engineer124
e810559391
Object Cleanup ( #1410 )
...
* object cleanup
* namefixer
* objectPtr
* PR Review
* PR Review
* more uses of macro
* missed another one
2023-10-05 17:37:52 -03:00
Derek Hensley
03d1a794e1
z_kankyo pt 1 ( #1377 )
...
* z64environment.h
* remove todo
* Cleanup
* data + bss + 2 functions
* Bring over simple functions
* Remove lerp comment
* code functions csv
* Remove docs changes
* ZBufValToFixedPoint
* Remove leading 0's
* SEGMENT macros
* eventDayCount
* format
* z64bombers_notebook.h
* fix merge
* Comments
---------
Co-authored-by: angie <angheloalf95@gmail.com>
2023-10-05 16:08:08 +11:00
fig02
f4a490bb6a
Port Proposed OoT Object Docs ( #1361 )
...
* port docs in z_scene
* undo accidental ctrl-f
* another fix
* expose Object_SpawnPersistent
---------
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
2023-10-04 14:01:04 +11:00
Derek Hensley
9e72c240d9
Z_message (2 NON_MATCHINGS) ( #1398 )
...
* matched func_8014D62C
* matched func_8014D304
* matched func_80149048
* matched func_80159438 & func_8014CDF0
* matched Message_GetState
* matched func_80152CAC
* matched func_80149454
* matched func_801491DC
* matched func_80150A84
* matched func_801496C8
* matched func_80149C18
* func_8014995C progress
* matched 8014995C
* matched func_80153EF0
* fix MessageContext lottery guess array size to match func_801496C8
* matched 80148D64
* matched func_8014AAD0
* progress func_8014CFDC
* matched func_8014CFDC
* progress func_801514B0
* progress#2 func_801514B0
* matched func_801514B0
* progress func_8014C70C
* Progress on few functions
* fix some variables & func name
* change unk11F00 type and usages
* func_8014C70C matched
* match func_8015268c
* fix building
* format
* engi message WIP
* enums, cleanup
* missed one
* oops
* even more enums
* another oops
* func_8015E7EC NON_MATCHING
* cleanup Message_DrawTextCredits
* MSGMODE cleanup
* import sFontWidths
* Import z_message_nes data
* Message_DrawTextNES draft
* fix types in message_nes
* Message_DrawTextNES NON_EQUIVALENT
* Message_DrawTextNES improvement
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Import bss
* fixes
* Data clean up
* Delete Message_Decode m2c output
* Readd Message_Update data
* import data
* func declaration
* cleanup
* Language enum
* fix naming, some flags
* Update functions and variables related to the bombers notebook event queue.
* Update renamed variables.txt
* format
* attempt Message_DecodeCredits
* begin Message_DecodeNES
* decode cleanup
* incremental improvements on Message_DecodeNES
* oops
* more progress
* first attempt at Message_Decode
* cleanup Message_Decode
* Message_Decode progress
* good progress on decode loops
* more progress
* good Message_Decode progress, thank anon
* decode creep
* big improvements, thanks anon/hatal
* small nes improvement
* cleanup
* match Message_DrawTextDefault, big progress on Message_DrawTextNES
* namefixer for save structs
* Some cleanup/fix non-equivalencies in decodes
* cleanup
* Small cleanup
* func_80150A84
* TextBoxType enum usage
* Format
* match Message_DecodeCredit by Maide, small improvement in Message_DrawTextNES
* comments
* some docs
* cleanup, improve matches
* Some improvement
Co-Authored-By: Santiago <github-santaclose-noreplay@NA.com>
* Fixes
* Missed
* Match Message_DrawTextNES
* Move functions to z64message.h
* string macros
* Small cleanups
* 1 more small thing
* decompme scratches
* Cleanup
* Item enum
* PR
* SEGMENT_ROM_START
* PR
* format
* ocarina cleanup
---------
Co-authored-by: andzura <andzura@andzura.fr>
Co-authored-by: Angie <angheloalf95@gmail.com>
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: Zoey Zolotova <zoey.zolotova@gmail.com>
Co-authored-by: Santiago <github-santaclose-noreplay@NA.com>
2023-10-04 08:51:45 +11:00
Anghelo Carvajal
f08a69a2cb
`ovl_Bg_Dy_Yoseizo` and related docs ( #1390 )
...
* Add ido setting to permuter
* OK
* Data imported & named, change spec
* Some easy naming
* Cleanup
* More object stuff and enums
* Document EnDyExtra
* Document DemoGetitem
* Document DemoEffect
* Some work on Elforg
* Elforg params macro, some more on Elfgrp
* Defines for number of fairies
* Tweak some flags wording
* Label beam
* Elfgrp: Name most of the stray fairy handling stuff
* cleanup
* fix typo
* GreatFairyAnimation
* name animations
* BgDyYoseizo_TrainPlayer
* Choose behaviour?
* fix merge
* format
* self review
* WEEKEVENTREG_OBTAINED_GREAT_SPIN_ATTACK
* jenkins
* review
* Update src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
* Update src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.c
* review
---------
Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-10-04 08:13:22 +11:00
Derek Hensley
4ca54d704e
Speedmeter OK ( #1393 )
...
* Match
* data + bss
* x
* Small cleanup
* maxVal
* gUnkTimeAcc
* SET_FULLSCREEN_VIEWPORT_HIRES
* Update permuter settings
* SET_FULLSCREEN_VIEWPORT_DYNAMIC
2023-10-03 15:52:41 +11:00
engineer124
33aaaea2c4
Start Player Item Docs ( #1396 )
...
* Copy Fig Docs
* small cleanup
* ItemChangeType comment
* bool
* item change comments
* PR Review
* rm comments
2023-09-30 17:28:14 +10:00
Derek Hensley
d4c41f0263
z_message_nes (1 NON_MATCHING) ( #1394 )
...
* Bring over progress
* Some docs
* scratch urls + format
* Fixes
* Match Message_DrawTextNES
* String macros
* color structs
2023-09-27 14:24:52 +10:00
engineer124
1d1e6ef03b
Name player's generic `actionVar`s ( #1392 )
...
* action-vars
* single bracket
2023-09-25 14:15:40 -03:00
Anghelo Carvajal
a017b8f228
Cleanup pass for CIC6105.c ( #1371 )
...
* IO_READ
* CIC6105.h
* CIC defines
* sRomInfoFaultClient
* CIC6105_Init
* CIC6105_Destroy
* hopefully final cleanup
* review
* bss
* bss
2023-09-24 19:23:44 +10:00
Derek Hensley
2e87212038
z_message_staff (1 NON-MATCHING) ( #1376 )
...
* z_message_staff from z_message branch
* Use highscores array
* Clean up
* format
* PR cleanup
* PR Review
* Fix bss
* Fix bss
2023-09-24 18:46:07 +10:00
engineer124
b88aa2c0fc
Player docs: Control Stick Input and Movement ( #1385 )
...
* player input docs
* player prefix
* rm comments
* TRUNCF_BINANG
2023-09-23 13:52:06 -03:00
engineer124
df800c74ae
PreRender.c OK ( #1320 )
...
* begin prerender
* match func_801716C4
* copy more docs from OoT
* begin func_801720FC
* improve func_801720FC
* match func_801720FC
* background 2D
* merge master
* func_801717F8 attempt
* z64prerender.h
* import bss
* non-equivalent
* document func_801716C4
* cleanup comments
* import tharo docs
* minor improvement on PreRender_DivotFilter
* Match PreRender_DivotFilter
* Remove fakes
* format
* Fix comment about RM_VISCVG in PreRender_FetchFbufCoverage
* PreRender cleanup
* PR Review
* review
* listalloc.h
* bss
* capitalization
---------
Co-authored-by: angie <angheloalf95@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2023-09-15 19:34:16 -03:00
Anghelo Carvajal
4b30f1a654
Move libultra variables to their respective headers ( #1369 )
...
* internal_rsp; move size_t and NULL to ultratypes.h
* guint.h
* Move system variables to os_system.h
* controller, pi and vi
* osint.h
* piint.h
* siint, ucode, viint, voiceinternal
* Remove remaining variables from variables.h
* format
* final renames
* bss
* review
* review
2023-09-15 11:02:27 -03:00
Derek Hensley
626f09266d
Flash Headers ( #1367 )
...
* Move flash stuff
* format
* Cleanup
* format
* bss names
* Small cleanup
* osFlashGetAddr
* uintptr_t
2023-09-15 09:41:51 -03:00
Derek Hensley
190b78549e
Non libultra Boot Cleanup ( #1370 )
...
* reorganize
* math64
* rcp_utils
* osSyncPrintfUnused
* comment spacing
2023-09-12 10:38:31 +10:00
Anghelo Carvajal
4fa13e4132
Move libultra function declarations to libultra headers ( #1196 )
...
* Delete unused headers
* Move PR and io to ultra64
* move headers to ultra64
* more cleanups
* more reorganizing
* i think that should be all
* format
* ifdef guards cleanup
* Add IO_READ and IO_WRITE macros for future use
* warnings
* review
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
* warnings again
* warn
* ifdef guards
* fix merge
* fix merge
* fix merge
* bss
* padutils.h
* bss
* bss
* bss
* fix merge
* bss
* bss
* bss
* fix merge
* fixes
* fixes
* bss
* bss
* fix merge
* fix
* fix
* fix includepaths
* fix paths
* bss
* fix
* ultra64/ -> PR/
* header guards
* fix ehader guards
* fix
* fix++
* format
* bss is borken
* prevent 2
* :despair:
* bss
* rename assert to dbg_hungup
* fix
* a
* fix
* bss
* fix
* bss
* bss
---------
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
2023-09-02 15:34:29 -04:00
Anghelo Carvajal
9cceea48f3
Documentation pass for the Target system ( #1281 )
...
* cleanup
* import bss
* sActorHiliteMtx
* some cleanups on func_800BB604
* Actor_IsInTargetableRange
* rematch func_800BB604
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
* Name ACTOR_FLAG_UNFRIENDLY and ACTOR_FLAG_FRIENDLY
* Rename some Target_ functions
* cleanusp
* TargetMode enum
* Target_800B82EC
* sNaming
* more
* more naming
* fairyHintPos
* rotation
* ACTOR_FLAG_TARGETABLE
* update namefixer
* remove trailing comma
* bss
* Wall of text for Target_800BB604
* function naming
* cleanups
* Target_GetAdjustedDistSq
* NotLeash
* more comments
* minor comment
* review
* fix
* rotZTick
* review
* name last members
* fix
* review
* review
* more namefixer
* swap members
* comment
* Update src/code/z_actor.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/code/z_actor.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
* format
* Update src/code/z_actor.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update include/z64actor.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
* review
* fix
* fix
---------
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-09-02 15:16:45 -04:00
Derek Hensley
8059537150
Game bss and cleanup ( #1356 )
...
* Game bss and cleanup
* Match Oot with rdp time variables
* PR review
* Namefixer
2023-08-21 21:44:28 -04:00
engineer124
0cceee6eba
Animation Cleanup: En_C* and En_D* Actors ( #1327 )
...
* En_C cleanup
* En_D
* more cleanup
* name enums
* missed one
* PR Review
* remove padding
2023-08-15 14:23:33 +10:00
Blythe
f0ca606cd2
object_bal & EnBal OK and documented ( #1317 )
...
* object_bal and z_en_bal initial push
* Formatting, updated named audio funcs
* Cleanup, labeled some week events
* trying to fix merge issues
* Merge, misc cleanup
* Fix buildability after merge
* Fixed formatting issues
* static variable name fixes
* Cleanup & object item renames
* Formatting
* Additional name cleanup
* Name & comment tidying
* Updated function names referenced by EnBal
2023-08-14 11:38:33 -04:00
engineer124
affb1eaf0f
Body Parts Docs ( #1333 )
...
* body parts WIP
* continue WIP
* finish body parts
* cleanup
* missed one
* Missed Enum
* PR Review
* next PR review
* s32 cast
* TRUNCF_BINANG
* rm unnecessary shadow
* PR Review
* missed some
* oops
2023-08-14 10:08:45 -04:00
engineer124
05c2221769
Audio Load and Heap Headers ( #1329 )
...
* more header splits
* cleanup
* adjust comments
2023-08-12 12:33:58 -04:00
Anghelo Carvajal
656fd08ee8
Gamestate table ( #1354 )
...
* gamestate_table.h
* move macros
* bss
* format
2023-08-12 11:44:35 -04:00
Anghelo Carvajal
d107b6c2a9
`z64vi*.h` and `sys_cfb.h` headers ( #1259 )
...
* z64vimode.h
* z64viscvg.h
* z64vis*.h
* VisCvg
* sys_cfb.h
* a bit of naming
* review
* Renames
* bss
* fix
* bss
* bss
* bss
* messed up the merge
* bss is borken
* reordering 2
* remove prevent header from fault.c
2023-08-09 19:44:31 -04:00
engineer124
17b774effe
Animation Cleanup: En_F* ( #1332 )
...
* Anim F Cleanup
* minifrog
* cleanup
* more cleanup
* cleanup fishing limb
* format
* spacing
* PR Review
2023-08-06 10:02:37 -04:00
engineer124
4ae00e909e
Fix Cutscene Bss ( #1305 )
...
* demo bss
* fix bss
* sPad
* also matching
* static bss pad
* ultratypes
* spacing
* cleanup
2023-08-04 16:36:03 -04:00
Derek Hensley
410d412d0a
Talk Exchange System Docs ( #1312 )
...
* Fix typo
* PLAYER_IA_HELD
* Actor offer exchange item functions
* SubS_OfferExchangeItemCustom
* SubS_OfferItem + enum
* Actors that use Subs_OfferItem
* SubS_OfferExchangeItemFacing
* Comments
* Format
* Better comment
* EnRg
* function names and comments
* Split enum
* exchangeItemId -> exchangeItemAction
* namefixer
* PR comments
* Missed a comment
* Max -> Mask
* SubS_SetOfferMode
* Some more comments updating
* rg comment
* PLAYER_IA_CONTINUE
* Revert back to PLAYER_IA_MINUS1
* Comment typos/grammar
* Verify functions
* yawRange
* Actor_OfferTalkNearby
* Actor_OfferTalkExchangeEquiCylinder
* format
* Actor_OfferTalkNearColChkInfoCylinder
* OfferTalk comments
* Actor_OfferTalkExchange comment enum
* format
2023-08-01 09:40:12 +10:00
Derek Hensley
9e85f5545a
Shopkeeper weekeventregs ( #1325 )
...
* Ossan
* sob1 talked
* fsn weekeventregs
* Curiosity shop 3rd day item to special item
* Kotake
* Format
* Kotake bottle
* PR suggestions
* Koume Kiosk -> Kiosk Koume
* Update include/z64save.h
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
---------
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
2023-07-18 14:51:56 -04:00
engineer124
6d94e0ce9b
ClearTag Params Cleanup ( #1308 )
...
* clearTag params
* header ordering
* brackets
* cleanup
* add note
2023-07-14 14:56:08 -04:00
Derek Hensley
913cd981c0
Deku Playground Docs ( #1318 )
...
* Actor shared memory
* EnGameLupy
* EnLiftNuts
* object_dnt
* PR Suggestions
* Things I missed
* sPad
* Format
* PR comments
2023-07-10 22:47:39 -04:00
engineer124
db6268a12e
Template Docs For Player Action ( #1279 )
...
* generic action names
* more docs
* add comment
* more renaming
* do nothing
* another rename
* Swap Init
* simplify name
* more cleanup
* setup
* deku stick
* PR Review
* rm comment
* missed some
2023-07-10 19:28:25 -04:00
Tom Overton
7cbd63c33d
Provide original sequence names for all BGM and rename some sequences ( #1311 )
...
* Provide original sequence names for all BGM and rename some sequences
* Include official soundtrack names, respond to reviews, rename some more sequences based on new evidence
* Forgot to rename the shooting gallery sequence, oops
* Rephrase the comment on NA_BGM_CLOCK_TOWN_MAIN_SEQUENCE
2023-07-10 18:30:21 -04:00
engineer124
82318a1c1b
Animation Cleanup Part 1: Dm Actors ( #1290 )
...
* DM cleanup
* cleanup
* fix pointer
* rm unused anim enum
* PR Suggestions
* spacing
* missed one
* More PR Suggestions
* oops
2023-07-10 10:00:42 -04:00
Anghelo Carvajal
b3eae0e5b7
Port OoT's docs for `fault.c` and `fault_drawer.c` ( #1199 )
...
* fault.h
* some docs stealing
* fix building
* fault_internal.h
* pass
* finish stealing docs
* finish cleanup
* format
* warning
* Update src/boot_O2_g3/fault.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/boot_O2_g3/fault.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/boot_O2_g3/fault.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* arggggg
* arggggg part 2
* STACK
* PHYS_TO_K0(0x400000)
* format
* fix
* Instance
* format
* Neutral reset
* variables.h cleanup
* bss
* frameBuffer
* format
* Update src/boot_O2_g3/fault.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/boot_O2_g3/fault.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* bss
* bss
* bss
* callback cleanup
* fix function declarations
* fix again
* bss
* bss
* Update src/overlays/actors/ovl_En_Fishing/z_en_fishing.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/boot_O2_g3/fault.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* bss
* bss
* Update src/boot_O2_g3/fault.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
* import bss
* format
* minor cleanup
* bss
* review
* fix
* bss
* bss
* bss
* bss
* bss
* format
* a
* Z_PRIORITY_FAULT
* bss
* fix
* idle.c bss doesn't want to get fixed :c
* review
* bss
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-07-08 14:41:25 -04:00
Derek Hensley
a506e8620a
Fidget Tables Docs ( #1316 )
...
* Docs for SubS_FillLimbRotTables and Actor_FillLimbRotTables
* Fidget
* Format
* ///
* UpdateFidgetTables
* Clarify comment
* Adjust comments slightly
* Update src/code/z_actor.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/code/z_sub_s.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-07-07 07:54:43 +10:00
engineer124
857a0cfdaf
`item_name_static` documented and `ItemId` updates ( #1304 )
...
* WIP
* map static
* finish english names
* jpn
* revert map name
* name prefix
* boss to big
* more comments
* item enums
* more items
* more
* PR Suggestions
* PR Suggestion
2023-07-04 09:52:36 -04:00
engineer124
0f572acbda
`map_static_name` docs ( #1298 )
...
* map static docs
* adjust comment
* improve comments
* PR Suggestions
* map point
* adjust comments
2023-07-04 17:58:02 +10:00
louist103
0c4f2524d8
Obj_wind ( #1309 )
...
* Initial decomp done
* Matched
* format
* PR Fixes
* Fixes
* Fixes
* Update src/overlays/actors/ovl_Obj_Wind/z_obj_wind.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* new names
* Format
---------
Co-authored-by: louist103 <louist103@pop-os.localdomain>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-07-04 17:44:57 +10:00
Stuff is on GitLab
5fd8afd1db
fix: wrong offset-comments in GraphicsContext ( #1314 )
...
* fix: wrong offset-comments in GraphicsContext
* fix: match gfx member names to offsets
2023-07-03 20:38:15 +10:00
Derek Hensley
22035890fa
Idle + Main bss and cleanup ( #1292 )
...
* Idle bss and cleanup
* main bss and cleanup
* format
* Remove pad comment about sAudioMgr
* PR
* Missed a couple size_t changes
* unused pads
* static
2023-06-26 10:18:50 +10:00
Derek Hensley
a2c2c45a0e
Import some bss ( #1301 )
...
* flg_set
* EnItem00
* pad_801DC9C0
* EventMgr
* sPad
* files.txt
* const s32 sPad
2023-06-25 19:49:39 -04:00
engineer124
541199888c
Setup for Player Cutscene Docs ( #1270 )
...
* player cs docs setup
* more docs
* more docs
* missed enums
* more docs, but broken. Need to fix sPlayerCsModeAnimFuncs
* fix
* rm enum
* more minor docs
* PR suggestion
* typo
* csActionFunc
* PR Suggestion
* fix bss
* fix bss
2023-06-25 08:33:22 -04:00
engineer124
21655f31c5
Audio Effects Cleanup ( #1295 )
...
* audio effects cleanup
* more cleanup
* header comments
* more docs
* cleanup
* file name fix
* swap if
* more cleanup
* move comment
* ADSR notes
* fix bss, pr review
2023-06-24 19:56:48 -04:00
Anghelo Carvajal
9b341a4d6a
A few UB fixes ( #1272 )
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* Fix OoB in ObjDriftie
* Fix OoB in EnHorseLinkChild
* Fix negative shift in jpegdecode
* more oob fixes
* AVOID_UB
* clean
* huh?
* change viint.h macros
* objdriftice
* ub labelling
* review
* review
* fix z_parameter arrays
* u32 cast
* missing &
2023-06-24 18:40:26 +10:00
engineer124
19da43859e
Document Player's bgcheck routine ( #1275 )
...
* Thanks Fig
* cleanup
* more docs
* cleanup
* oops
* cleanup comment
* add comment to SurfaceType_GetSceneExitIndex
* fix bss
2023-06-24 16:39:55 +10:00
Derek Hensley
5619dc5b5e
Load Docs ( #1222 )
...
* Sync with OoT
* Macro cleanup
* Some cleanup/rename load system name to Fragment
* Format
* bss
* Some clarifying comments regarding fragments
* PR suggestions
* size_t and numRelocations
2023-06-24 14:26:36 +10:00
engineer124
aa9e368561
`icon_item_static` and `icon_item_24_static` documented ( #1297 )
...
* extract_archives.py
* autogenerated xmls
* build OK
* cleanup
* Use symbols in gItemIcons
* change how archives are generated
* makeyar in C
* Rename segments
* rename .archive.o to .yar.o
* Explanation at the top of programs
* fix progress calculation
* Ignore archives in progress script
* merge
* document icon items
* cleanup
* remove duplicate headers
* jap -> jpn
* PR review
* link human
* PR Review
* missed some
---------
Co-authored-by: angie <angheloalf95@gmail.com>
2023-06-23 10:57:01 -04:00
Tom Overton
11dac8d020
Name the weekeventreg that corresponds with the Clock Tower opening ( #1303 )
...
* Name the weekeventreg that corresponds with the Clock Tower opening
* Explanatory comment
* Drop IS
* Try to clean up the comment
2023-06-23 10:36:12 -04:00
Tom Overton
96a1d37084
Cleanup of Shooting Gallery actors ( #1302 )
...
* Change `EN_SYATEKI_*` enums/defines to `SG_*`
* Name shooting gallery weekeventregs
* Get rid of names on unions (this is what I wanted to begin with!)
* Use ARRAY_COUNT(sGuayFlagsPerWave) instead of 3
* Actually give a proper name for SG_DEKU_GET_PARAM_FF00
* Use anon's suggestion for path param name
* Remove comment that isn't true? What was I cooking back then
* Animation naming stuff + comments
* Tons of score and shooting game logic cleanup
* Fix build issues
* Some more Octorok docs
* Use ANIMMODE enum in EnShn
* Put a bug tag on the weird behavior in EnSyatekiWf
2023-06-21 09:29:16 -04:00