.xml
* IS_BANDIT_TYPE
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* remove a fake match
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Horse/z_en_horse.h
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* Update src/overlays/actors/ovl_En_Ma_Yto/z_en_ma_yto.c
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* anim enum
* name anim enum
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* remove repeated forward declarations
* fixes
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* comment
* review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* areAllPotsBroken
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* fix merge
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2022-07-23 14:00:32 -04:00
Alejandro Asenjo
6dd31c00e5
ovl_Eff_Change Decompiled ( #946 )
...
* all functions matching
* progress
* ovl_Eff_Change Decompiled
* ovl_Eff_Change Decompiled
* space
* spec
2022-07-22 06:09:44 +01:00
Derek Hensley
5c7f21f6d2
Effect Gfire Ok ( #941 )
...
* OK
* description
2022-07-22 06:02:55 +01:00
Derek Hensley
64ea6665bd
Effect Gspk OK ( #939 )
...
* OK
* cleanup
* newline
2022-07-22 05:58:08 +01:00
Tom Overton
905c089beb
Document En_Dg (dog) and do some light cleanup on En_Racedog ( #926 )
...
* Document some low-hanging fruit in EnDg
* Animation and type documentation
* Document a bunch of stuff
* Name more functions
* Params macro
* Defines for dog flags
* Name all struct variables
* Give all animations better names
* Better name for Swim2
* Document/name a bunch of stuff
* Make index enum
* Respond to engineer's review
* Respond to mzx's review
* Fix up comment (again)
* Respond to hensldm's review
2022-07-22 05:48:55 +01:00
EllipticEllipsis
c8c55a15d3
EnBjt OK and documented ( #912 )
...
* OK, data imported
* Fix some typos
* Start docs
* Struct almost finished
* Start object, add state enum
* undefined_syms
* Finish object, name some more stuff
* Name a few states and another function
* PlayState
* Minor tweaks in z_room and z_sub_s
* Complete documentation
* spec
* Review 1
* functions.txt
* Schedule result enum
* Rename schedule results
* Review
* Remove update comments
* Inventory_DeleteItem
* PLAYER_STATE
* Format
* Review
* Update struct name
2022-07-22 05:17:06 +01:00
Derek Hensley
cbeeeb172a
EnBaba Documented (Bomb Shop Lady) ( #825 )
...
* Merge in sub_s_models
* Update subs DL names
* Unused Weight pathing
* Function headers for weightpathing
* TimePathing WIP
* Timepathing, still unsure about unk184
* Move subs functions from functions.h to z64subs.h
* Add fake comment
* Some cleanup and renames
* Renames/cleanup of actors that use timepath
* Cleanup
* More cleanup
* Rename unk stuff
* Merge in upstream/master
* TimeElapsed -> elapsedTime
* Fix
* Final cleanup
* SubS Time Paths
* Still needs dialog action functions
* Fix waypoint comments
* Review pt. 1
* Baba review
* ScheduleResult -> ScheduleOutput
* Forgot to update functions.txt oops
* Add clarifying comment to SubS_TimePathing_FillWeightArray
* format.sh
* Finish up docs
* Fix order comments
* Fix
* Change bombShopkeeper struct member to
* Fix a few merge mistakes
* Add ScheduleOutput to namefixer
* format
* Format and fix merge
* Review
* PR
* z64schedule.h
* text summary
Co-authored-by: Maide <34639600+Kelebek1@users.noreply.github.com>
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
2022-07-22 05:05:28 +01:00
Derek Hensley
6661b566a9
Effect Gripple ( #940 )
...
* OK
* description
* undef
* format
2022-07-19 12:32:00 -04:00
Alejandro Asenjo
095a312937
ovl_Bg_Fu_Mizu Decompiled ( #935 )
...
* All functions matching + data imported
* ovl_Bg_Fu_Mizu Decompiled
* heightTarget
2022-07-19 12:21:51 -04:00
EllipticEllipsis
69e514b37e
EnBat OK and documented ( #924 )
...
* OK, start documentation
* Name some more stuff
* Name rest of functions and bss var, tidy up floats
* Document object and paramflags
* Cleanup bat
* Cleanup crow
* Cleanup firefly
* Couple of minor things in arrow
* Review 1
* PLAYER_STATE
* Remove unnecessary f32 casts
* Review
* Review
2022-07-19 12:16:36 -04:00
Alejandro Asenjo
bd94105568
ovl_Eff_Lastday Decompiled ( #921 )
...
* all functions matching
* ovl_Eff_Lastday Decompiled
* renaming
* final clean up
* enums
* pr review
* pr review
* Prefix
* renamings
2022-07-19 12:10:35 -04:00
Alejandro Asenjo
aebbebd6cf
ovl_Obj_Lift Decompiled and Documented ( #917 )
...
* progress
* all functions matching
* data imported
* ovl_Obj_Lift Decompiled and Documented
* pr review
* chain assignments
* pr review
* fixes
* yOffsets
2022-07-19 12:05:40 -04:00
Alejandro Asenjo
ba886cc8fa
ovl_Dm_Al Decompiled + Some Documentation ( #913 )
...
* all functions matching, data isn't?
* cleanup in progress
* ovl_Dm_Al Decompiled
* pr review
* Documentation Fixes and new entries
* forgot one
* pr review
2022-07-19 12:01:26 -04:00
Alejandro Asenjo
abf70f6dd2
ovl_Eff_Kamejima_Wave Decompiled ( #908 )
...
* almost there
* ovl_Eff_Kamejima_Wave Decompiled
* Us removal
* minor clean up
* pr review
* review
* sikihi rollback and function name fix
* params rename
* SetVtxAlpha
* params prefix
* Jenkins re-run
2022-07-19 11:54:30 -04:00
Alejandro Asenjo
a22e72acfe
ovl_En_Sekihi Decompiled and Documented ( #907 )
...
* progress
* All functions matching
* ovl_En_Sekihi Decompiled and Documented
* pr review
* pr review
* params enum
* corrections and renaming
* pr review
* Update src/overlays/actors/ovl_En_Sekihi/z_en_sekihi.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2022-07-19 11:49:07 -04:00
Alejandro Asenjo
d150a04e6a
ovl_Obj_Hsblock decompiled ( #866 )
...
* ovl_Obj_Hsblock decompiled
* PlayState + PR Reviews
* s
* pr review
* sFocusHeights
* displaylists rename
* bring up names from OOT
* fix
* fix
* xml comment
2022-07-19 11:38:47 -04:00
Parker Burnett
356fde3045
En_Ik OK ( #821 )
...
* starting en_ik
* updating and more matching funcs
* matched more functions and ran format.sh
* matched another, started on init
* updating things with master, and more matches
* another function down
* some more progress
* some documenting
* master merge
* maybe some progress?
* one more func left
* IK OK
* inital cleanup passthrough
* fixing warnings and formatting
* some cleanup
* touch up
* more docs
* doin dat dere docs
* actorfixer
* finishing function names
* initial round of fixes
* format
* Naming things
* namefixer
* review comments pt2
* comment updates
* PR Feedback
* forgot a format
* naming enum
* more fixes
* minor fix
* minor fix
* format
* fixes for daaays
* for some reason these keep showing up?
* fixing blob
* names
* fixes
* naming things...can't discern the last ones...
* updating TLUT and names
* formating and fisxes
* fixing func name
* naming effect variable
* name fixer, and renaming variable
* Fixing xml
* forgot to fix name
2022-07-18 04:19:11 +01:00
Anghelo Carvajal
87506f7c19
`z_player_lib`: Part 1 ( #688 )
...
* fix some symbols and file splits
* PLAYER_STATE macros
* Move over a few functions
* AP functions and update struct
* another small bunch
* Add player_lib prototypes
* A few more functions
* Some fixes and add stuff to actorfixer
* format
* bss
* Elliptic's review
* Engineer's review
* Some renames and cleanups
* bss
* A bit of cleaning up
* Player_DrawZoraShield
* format
* actorfixer, bss and format
* Forgot to merge master again
* Rename some LinkGoron dlists
* PlayerMeleeWeaponAnimation enum
* format
* actorfixer, bss and format
* more bss
* actorfixer
* format
* actorfixer and format
* bss
* Update src/code/z_player_lib.c
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* sEnvironmentTextTriggers
* Update include/z64save.h
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Update src/code/z_player_lib.c
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Update src/code/z_player_lib.c
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Update src/code/z_player_lib.c
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* breman mask march comment
* fix
* fixes
* bss
* RESPAWN_MODE_RETURN
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* format
* Engineer's review
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/code/z_player_lib.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Update include/z64player.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* format
* unused mwas
* fixes
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
2022-07-11 23:43:46 -04:00
Derek Hensley
3b87504adc
General Cleanup 5 ( #872 )
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* TexAnim
* Animmode
* Collider ArrayCount
* Rand_Next
* Revert "Rand_Next"
This reverts commit ba1046ac54 .
* kendo_js cast
* PR review
2022-07-11 23:18:38 -04:00
Tom Overton
08ff2a6184
object_rotlift documented, various cleanup of Deku Flower stuff, finish documentation of ObjRotlift ( #879 )
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* Make params-packing macro
* Move limb enum to object
* Minor deku flower cleanup
* Document object_rotlift
* Rotlift cleanup and documentation
* Respond to review
2022-07-11 23:10:24 -04:00
Derek Hensley
85b19de4ab
General Cleanup 4 ( #871 )
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* PartTimerWorker -> PartTimer
* cleanup
* format
* objChan draw macro
* Fix macro
* Fix warning
* PR Review
* Missed 1 ull
* UINT16_MAX
* Remove todo from footmark
* Remove * from tex in AnimatedMat_DrawTexCycle
2022-07-11 23:06:21 -04:00
Tom Overton
0fbc8ec9fb
Document object_boss04 (Wart and Bubbles) ( #915 )
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* Document object_boss04 (Wart and Bubbles)
* Use WART_LIMB_MAX
* Fix include error
2022-07-11 22:56:12 -04:00
Tom Overton
acb9216daa
Document object_uch (Aliens) and remove a dummy label match in EnInvadepoh ( #899 )
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* Document object_uch (Aliens)
* Remove dummy label match that has been annoying me for a year!!!!!!!!!!!!!
* Respond to reviews
* Fix a small thing brought up in review
* Swap to gAlienJerkingAnim
2022-07-11 22:52:43 -04:00
Isghj
d9a39c6ccc
`object_keikoku_demo`: documented (Lost Woods Trees) ( #863 )
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* object_keikoku_demo: Doc'd
* Update src/overlays/actors/ovl_Dm_Opstage/z_dm_opstage.c
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* DmOpstage: requested changes
* Update assets/xml/objects/object_keikoku_demo.xml
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* DmOpstage: SnakeCase
* DmOpStage: Mention duplicate textures in xml
* DmOpstage: formater pls
* Update src/overlays/actors/ovl_Dm_Opstage/z_dm_opstage.h
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* DmOpstage: moved object description
Co-authored-by: Isghj8 <isghj8@gmail.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2022-07-11 22:49:07 -04:00
Lucas
2995d72965
`ovl_En_Fall2` OK ( #916 )
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* `ovl_En_Fall2` decompiled
* Suggested changes
* Minor suggestions
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Don't commit directly from github
* Define vertices in xml, add macro
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2022-07-11 22:44:19 -04:00
Alejandro Asenjo
a2f78fbc44
ovl_En_Bh Decompiled ( #906 )
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* ovl_En_Bh Decompiled
* some minor things
* Documentation
* pr review
* gEnBh - > gBh
* noneSkel nonsense fix
* pr review
* pr review
2022-07-11 22:36:11 -04:00
Maide
2167cb6a77
Bg_Iknv_Doukutu ( #891 )
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* Bg_Iknv_Doukutu
* PR
2022-07-11 22:14:14 -04:00