Anghelo Carvajal
4fa13e4132
Move libultra function declarations to libultra headers ( #1196 )
...
* Delete unused headers
* Move PR and io to ultra64
* move headers to ultra64
* more cleanups
* more reorganizing
* i think that should be all
* format
* ifdef guards cleanup
* Add IO_READ and IO_WRITE macros for future use
* warnings
* review
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
* warnings again
* warn
* ifdef guards
* fix merge
* fix merge
* fix merge
* bss
* padutils.h
* bss
* bss
* bss
* fix merge
* bss
* bss
* bss
* fix merge
* fixes
* fixes
* bss
* bss
* fix merge
* fix
* fix
* fix includepaths
* fix paths
* bss
* fix
* ultra64/ -> PR/
* header guards
* fix ehader guards
* fix
* fix++
* format
* bss is borken
* prevent 2
* :despair:
* bss
* rename assert to dbg_hungup
* fix
* a
* fix
* bss
* fix
* bss
* bss
---------
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
2023-09-02 15:34:29 -04:00
Anghelo Carvajal
9cceea48f3
Documentation pass for the Target system ( #1281 )
...
* cleanup
* import bss
* sActorHiliteMtx
* some cleanups on func_800BB604
* Actor_IsInTargetableRange
* rematch func_800BB604
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
* Name ACTOR_FLAG_UNFRIENDLY and ACTOR_FLAG_FRIENDLY
* Rename some Target_ functions
* cleanusp
* TargetMode enum
* Target_800B82EC
* sNaming
* more
* more naming
* fairyHintPos
* rotation
* ACTOR_FLAG_TARGETABLE
* update namefixer
* remove trailing comma
* bss
* Wall of text for Target_800BB604
* function naming
* cleanups
* Target_GetAdjustedDistSq
* NotLeash
* more comments
* minor comment
* review
* fix
* rotZTick
* review
* name last members
* fix
* review
* review
* more namefixer
* swap members
* comment
* Update src/code/z_actor.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/code/z_actor.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
* format
* Update src/code/z_actor.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update include/z64actor.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
* review
* fix
* fix
---------
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-09-02 15:16:45 -04:00
Derek Hensley
8059537150
Game bss and cleanup ( #1356 )
...
* Game bss and cleanup
* Match Oot with rdp time variables
* PR review
* Namefixer
2023-08-21 21:44:28 -04:00
engineer124
0cceee6eba
Animation Cleanup: En_C* and En_D* Actors ( #1327 )
...
* En_C cleanup
* En_D
* more cleanup
* name enums
* missed one
* PR Review
* remove padding
2023-08-15 14:23:33 +10:00
Blythe
f0ca606cd2
object_bal & EnBal OK and documented ( #1317 )
...
* object_bal and z_en_bal initial push
* Formatting, updated named audio funcs
* Cleanup, labeled some week events
* trying to fix merge issues
* Merge, misc cleanup
* Fix buildability after merge
* Fixed formatting issues
* static variable name fixes
* Cleanup & object item renames
* Formatting
* Additional name cleanup
* Name & comment tidying
* Updated function names referenced by EnBal
2023-08-14 11:38:33 -04:00
engineer124
affb1eaf0f
Body Parts Docs ( #1333 )
...
* body parts WIP
* continue WIP
* finish body parts
* cleanup
* missed one
* Missed Enum
* PR Review
* next PR review
* s32 cast
* TRUNCF_BINANG
* rm unnecessary shadow
* PR Review
* missed some
* oops
2023-08-14 10:08:45 -04:00
engineer124
05c2221769
Audio Load and Heap Headers ( #1329 )
...
* more header splits
* cleanup
* adjust comments
2023-08-12 12:33:58 -04:00
Anghelo Carvajal
656fd08ee8
Gamestate table ( #1354 )
...
* gamestate_table.h
* move macros
* bss
* format
2023-08-12 11:44:35 -04:00
Anghelo Carvajal
d107b6c2a9
`z64vi*.h` and `sys_cfb.h` headers ( #1259 )
...
* z64vimode.h
* z64viscvg.h
* z64vis*.h
* VisCvg
* sys_cfb.h
* a bit of naming
* review
* Renames
* bss
* fix
* bss
* bss
* bss
* messed up the merge
* bss is borken
* reordering 2
* remove prevent header from fault.c
2023-08-09 19:44:31 -04:00
engineer124
17b774effe
Animation Cleanup: En_F* ( #1332 )
...
* Anim F Cleanup
* minifrog
* cleanup
* more cleanup
* cleanup fishing limb
* format
* spacing
* PR Review
2023-08-06 10:02:37 -04:00
engineer124
4ae00e909e
Fix Cutscene Bss ( #1305 )
...
* demo bss
* fix bss
* sPad
* also matching
* static bss pad
* ultratypes
* spacing
* cleanup
2023-08-04 16:36:03 -04:00
Derek Hensley
410d412d0a
Talk Exchange System Docs ( #1312 )
...
* Fix typo
* PLAYER_IA_HELD
* Actor offer exchange item functions
* SubS_OfferExchangeItemCustom
* SubS_OfferItem + enum
* Actors that use Subs_OfferItem
* SubS_OfferExchangeItemFacing
* Comments
* Format
* Better comment
* EnRg
* function names and comments
* Split enum
* exchangeItemId -> exchangeItemAction
* namefixer
* PR comments
* Missed a comment
* Max -> Mask
* SubS_SetOfferMode
* Some more comments updating
* rg comment
* PLAYER_IA_CONTINUE
* Revert back to PLAYER_IA_MINUS1
* Comment typos/grammar
* Verify functions
* yawRange
* Actor_OfferTalkNearby
* Actor_OfferTalkExchangeEquiCylinder
* format
* Actor_OfferTalkNearColChkInfoCylinder
* OfferTalk comments
* Actor_OfferTalkExchange comment enum
* format
2023-08-01 09:40:12 +10:00
Derek Hensley
9e85f5545a
Shopkeeper weekeventregs ( #1325 )
...
* Ossan
* sob1 talked
* fsn weekeventregs
* Curiosity shop 3rd day item to special item
* Kotake
* Format
* Kotake bottle
* PR suggestions
* Koume Kiosk -> Kiosk Koume
* Update include/z64save.h
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
---------
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
2023-07-18 14:51:56 -04:00
engineer124
6d94e0ce9b
ClearTag Params Cleanup ( #1308 )
...
* clearTag params
* header ordering
* brackets
* cleanup
* add note
2023-07-14 14:56:08 -04:00
Derek Hensley
913cd981c0
Deku Playground Docs ( #1318 )
...
* Actor shared memory
* EnGameLupy
* EnLiftNuts
* object_dnt
* PR Suggestions
* Things I missed
* sPad
* Format
* PR comments
2023-07-10 22:47:39 -04:00
engineer124
db6268a12e
Template Docs For Player Action ( #1279 )
...
* generic action names
* more docs
* add comment
* more renaming
* do nothing
* another rename
* Swap Init
* simplify name
* more cleanup
* setup
* deku stick
* PR Review
* rm comment
* missed some
2023-07-10 19:28:25 -04:00
Tom Overton
7cbd63c33d
Provide original sequence names for all BGM and rename some sequences ( #1311 )
...
* Provide original sequence names for all BGM and rename some sequences
* Include official soundtrack names, respond to reviews, rename some more sequences based on new evidence
* Forgot to rename the shooting gallery sequence, oops
* Rephrase the comment on NA_BGM_CLOCK_TOWN_MAIN_SEQUENCE
2023-07-10 18:30:21 -04:00
engineer124
82318a1c1b
Animation Cleanup Part 1: Dm Actors ( #1290 )
...
* DM cleanup
* cleanup
* fix pointer
* rm unused anim enum
* PR Suggestions
* spacing
* missed one
* More PR Suggestions
* oops
2023-07-10 10:00:42 -04:00
Anghelo Carvajal
b3eae0e5b7
Port OoT's docs for `fault.c` and `fault_drawer.c` ( #1199 )
...
* fault.h
* some docs stealing
* fix building
* fault_internal.h
* pass
* finish stealing docs
* finish cleanup
* format
* warning
* Update src/boot_O2_g3/fault.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/boot_O2_g3/fault.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/boot_O2_g3/fault.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* arggggg
* arggggg part 2
* STACK
* PHYS_TO_K0(0x400000)
* format
* fix
* Instance
* format
* Neutral reset
* variables.h cleanup
* bss
* frameBuffer
* format
* Update src/boot_O2_g3/fault.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/boot_O2_g3/fault.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* bss
* bss
* bss
* callback cleanup
* fix function declarations
* fix again
* bss
* bss
* Update src/overlays/actors/ovl_En_Fishing/z_en_fishing.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/boot_O2_g3/fault.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* bss
* bss
* Update src/boot_O2_g3/fault.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
* import bss
* format
* minor cleanup
* bss
* review
* fix
* bss
* bss
* bss
* bss
* bss
* format
* a
* Z_PRIORITY_FAULT
* bss
* fix
* idle.c bss doesn't want to get fixed :c
* review
* bss
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-07-08 14:41:25 -04:00
Derek Hensley
a506e8620a
Fidget Tables Docs ( #1316 )
...
* Docs for SubS_FillLimbRotTables and Actor_FillLimbRotTables
* Fidget
* Format
* ///
* UpdateFidgetTables
* Clarify comment
* Adjust comments slightly
* Update src/code/z_actor.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/code/z_sub_s.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-07-07 07:54:43 +10:00
engineer124
857a0cfdaf
`item_name_static` documented and `ItemId` updates ( #1304 )
...
* WIP
* map static
* finish english names
* jpn
* revert map name
* name prefix
* boss to big
* more comments
* item enums
* more items
* more
* PR Suggestions
* PR Suggestion
2023-07-04 09:52:36 -04:00
engineer124
0f572acbda
`map_static_name` docs ( #1298 )
...
* map static docs
* adjust comment
* improve comments
* PR Suggestions
* map point
* adjust comments
2023-07-04 17:58:02 +10:00
louist103
0c4f2524d8
Obj_wind ( #1309 )
...
* Initial decomp done
* Matched
* format
* PR Fixes
* Fixes
* Fixes
* Update src/overlays/actors/ovl_Obj_Wind/z_obj_wind.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* new names
* Format
---------
Co-authored-by: louist103 <louist103@pop-os.localdomain>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-07-04 17:44:57 +10:00
Stuff is on GitLab
5fd8afd1db
fix: wrong offset-comments in GraphicsContext ( #1314 )
...
* fix: wrong offset-comments in GraphicsContext
* fix: match gfx member names to offsets
2023-07-03 20:38:15 +10:00
Derek Hensley
22035890fa
Idle + Main bss and cleanup ( #1292 )
...
* Idle bss and cleanup
* main bss and cleanup
* format
* Remove pad comment about sAudioMgr
* PR
* Missed a couple size_t changes
* unused pads
* static
2023-06-26 10:18:50 +10:00
Derek Hensley
a2c2c45a0e
Import some bss ( #1301 )
...
* flg_set
* EnItem00
* pad_801DC9C0
* EventMgr
* sPad
* files.txt
* const s32 sPad
2023-06-25 19:49:39 -04:00
engineer124
541199888c
Setup for Player Cutscene Docs ( #1270 )
...
* player cs docs setup
* more docs
* more docs
* missed enums
* more docs, but broken. Need to fix sPlayerCsModeAnimFuncs
* fix
* rm enum
* more minor docs
* PR suggestion
* typo
* csActionFunc
* PR Suggestion
* fix bss
* fix bss
2023-06-25 08:33:22 -04:00
engineer124
21655f31c5
Audio Effects Cleanup ( #1295 )
...
* audio effects cleanup
* more cleanup
* header comments
* more docs
* cleanup
* file name fix
* swap if
* more cleanup
* move comment
* ADSR notes
* fix bss, pr review
2023-06-24 19:56:48 -04:00
Anghelo Carvajal
9b341a4d6a
A few UB fixes ( #1272 )
...
* Fix OoB in ObjDriftie
* Fix OoB in EnHorseLinkChild
* Fix negative shift in jpegdecode
* more oob fixes
* AVOID_UB
* clean
* huh?
* change viint.h macros
* objdriftice
* ub labelling
* review
* review
* fix z_parameter arrays
* u32 cast
* missing &
2023-06-24 18:40:26 +10:00
engineer124
19da43859e
Document Player's bgcheck routine ( #1275 )
...
* Thanks Fig
* cleanup
* more docs
* cleanup
* oops
* cleanup comment
* add comment to SurfaceType_GetSceneExitIndex
* fix bss
2023-06-24 16:39:55 +10:00
Derek Hensley
5619dc5b5e
Load Docs ( #1222 )
...
* Sync with OoT
* Macro cleanup
* Some cleanup/rename load system name to Fragment
* Format
* bss
* Some clarifying comments regarding fragments
* PR suggestions
* size_t and numRelocations
2023-06-24 14:26:36 +10:00
engineer124
aa9e368561
`icon_item_static` and `icon_item_24_static` documented ( #1297 )
...
* extract_archives.py
* autogenerated xmls
* build OK
* cleanup
* Use symbols in gItemIcons
* change how archives are generated
* makeyar in C
* Rename segments
* rename .archive.o to .yar.o
* Explanation at the top of programs
* fix progress calculation
* Ignore archives in progress script
* merge
* document icon items
* cleanup
* remove duplicate headers
* jap -> jpn
* PR review
* link human
* PR Review
* missed some
---------
Co-authored-by: angie <angheloalf95@gmail.com>
2023-06-23 10:57:01 -04:00
Tom Overton
11dac8d020
Name the weekeventreg that corresponds with the Clock Tower opening ( #1303 )
...
* Name the weekeventreg that corresponds with the Clock Tower opening
* Explanatory comment
* Drop IS
* Try to clean up the comment
2023-06-23 10:36:12 -04:00
Tom Overton
96a1d37084
Cleanup of Shooting Gallery actors ( #1302 )
...
* Change `EN_SYATEKI_*` enums/defines to `SG_*`
* Name shooting gallery weekeventregs
* Get rid of names on unions (this is what I wanted to begin with!)
* Use ARRAY_COUNT(sGuayFlagsPerWave) instead of 3
* Actually give a proper name for SG_DEKU_GET_PARAM_FF00
* Use anon's suggestion for path param name
* Remove comment that isn't true? What was I cooking back then
* Animation naming stuff + comments
* Tons of score and shooting game logic cleanup
* Fix build issues
* Some more Octorok docs
* Use ANIMMODE enum in EnShn
* Put a bug tag on the weird behavior in EnSyatekiWf
2023-06-21 09:29:16 -04:00
Derek Hensley
35a0f70538
Doc schedule_dma_static ( #1296 )
...
* Doc schedule_dma_static
* Update assets/xml/archives/schedule_dma_static.xml
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
* xml whitespace
* Remove unused from name
* pose
* ia8 -> large
---------
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
2023-06-21 19:00:07 +10:00
Derek Hensley
c0ac061e6f
AudioMgr cleanup ( #1300 )
...
* AudioMgr cleanup
* Remove D_801D14F0 from variables.h
2023-06-21 17:50:26 +10:00
engineer124
9c0fc94fe3
Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) ( #1242 )
...
* sfx decomp and docs
* function headers
* namefixer
* oops
* better sfx name
* PR review
* namefixer
* PR review
* float
* namefixer
* namefixer
* namefixer
* PR Suggestions
2023-06-20 23:13:51 -04:00
Tom Overton
bea420f8a1
Create an enum for the various `face_reaction` reaction sets ( #1299 )
...
* Create an enum for the various `face_reaction` reaction sets
* Respond to reviews
* Add blank line
2023-06-20 17:50:15 +10:00
Anghelo Carvajal
a5cc630cef
Add yar (Yaz0 ARchives) support to build system ( #1255 )
...
* extract_archives.py
* autogenerated xmls
* build OK
* cleanup
* Use symbols in gItemIcons
* change how archives are generated
* makeyar in C
* Rename segments
* rename .archive.o to .yar.o
* Explanation at the top of programs
* fix progress calculation
* Ignore archives in progress script
* merge
* Update tools/buildtools/makeyar.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update tools/buildtools/makeyar.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update tools/buildtools/makeyar.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update tools/buildtools/makeyar.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-06-18 18:13:57 -04:00
engineer124
0a55ca0b40
Document Song of Time Cutscenes (Test6) ( #1269 )
...
* import docs
* cleanup
* more eventinf docs
* more cleanup
* more docs
* more docs
* more docs
* sZoraBarrierEnvLighting
* comments
* PR Suggestion
* fix bss
2023-06-18 17:02:50 +10:00
Anghelo Carvajal
587d12e3cb
Yet another header cleanup ( #1284 )
...
* thread, scene and interface
* non header stuff
* fix missing stuff
* z64sound_source.h
* collision_check.h
* Update include/z64sound_source.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update include/z64scene.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update include/z64thread.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
* review
* Update src/code/z_collision_check.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/code/z_sound_source.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-06-18 16:43:47 +10:00
engineer124
47be99fb0c
libultra voice OK ( #1264 )
...
* Import all libultra voice code
* Libultra voice cleanup
* more cleanup
* more cleanup/docs
* cleanup variables.h
* File:
* PR review 1
* adjust comment
* more review
* More (p)
* SWRITEFORMAT
* consistent spacing
* fix bss
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: angie <angheloalf95@gmail.com>
2023-06-10 10:31:05 -04:00
engineer124
f05d1723d6
Persistent Cycle Weekeventregs ( #1267 )
...
* persistent weekeventregs
* move macro
* PR Suggestions
* 2 to ALT
* PR Suggestions
2023-06-08 14:46:13 -04:00
Derek Hensley
8c961f2b16
Play_Hireso (Bombers Notebook) OK w/ Docs ( #1235 )
...
* Start
* Try every function
* Import data
* Docs from message branch
* Fix non-equivalency for func_8016AE1C
* Everything looks NON_MATCHING
* Some more clean up and docs
* Some cleanup
* Small format
* Small improvements here and there
* Match a couple
* Anotha one
* and than there was 1
* and than there were none :)
* Lots of docs
* Finish code docs
* schedule static
* Macros + cleanup
* text ids array cleanup
* Entries cleanup
* Use sBombersNotebookEntries in macros
* Some docs from message branch
* eventIndex -> event
* Remove outdated comments
* PR
* BOMBERS_NOTEBOOK_ENTRY_SIZE
* tables
* Token pasting to simplify
* Some more fixes
* PR pt 1
* Format
* Bring over BombersNotebook docs from z_message branch
Co-authored-by: ZoeyZolotova <zoey.zolotova@gmail.com>
* Full enum glory
* Format
* Name weekeventregs
* typo
* Some comments
* bss
* Review
* bss
* Update src/code/z_play_hireso.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Fix
* Namefixer
* bss
* Format
* 0 = 0x0000
---------
Co-authored-by: ZoeyZolotova <zoey.zolotova@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-06-06 10:54:50 -04:00
Anghelo Carvajal
a0701c170b
`z64game.h` ( #1250 )
...
* z64game.h
* grrrrr
* fix missing stuff
* Update include/z64game.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update include/z64game.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
* global.h to the top
* reiew
* fix
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-06-06 08:54:18 -04:00
Derek Hensley
4cce444661
Misc cleanup ( #1273 )
...
* this2 -> thisx
* exchangeItemId enums
* Sleep_Cycles
* ENENCOUNT1_PATH_INDEX_NONE
* Fram enums
2023-06-06 04:13:47 +01:00
engineer124
7f5087d0b2
sys_math.c Rename ( #1258 )
...
* rename via comments
* missed a comment
* math header
* name boot_80086760.c functions
* PR Review
* rm cam comment
* Elliptic review
* alphabetical
2023-06-05 22:16:34 -04:00
engineer124
f92a61db27
Misc Cleanup 3 ( #1268 )
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* begin more cleanup
* more enums
* typo
* ==
* fix go.h
* fix RaceDogInfo struct
* PR Review
* PR Suggestions
* missed one
* missed even more
* fix params
* fix number
2023-06-06 08:57:45 +10:00
engineer124
8cabbb1a2b
File Select (1 Non-Matching) ( #1158 )
...
* Everything below Main OK,
and some small ones at the top
* 3 more short ones
* FileChoose_Main
* SelectModeUpdate/Draw
* SelectMode update functions done
* 2 more small ones
* ConfigModeDraw
* SetWindowVtx
* FileChoose_FadeInMenuElements
* Rest of the Config Mode Update Functions
* Minor cleanup
* FileChoose_UpdateMainMenu
* Make xml for title_static
* Minor correction
* One nasty draw, thanks Synray
Co-Authored-By: Synray <31429825+Synray@users.noreply.github.com>
* import data
* some cleanup
* import OoT docs
* missed some docs
* some progress
* FileSelect_SetWindowContentVtx WIP
* improve FileSelect_SetWindowContentVtx
* match z_file_nameset_NES
* cleanup and docs
* title static
* a few more functions
* even more functions
* small cleanup
* Data Cleanup
* 2 more matches
* z_file_choose_80807940 OK
* cleanup
* fix merge master
* FileSelect_DrawFileInfo wip
* small cleanup
* minor
* fix merge
* match FileSelect_DrawFileInfo
* cleanup
* fix merge
* fix merge
* sram cleanup
* document select mode
* many docs
* more docs
* more cleanup
* small nitpick
* consistency
* more cleanup
* more cleanup
* small
* small typos
* octal bad
* pr review
* noop
* elliptic review
* more review
* non-matching
* oops
* more suggestions
* keyboard formatting
* fix master
* sound
* padding
---------
Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: Synray <31429825+Synray@users.noreply.github.com>
2023-06-05 15:03:02 -04:00
Derek Hensley
cd53dd317f
Some pathing docs ( #1205 )
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* Some pathing docs
* Missed one
* Uno mas
* Uno mas x2
* Cleanup
* fix
* namefixer
* NULL
* More
* PR
* Actually remove SQ
* -1 define, plus some more pathing cleanup
* Actor macros instead
* Format
* ADDITIONAL_PATH_INDEX_NONE
* Remove reliance on PATH_INDEX_NONE
* Missed some PathIndex cleanup
* Review
* format
2023-06-05 12:46:39 +10:00