Derek Hensley
b7e5468ca1
General cleanup ( #1636 )
...
* totalLoadedActors comparision
* OBJMINE_PARAMS
* Sort z64.h header includes
* MapSelect_LoadConsoleLogo
* Combine notebook tables into 1
* TGSw clean up
2024-05-19 11:02:20 -07:00
Derek Hensley
6d315fa2ae
Use Romfile in place of vromStart and vromEnd in structs ( #1618 )
...
* DmaEntry
* KaleidoMgrOverlay
* ActorOverlay
* EffectSsOverlay
* GameStateOverlay
* TransitionOverlay
2024-05-12 10:08:52 -07:00
Anghelo Carvajal
666cb6ad4a
More header cleanup ( #1604 )
...
* low hanging fruits on variables.h
* z_actor functions
* Move RomFile to z64object.h
* Revert "z_actor functions"
This reverts commit aa99967d16 .
* yeet
* z64actor_dlftbls.h
* Move object segment declarations to object_table.c
* Move Camera functions
* z64nmi_buff.h
* fix merge
* su_mtx.h, sys_cmpdma.h and sys_initial_check.h
* sys_ucode.h
* sys_flashrom.h
* Remove unnecessary includes
* z64kanfont.h
* flg_set.h
* z64DLF.h
* z64lifemeter.h
* z64path.h
* format
* ObjectOverlay
* bss
* Yeet ObjectOverlay
* review
* review
* format
* bss
* z64font.h
2024-04-25 18:16:47 -07:00
Anghelo Carvajal
76fadbd0e9
`ovl_En_Door` docs pass ( #1603 )
...
* DoorScheduleResult
* actionVar
* DOOR_DL_
* enums
* ENDOOR_TYPE_SCHEDULE and related stuff
* Name some functions and start figuring out stuff
* defines
* start documenting schedules
* Name Inn doors
* More door schedule naming
* ajar
* Name remaining schedule types
* parameters diagram and some cleanups
* Name renaiming types
* format
* rename some schedules
* Use more static_assert
* name anims
* yeet unrelated stuff
* requestOpen
* Yeet DoorScheduleResult
* whoops
* stuff i missed
* Update src/overlays/actors/ovl_En_Door/scheduleScripts.schl
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/overlays/actors/ovl_En_Door/z_en_door.h
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/overlays/actors/ovl_En_Door/z_en_door.h
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
* Update src/overlays/actors/ovl_En_Pm/z_en_pm.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/code/z_sub_s.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
* FindScheduleDoor
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2024-04-22 18:34:02 -07:00
Derek Hensley
a7fa8cc241
Clean2 ( #1605 )
...
* AnimationContext_Update
* TransitionTile_InitGraphics
* disasm files
* gPlayerFormItemRestrictions -> code_8012EC80
* fix
* Extract gCircleTex
* Const fixes
* gPlayerFormItemRestrictions suggestions
* Setup_InitRegs
* z_inventory
2024-02-20 14:04:23 +11:00
Derek Hensley
6fb4a07325
General Cleanup 3 ( #1543 )
...
* voicestopread -> voicestopreaddata
* PadMgr_ThreadEntry
* PointLight_t
* OS_VI_UNK28
* print stuff
* Remove OS_PRIORITY_THREADTAIL
* sBoeDlists -> sBoeModelInfo
* Prerender_DrawBackground2D
* segments
* Revert "print stuff"
This reverts commit 1d833e2f0d .
* format
* Update src/overlays/actors/ovl_En_Mkk/z_en_mkk.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2024-01-29 10:51:59 -03:00
Derek Hensley
db8f5f5ccc
General Cleanup 2 ( #1538 )
...
* Cleanup
* Cleanup variables.h
* Cleanup fault headers
* Some includes/headers cleanup
* Libultra btn wrappers
* Mark differences to original libultra headers
* Remove duplicate include in fault
* format
* Update include/PR/os_voice.h
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* align
---------
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
2024-01-28 21:27:50 -03:00
Derek Hensley
6412ddad50
General Cleanup ( #1529 )
...
* Cleanup
* vi define cleanup
* kdebugserver
* osmotor
* Remove sqrtf.c
* Move osFlash out of libultra
* PadUtils_Destroy
* BOOT_ADDRESS_ULTRA
* Fault
* Format
* viconfig.h
* More small cleanups
* gfx cleanup
* Format
* Forgot to save
* variables.h
* dListTable -> dListSides
* Fix header includes
2024-01-15 10:03:13 +11:00
engineer124
a44f19225b
Animation Cleanup: En_R* ( #1516 )
...
* begin R
* finish anim R
* cleanup
* small adj
* cleanup
* CS_STATE_IDLE
* CS_ID_NONE
* more cleanup
* sBssPad
* angles
* sneak in small fix
* small fix
2023-11-28 08:43:36 -03:00
engineer124
702f3cf44e
Document Actor Category Change ( #1518 )
...
* Actor Category Change
* cleanup
* comments
* adj comment
* revert small cleanup for libc64 PR
* adjust comments
2023-11-27 21:02:28 +11:00
engineer124
c04aaab6a1
Use `CURRENT_TIME` Macro ( #1514 )
...
* use CURRENT_TIME macro
* add comment
* cleanup brackets
2023-11-27 20:04:54 +11:00
Anghelo Carvajal
506e215547
Yet another header cleanup ( #1508 )
...
* lights.c
* z64skin_matrix.h
* Move out some stuff from macros.h
* gamealloc.h
* move most transition functions to z64transition.h
* z64lib.h
* `include` cleanup on transition files
* z_overlay cleanup
* z64malloc.h
* format
* forgot to remove those
* forgot this
* fix borken includes
2023-11-23 13:55:05 +11:00
engineer124
5ef277df2d
Animation Cleanup: En_P* ( #1507 )
...
* anim P cleanup
* PR Review
* PR Review
* Postbox Idle
2023-11-22 16:10:55 +11:00
Anghelo Carvajal
2b4610670f
Move player-related function declarations to `z64player.h` ( #1480 )
...
* Move player function declarations to z64player.h
* rename Actor_MountHorse to Player_MountHorse and similar functions
* whoops
* add missing includes
* format
* whoops
2023-11-21 12:13:29 -03:00
engineer124
0e441520cc
Document `Actor_TalkOfferAccepted` ( #1502 )
...
* rename
* PR Review
2023-11-21 12:36:02 +11:00
engineer124
61e2f12cf5
Document Overriding Player Input ( #1489 )
...
* Override Input
* cleanup
* cleanup
* PR Review
* PR Review, fix merge
2023-11-16 16:28:19 +11:00
Derek Hensley
5acaec4486
Fix ultratypes types ( #1454 )
...
* Fix ultratypes types
* Add back size_t and NULL
* Callocs
* Callocs pt 2
* bool
* STDC version checks
2023-11-16 16:01:42 +11:00
engineer124
d9585d7444
Animation Cleanup: En_L* and some En_M* ( #1493 )
...
* cleanup L, some M
* small fix
* typo
* brackets
* more brackets
2023-11-15 11:46:54 +11:00
engineer124
dfb6c5b02c
Struct Returns ( #1466 )
...
* change args
* more funcs
* cleanup
* play cleanup
* missed a file
* weird warnings
* missed some
* fix func from honotrap
2023-11-07 10:52:09 -03:00
engineer124
f8a5f11d6d
Player Docs: public facing csAction things ( #1459 )
...
* public cs
* comments
2023-11-05 20:34:53 -03:00
engineer124
4422df3ef6
player unions ( #1453 )
2023-10-27 10:13:44 -03:00
Anghelo Carvajal
6475196f0f
Yet another libultra cleanup ( #1384 )
...
* os symbols
* various variables
* more variables
* more cleanup
* yeet HW_REG
* OS_PHYSICAL_TO_K0 and other cleanups
* Rename r4300.h
* migrate pimgr data and cleanup on initialize.c
* rename osFlash symbols
* cleanup gu
* vimodes
* yeet rmon, do libc files
* some os files
* hardwareinterrupt
* cleanup a lot of os files
* cleanup osVirtualToPhysical
* various io files
* another io chunk
* final io chunk
* yeet hardware.h
* yeet PHYSICAL_TO_VIRTUAL and VIRTUAL_TO_PHYSICAL
* fix typo
* fix merge
* remove global.h from libultra files
* fixes and format
* brief explanation
* review
* review
* review
* review
* SEGMENTED_TO_K0
* Revert "SEGMENTED_TO_K0"
This reverts commit f8d62d670f .
* take two
* bss
* bss
2023-10-26 10:44:27 -03:00
EllipticEllipsis
6bdb7c31ea
`code_80140E80` OK and preliminary documentation, Fbdemo_Wipe4 OK and documented ( #1106 )
...
* OK, start documentation
* More documentation
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
* Decompile func_80167F0C
* FbdemoWipe4 OK and documented
* Mark bug in Wipe4
* More docs
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
* Mark bug
* Few more notes
* Fix function in Play
* Format
* Review
* Name Play_PostWorldDraw
* functions.h...
* Revert func_80167F0C
* Review
* functions.h
* Review
* Update Wipe4
* Rename system
* Format
* Put skeleton back in the cupboard
* bss
* Fix build
* rename to z_visfbuf
* review
* format
* bss
* some bss cleanup
* review
* bss
* review
---------
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
Co-authored-by: angie <angheloalf95@gmail.com>
2023-10-26 17:42:24 +11:00
engineer124
7176ed4299
Player Docs: csMode -> csAction ( #1433 )
...
* csAction
* more cleanup
* namefixer
* simpleReplace
* fix brackets
* sneak in 2 player typos
* fix merge
2023-10-26 17:12:04 +11:00
engineer124
f545f164b4
Switch Flag "None" macro ( #1412 )
...
* switch flag none
* cleanup brackets
* individual actor switch flag none
* missed some, small cleanup
* <= 0x80
2023-10-15 19:59:25 +11:00
engineer124
93713a1da0
Audio Sequences Decompiled & Documented (z_obj_sound OK, more code_8019AF00.c) ( #1407 )
...
* import audio docs
* cleanup
* SEQ_SCREEN_WEIGHTED_DIST
* PR
* PR
2023-10-13 17:39:10 -03:00
engineer124
e810559391
Object Cleanup ( #1410 )
...
* object cleanup
* namefixer
* objectPtr
* PR Review
* PR Review
* more uses of macro
* missed another one
2023-10-05 17:37:52 -03:00
fig02
f4a490bb6a
Port Proposed OoT Object Docs ( #1361 )
...
* port docs in z_scene
* undo accidental ctrl-f
* another fix
* expose Object_SpawnPersistent
---------
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
2023-10-04 14:01:04 +11:00
Anghelo Carvajal
f08a69a2cb
`ovl_Bg_Dy_Yoseizo` and related docs ( #1390 )
...
* Add ido setting to permuter
* OK
* Data imported & named, change spec
* Some easy naming
* Cleanup
* More object stuff and enums
* Document EnDyExtra
* Document DemoGetitem
* Document DemoEffect
* Some work on Elforg
* Elforg params macro, some more on Elfgrp
* Defines for number of fairies
* Tweak some flags wording
* Label beam
* Elfgrp: Name most of the stray fairy handling stuff
* cleanup
* fix typo
* GreatFairyAnimation
* name animations
* BgDyYoseizo_TrainPlayer
* Choose behaviour?
* fix merge
* format
* self review
* WEEKEVENTREG_OBTAINED_GREAT_SPIN_ATTACK
* jenkins
* review
* Update src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
* Update src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.c
* review
---------
Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-10-04 08:13:22 +11:00
engineer124
df800c74ae
PreRender.c OK ( #1320 )
...
* begin prerender
* match func_801716C4
* copy more docs from OoT
* begin func_801720FC
* improve func_801720FC
* match func_801720FC
* background 2D
* merge master
* func_801717F8 attempt
* z64prerender.h
* import bss
* non-equivalent
* document func_801716C4
* cleanup comments
* import tharo docs
* minor improvement on PreRender_DivotFilter
* Match PreRender_DivotFilter
* Remove fakes
* format
* Fix comment about RM_VISCVG in PreRender_FetchFbufCoverage
* PreRender cleanup
* PR Review
* review
* listalloc.h
* bss
* capitalization
---------
Co-authored-by: angie <angheloalf95@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2023-09-15 19:34:16 -03:00
Anghelo Carvajal
4b30f1a654
Move libultra variables to their respective headers ( #1369 )
...
* internal_rsp; move size_t and NULL to ultratypes.h
* guint.h
* Move system variables to os_system.h
* controller, pi and vi
* osint.h
* piint.h
* siint, ucode, viint, voiceinternal
* Remove remaining variables from variables.h
* format
* final renames
* bss
* review
* review
2023-09-15 11:02:27 -03:00
Anghelo Carvajal
9cceea48f3
Documentation pass for the Target system ( #1281 )
...
* cleanup
* import bss
* sActorHiliteMtx
* some cleanups on func_800BB604
* Actor_IsInTargetableRange
* rematch func_800BB604
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
* Name ACTOR_FLAG_UNFRIENDLY and ACTOR_FLAG_FRIENDLY
* Rename some Target_ functions
* cleanusp
* TargetMode enum
* Target_800B82EC
* sNaming
* more
* more naming
* fairyHintPos
* rotation
* ACTOR_FLAG_TARGETABLE
* update namefixer
* remove trailing comma
* bss
* Wall of text for Target_800BB604
* function naming
* cleanups
* Target_GetAdjustedDistSq
* NotLeash
* more comments
* minor comment
* review
* fix
* rotZTick
* review
* name last members
* fix
* review
* review
* more namefixer
* swap members
* comment
* Update src/code/z_actor.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/code/z_actor.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
* format
* Update src/code/z_actor.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update include/z64actor.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
* review
* fix
* fix
---------
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-09-02 15:16:45 -04:00
engineer124
affb1eaf0f
Body Parts Docs ( #1333 )
...
* body parts WIP
* continue WIP
* finish body parts
* cleanup
* missed one
* Missed Enum
* PR Review
* next PR review
* s32 cast
* TRUNCF_BINANG
* rm unnecessary shadow
* PR Review
* missed some
* oops
2023-08-14 10:08:45 -04:00
Anghelo Carvajal
d107b6c2a9
`z64vi*.h` and `sys_cfb.h` headers ( #1259 )
...
* z64vimode.h
* z64viscvg.h
* z64vis*.h
* VisCvg
* sys_cfb.h
* a bit of naming
* review
* Renames
* bss
* fix
* bss
* bss
* bss
* messed up the merge
* bss is borken
* reordering 2
* remove prevent header from fault.c
2023-08-09 19:44:31 -04:00
Derek Hensley
410d412d0a
Talk Exchange System Docs ( #1312 )
...
* Fix typo
* PLAYER_IA_HELD
* Actor offer exchange item functions
* SubS_OfferExchangeItemCustom
* SubS_OfferItem + enum
* Actors that use Subs_OfferItem
* SubS_OfferExchangeItemFacing
* Comments
* Format
* Better comment
* EnRg
* function names and comments
* Split enum
* exchangeItemId -> exchangeItemAction
* namefixer
* PR comments
* Missed a comment
* Max -> Mask
* SubS_SetOfferMode
* Some more comments updating
* rg comment
* PLAYER_IA_CONTINUE
* Revert back to PLAYER_IA_MINUS1
* Comment typos/grammar
* Verify functions
* yawRange
* Actor_OfferTalkNearby
* Actor_OfferTalkExchangeEquiCylinder
* format
* Actor_OfferTalkNearColChkInfoCylinder
* OfferTalk comments
* Actor_OfferTalkExchange comment enum
* format
2023-08-01 09:40:12 +10:00
Derek Hensley
eb6b837d65
Clang-Format 14 ( #1321 )
...
* format
* Update dockerfile and other documentation
* Update mac instructions
2023-07-27 12:15:40 -04:00
Derek Hensley
913cd981c0
Deku Playground Docs ( #1318 )
...
* Actor shared memory
* EnGameLupy
* EnLiftNuts
* object_dnt
* PR Suggestions
* Things I missed
* sPad
* Format
* PR comments
2023-07-10 22:47:39 -04:00
engineer124
82318a1c1b
Animation Cleanup Part 1: Dm Actors ( #1290 )
...
* DM cleanup
* cleanup
* fix pointer
* rm unused anim enum
* PR Suggestions
* spacing
* missed one
* More PR Suggestions
* oops
2023-07-10 10:00:42 -04:00
Anghelo Carvajal
b3eae0e5b7
Port OoT's docs for `fault.c` and `fault_drawer.c` ( #1199 )
...
* fault.h
* some docs stealing
* fix building
* fault_internal.h
* pass
* finish stealing docs
* finish cleanup
* format
* warning
* Update src/boot_O2_g3/fault.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/boot_O2_g3/fault.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/boot_O2_g3/fault.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* arggggg
* arggggg part 2
* STACK
* PHYS_TO_K0(0x400000)
* format
* fix
* Instance
* format
* Neutral reset
* variables.h cleanup
* bss
* frameBuffer
* format
* Update src/boot_O2_g3/fault.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/boot_O2_g3/fault.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* bss
* bss
* bss
* callback cleanup
* fix function declarations
* fix again
* bss
* bss
* Update src/overlays/actors/ovl_En_Fishing/z_en_fishing.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/boot_O2_g3/fault.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* bss
* bss
* Update src/boot_O2_g3/fault.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
* import bss
* format
* minor cleanup
* bss
* review
* fix
* bss
* bss
* bss
* bss
* bss
* format
* a
* Z_PRIORITY_FAULT
* bss
* fix
* idle.c bss doesn't want to get fixed :c
* review
* bss
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-07-08 14:41:25 -04:00
Derek Hensley
a506e8620a
Fidget Tables Docs ( #1316 )
...
* Docs for SubS_FillLimbRotTables and Actor_FillLimbRotTables
* Fidget
* Format
* ///
* UpdateFidgetTables
* Clarify comment
* Adjust comments slightly
* Update src/code/z_actor.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/code/z_sub_s.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-07-07 07:54:43 +10:00
engineer124
541199888c
Setup for Player Cutscene Docs ( #1270 )
...
* player cs docs setup
* more docs
* more docs
* missed enums
* more docs, but broken. Need to fix sPlayerCsModeAnimFuncs
* fix
* rm enum
* more minor docs
* PR suggestion
* typo
* csActionFunc
* PR Suggestion
* fix bss
* fix bss
2023-06-25 08:33:22 -04:00
Derek Hensley
5619dc5b5e
Load Docs ( #1222 )
...
* Sync with OoT
* Macro cleanup
* Some cleanup/rename load system name to Fragment
* Format
* bss
* Some clarifying comments regarding fragments
* PR suggestions
* size_t and numRelocations
2023-06-24 14:26:36 +10:00
engineer124
9c0fc94fe3
Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) ( #1242 )
...
* sfx decomp and docs
* function headers
* namefixer
* oops
* better sfx name
* PR review
* namefixer
* PR review
* float
* namefixer
* namefixer
* namefixer
* PR Suggestions
2023-06-20 23:13:51 -04:00
engineer124
7f5087d0b2
sys_math.c Rename ( #1258 )
...
* rename via comments
* missed a comment
* math header
* name boot_80086760.c functions
* PR Review
* rm cam comment
* Elliptic review
* alphabetical
2023-06-05 22:16:34 -04:00
engineer124
47bc7c12e2
Misc Cleanup ( #1257 )
...
* a lot of brackets, and some other things
* oops
* another bracket
* check flag all
* just a few more...
* PR suggestions
* PR comment
* pr
* one more bracket
2023-06-04 15:43:12 -04:00
engineer124
4b25b4d8e6
Misc Cleanup 2 ( #1260 )
...
* more misc cleanup
* PR suggestions
* more abs alt, csId
* more cleanup, can't help it
* fix incorrect sq
* more fixes
2023-06-02 14:39:39 +10:00
Anghelo Carvajal
eb24680be3
`z_horse.c` OK ( #1245 )
...
* func_800F3940
* func_800F3B2C, func_800F415C and func_800F41E4
* func_800F40A0
* func_800F3ED4
* func_800F3C44
* func_800F3B68 NON_MATCHING
* func_800F3A64 kinda
* func_800F39B4
* cleanups
* import data
* fix fake match
* format
* Scene enum
* minor cleanup on data usage
* Horse_RotateToPoint and ENHORSE_PARAMS
* scene setup index
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* fix merge
* z64horse.h
* Renames
* and even more renames
* format
* fix
* review
* Horse_IsActive
* review
* bss
* fix
* remove comments
* Update src/code/z_horse.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
* Update src/code/z_horse.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
---------
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-06-01 15:11:11 -04:00
mzxrules
65d72a54cf
z_syscfb.c, z_vimode.c, code_80140CE0 split and OK ( #1159 )
...
* z_vimode
* Fixups
* WIP
* matching
* sys_cfb OK
* some documentation
* vimode docs, name all syscfb vars
* quick fixes
* suggested changes, more things I missed
* merge suggestions
* code_80140CE0 -> z_viscvg
* format
* update symbols
* more suggestions
* fix include order
* sNotebookViMode comment, bss fix
---------
Co-authored-by: Kelebek1 <eeeedddccc@hotmail.co.uk>
Co-authored-by: louist103 <louist103@gmail.com>
2023-05-29 17:40:10 -04:00
engineer124
aa0a968791
Kaleido OK & icon_item_vtx_static (Documented) ( #1243 )
...
* Begin Kaleido
* WIP
* DW macros for gbi
* More Progress
* Match KaleidoScope_GrayOutTextureRGBA32
* DrawGameOver wip
* Add some function names
* A few more matching, some docs
* More docs, data wip
* Import Kaleido Data
* Data cleanup
* Some progress
* Match TitleCard_Draw Again (Thanks Roman)
* Match KaleidoScope_DrawDebugEditor
* KaleidoScope_UpdateDebugEditor WIP
* Some cleanup
* z_kaleido_debug.c OK
* Cleanup
* match func_8081B6EC
* more wip, data cleanup
* match func_80825A50
* match KaleidoScope_InitVertices
* cursor progress
* name func
* item headers
* match KaleidoScope_DrawItemSelect
* KaleidoScope_UpdateItemEquip WIP
* match kaleido item
* doc kaleido item
* z_kaleido_prompt ok
* kaleido mask setup
* small cleanup
* kaleido mask OK
* mask cleanup
* small fix
* quest page setup
* doc save prompt
* sync with prompt docs
* KaleidoScope_Update WIP
* More progress on KaleidoScope_Update
* kaleido update cleanup
* KaleidoScope_Update OK
* Slightly cleaner match in KaleidoScope_Update
* match KaleidoScope_DrawPages and KaleidoScope_DrawGameOver, organize data
* more cleanup
* match KaleidoScope_Draw and KaleidoScope_SetView
* match KaleidoScope_UpdateNamePanel
* match another 2 funcs, segment docs
* another KaleidoScope_UpdateNamePanel ?
* swap update name panel names
* another match, only 2 large/similar vtx function in kaleido nes
* more setup for drawInfoPanel
* match KaleidoScope_DrawDungeonStrayFairyCount, 8 funcs left
* document KaleidoScope_DrawDungeonStrayFairyCount
* KaleidoScope_DrawInfoPanel1 WIP
* match KaleidoScope_DrawInfoPanel2
* gameover pause states
* name two pause states
* match KaleidoScope_UpdateDungeonCursor and KaleidoScope_UpdateWorldMapCursor
* match KaleidoScope_DrawDungeonMap
* KaleidoScope_DrawWorldMap WIP
* cleanup map
* some cursor/texture docs
* more cursor docs
* KaleidoScope_UpdateQuestCursor wip
* match KaleidoScope_UpdateQuestCursor
* quest cleanup
* KaleidoScope_DrawQuestStatus WIP, broke gakufu
* match KaleidoScope_DrawInfoPanel1, Kaleido NES OK
* pause substates
* more cleanup
* map progress
* very small improvements to KaleidoScope_DrawWorldMap
* match KaleidoScope_DrawWorldMap
* cleanup KaleidoScope_DrawWorldMap
* rematch EnGakufu_ProcessNotes, thanks anon58
* gameover and misc docs
* more docs
* small cleanup of maps
* owl warp and other docs
* symmetry in pause state
* some docs and cleanup
* docs
* more docs from OoT WIP
* fix
* quest page docs
* more enums
* more cleanup and enums
* another round of docs
* doc cursor indices
* map docs
* some docs
* cleanup for-loops
* cleanup
* else if
* small docs
* icon_item_field_static
* dungeon static
* eol
* icon item jpn static
* vtx static
* jpn static comments
* import parameter texture functions
* mask cleanup
* sync with PRs
* some docs
* more docs
* fix bss
* some docs
* sync with PR
* quest docs
* fix quest vtx
* sync with PR
* sync with PR
* fix typo
* small cleanup
* vtx madness
* more vtx
* add quad docs
* cleanup vtx
* cleanup
* cleanup
* revert gbi changes
* cleanup
* more cleanup
* another cleanup
* remove empty comment
* some PR review
* more naming suggestions
* namefixer
* L button to Z button
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2023-05-29 12:04:21 -04:00
engineer124
92bdfe68c2
z_rcp.c setupDL docs/cleanup ( #1253 )
...
* SetupDL enum
* name functions
* namefixer
* cleanup
* small cleanup
* PR Review
* don't need address of array
* PR Suggestion
2023-05-28 19:08:29 -04:00